todo
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## todo
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## todo
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- [x] Spelunkery / Caverns n Chasms / Galosphere / Supplementaries: repeated barometers/depth gauge etc
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- [x] Spelunkery / Caverns n Chasms / Supplementaries: repeated barometers/depth gauge etc
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- [x] Gui compass: remove or tweak since it adds depth as well
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- [x] Gui compass: remove or tweak since it adds depth as well
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- [x] spyglass: 2 copper + glass
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- [x] spyglass: 2 copper + glass
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- [x] empty map: 8 paper + spyglass
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- [x] empty map: 8 paper + spyglass
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- [x] map atlases: book + compass + empty map
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- [x] map atlases: book + compass + empty map
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- [x] iron / gold armor: use plates over ingots
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- [x] iron / gold armor: use plates over ingots
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- [-] rope: prefer farmer's rope over supplementaries
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- [x] rope: prefer farmer's rope over supplementaries
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- [x] flax: make more ropes than straws maybe?
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- [x] flax: make more ropes than straws maybe?
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- [x] fan, reaper use quartz -> replace shaft with, like, rose
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- [x] fan, reaper use quartz -> replace shaft with, like, rose
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- [x] drill/cutter requires brass
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- [x] drill/cutter requires brass
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- [x] crying obsidian + glowstone dust -> dimension tears don't need blaze
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- [x] crying obsidian + glowstone dust -> dimension tears don't need blaze
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## trades
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- [x] common villager trades
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- [ ] villager explorer map trades
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- [ ] move diamond tools to brass crafter as well
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- [ ] ideology
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- buys food at 1, sells staples at 2, sells gears for gems at 3, sells building stuff, buys/sells rare collectibles at 5
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- food includes basic cooked fish, crops and meat, best exp source.
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- staples are all player gatherables obtainable easily elsewhere, timesaver.
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- trades gems (cinnabar, lapiz, spinel, diamond, silver, gold, crystal) for specific enchantment books.
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- sells a type of stone at 4.
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- collectibles are rare and must trade with other villagers, best emerald source.
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- all trades have 1 stock and 1 exp, except for food which has 5 exp.
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- you 1. know them 2. build farm for them 3. buy staples for consumables 4. build houses for them 5. stock up collectibles
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- all food are basic one ingredient food and are the same big pool for all villagers.
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- all collectibles are the same big pool for all villagers.
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- only design staples, gear, and deco for each profession.
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- armorer
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- staples: low durability chainmail, gold armor
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- enchantment: fire prot, prot,
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- brick: granite, limestone
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- butcher
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- staples: various animal meat, bones
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- enchantment: sharp, strength
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- deco: diorite, tuff
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- cartographer
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- staples: explorer maps
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- enchantment: loot, luck
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- deco: deepslate cobble, cobble
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- cleric
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- staples: glass bottles, spider eyes, rotten flesh
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- enchantment: undead killer, spider killer
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- deco: nether brick, blackstone
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- farmer
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- staples: seeds, bonemeal, saplings
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- enchantment: efficiency, durable
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- deco: mud bricks, dirt
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- fisherman
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- staples: fish, leech, worm, rods
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- enchantment: luck of the sea, lure
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- deco: coral blocks
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- fletcher
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- staples: bows, arrows, crossbows
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- enchantment: piercing, reloading
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- deco: daub, daub_frame
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-
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