From 2823089f06c89d9f611ef078cd8e08c8d2c11b24 Mon Sep 17 00:00:00 2001 From: hypercross Date: Tue, 21 Apr 2026 22:21:28 +0800 Subject: [PATCH] feat(samples): update card effect schema in desert data Update the `card.csv` schema to use `inject effects` instead of `effects` to match the expected property name for card effects. --- src/samples/slay-the-spire-like/data/desert/card.csv | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/samples/slay-the-spire-like/data/desert/card.csv b/src/samples/slay-the-spire-like/data/desert/card.csv index 3920a9c..6c673af 100644 --- a/src/samples/slay-the-spire-like/data/desert/card.csv +++ b/src/samples/slay-the-spire-like/data/desert/card.csv @@ -2,7 +2,7 @@ # type: 'item' = inventory item card, 'status' = status effect card # costType: 'energy' = costs energy per turn, 'uses' = limited uses, 'none' = free # targetType: 'single' = target one enemy, 'none' = no target -# effects := ~cardEffect(card) +# inject effects = ~cardEffect(card) id,name,desc,type,costType,costCount,targetType string,string,string,'item'|'status','energy'|'uses'|'none',int,'single'|'none'