refactor(slay-the-spire-like): update GameItemMeta import path and
reformat tests Update imports for `GameItemMeta` from `progress/types` to `encounter/types` in combat and deck tests. Reformat `deck/factory.test.ts` to use double quotes and consistent indentation.
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@@ -30,7 +30,7 @@ import type {
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GridInventory,
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InventoryItem,
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} from "@/samples/slay-the-spire-like/system/grid-inventory/types";
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import type { GameItemMeta } from "@/samples/slay-the-spire-like/system/progress/types";
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import type { GameItemMeta } from "@/samples/slay-the-spire-like/system/grid-inventory/types";
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import type { ParsedShape } from "@/samples/slay-the-spire-like/system/utils/parse-shape";
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import type { Transform2D } from "@/samples/slay-the-spire-like/system/utils/shape-collision";
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@@ -26,7 +26,7 @@ import {
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GridInventory,
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InventoryItem,
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} from "@/samples/slay-the-spire-like/system/grid-inventory/types";
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import { GameItemMeta } from "@/samples/slay-the-spire-like/system/progress/types";
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import { GameItemMeta } from "@/samples/slay-the-spire-like/system/grid-inventory/types";
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import { ParsedShape } from "@/samples/slay-the-spire-like/system/utils/parse-shape";
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import { Transform2D } from "@/samples/slay-the-spire-like/system/utils/shape-collision";
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import {
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