refactor: remove aquaculture trades

This commit is contained in:
hypercross 2025-12-03 01:20:07 +08:00
parent be9ca61bf4
commit f6a3e3fa19
1 changed files with 3 additions and 3 deletions

View File

@ -72,8 +72,7 @@ const consumables = {
// bonemeal, seed, hoe, organic_compost
farmer: ['6x bone_meal', '2x farmersdelight:organic_compost', '24x farmersdelight:straw', '18x supplementaries:flax'],
// fish bones, leech, worm, fishing rod, treasure boxes
fisherman: ['2x aquaculture:fish_bones', '3x aquaculture:leech', '5x aquaculture:worm', '8x aquaculture:box',
'5x aquaculture:lockbox', '2x aquaculture:treasure_chest'],
fisherman: ['fishing_rod'],
// various potion arrows, bows, crossbows
fletcher: ['8x arrow', '4x caverns_and_chasms:large_arrow', '16x caverns_and_chasms:blunt_arrow', '8x savage_and_ravages:mischief_arrow'],
// leather armor, bedrolls
@ -103,7 +102,8 @@ const enchant_consumables = {
armorer: 1,
leatherworker: 2,
toolsmith: 3,
weaponsmith: 2
weaponsmith: 2,
fisherman: 2,
};
// level 1 villagers buy food for 1 emerald