refactor: add src alias to @/
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@@ -1,7 +1,6 @@
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import { describe, it, expect } from 'vitest';
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import { createGameContext, createGameCommand, createGameCommandRegistry, IGameContext } from '../../src/core/game';
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import { Entity } from '../../src/utils/entity';
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import type { PromptEvent } from '../../src/utils/command';
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import { createGameContext, createGameCommand, createGameCommandRegistry } from '@/core/game';
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import type { PromptEvent } from '@/utils/command';
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type MyState = {
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score: number;
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@@ -77,7 +76,7 @@ describe('createGameContext', () => {
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describe('createGameCommand', () => {
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it('should run a command with access to game context', async () => {
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const { registry } = createGameCommandRegistry<Entity<{ marker: string }>>();
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const { registry } = createGameCommandRegistry<{ marker: string }>();
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const ctx = createGameContext(registry, { marker: '' });
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createGameCommand(registry, 'set-marker <id>', async function (cmd) {
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@@ -1,8 +1,8 @@
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import { describe, it, expect } from 'vitest';
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import { applyAlign, shuffle, type Region, type RegionAxis } from '../../src/core/region';
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import { createRNG } from '../../src/utils/rng';
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import { entity, Entity } from '../../src/utils/entity';
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import { type Part } from '../../src/core/part';
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import { applyAlign, shuffle, type Region, type RegionAxis } from '@/core/region';
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import { createRNG } from '@/utils/rng';
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import { entity, Entity } from '@/utils/entity';
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import { type Part } from '@/core/part';
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describe('Region', () => {
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function createTestRegion(axes: RegionAxis[], parts: Part[]): Entity<Region> {
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