fix: fix region align & shuffle
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284251ddf2
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@ -16,7 +16,7 @@ export type Part = Entity & {
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// current region
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region: EntityAccessor<Region>;
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// current position in region
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// current position in region, expect to be the same length as region's axes
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position: number[];
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}
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@ -3,7 +3,7 @@ import {Part} from "./part";
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import {RNG} from "../utils/rng";
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export type Region = Entity & {
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// aligning axes of the region
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// aligning axes of the region, expect a part's position to have a matching number of elements
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axes: RegionAxis[];
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// current children; expect no overlapped positions
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@ -26,33 +26,30 @@ export type RegionAxis = {
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* @param region
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*/
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export function applyAlign(region: Region){
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for (const axis of region.axes) {
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if (region.children.length === 0) continue;
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if (region.children.length === 0) return;
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// 获取当前轴向上的所有位置
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const positions = region.children.map(accessor => accessor.value.position);
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// 对每个 axis 分别处理
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for (let axisIndex = 0; axisIndex < region.axes.length; axisIndex++) {
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const axis = region.axes[axisIndex];
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if (!axis.align) continue;
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// 根据当前轴的位置排序 children
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region.children.sort((a, b) => {
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const posA = a.value.position[0] ?? 0;
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const posB = b.value.position[0] ?? 0;
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const posA = a.value.position[axisIndex] ?? 0;
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const posB = b.value.position[axisIndex] ?? 0;
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return posA - posB;
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});
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if (axis.align === 'start' && axis.min !== undefined) {
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// 从 min 开始紧凑排列
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region.children.forEach((accessor, index) => {
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const currentPos = accessor.value.position.slice();
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currentPos[0] = axis.min! + index;
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accessor.value.position = currentPos;
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accessor.value.position[axisIndex] = axis.min! + index;
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});
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} else if (axis.align === 'end' && axis.max !== undefined) {
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// 从 max 开始向前紧凑排列
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const count = region.children.length;
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region.children.forEach((accessor, index) => {
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const currentPos = accessor.value.position.slice();
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currentPos[0] = axis.max! - (count - 1 - index);
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accessor.value.position = currentPos;
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accessor.value.position[axisIndex] = axis.max! - (count - 1 - index);
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});
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} else if (axis.align === 'center') {
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// 居中排列
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@ -63,11 +60,9 @@ export function applyAlign(region: Region){
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const center = min + range / 2;
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region.children.forEach((accessor, index) => {
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const currentPos = accessor.value.position.slice();
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// 计算相对于中心的偏移
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const offset = index - (count - 1) / 2;
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currentPos[0] = center + offset;
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accessor.value.position = currentPos;
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accessor.value.position[axisIndex] = center + offset;
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});
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}
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}
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@ -85,11 +80,9 @@ export function shuffle(region: Region, rng: RNG){
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const children = [...region.children];
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for (let i = children.length - 1; i > 0; i--) {
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const j = rng.nextInt(i + 1);
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// 交换位置
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const posI = children[i].value.position.slice();
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const posJ = children[j].value.position.slice();
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children[i].value.position = posJ;
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children[j].value.position = posI;
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// 交换两个 part 的整个 position 数组
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const temp = children[i].value.position;
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children[i].value.position = children[j].value.position;
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children[j].value.position = temp;
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}
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}
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@ -1,4 +1,4 @@
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import { describe, it, expect, beforeEach } from 'vitest';
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import { describe, it, expect } from 'vitest';
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import { applyAlign, shuffle, type Region, type RegionAxis } from '../../src/core/region';
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import { createRNG } from '../../src/utils/rng';
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import { createEntityCollection } from '../../src/utils/entity';
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@ -34,30 +34,34 @@ describe('Region', () => {
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expect(region.children).toHaveLength(0);
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});
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it('should align parts to start', () => {
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const part1 = createPart('p1', [5, 0]);
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const part2 = createPart('p2', [7, 0]);
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const part3 = createPart('p3', [2, 0]);
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it('should align parts to start on first axis', () => {
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const part1 = createPart('p1', [5, 10]);
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const part2 = createPart('p2', [7, 20]);
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const part3 = createPart('p3', [2, 30]);
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const region = createRegion(
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[{ name: 'x', min: 0, align: 'start' }],
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[{ name: 'x', min: 0, align: 'start' }, { name: 'y' }],
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[part1, part2, part3]
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);
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applyAlign(region);
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// 排序后应该是 part3(2), part1(5), part2(7) -> 对齐到 0, 1, 2
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// 排序后应该是 part3(2), part1(5), part2(7) -> 对齐到 0, 1, 2 (第一轴)
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expect(region.children[0].value.position[0]).toBe(0);
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expect(region.children[1].value.position[0]).toBe(1);
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expect(region.children[2].value.position[0]).toBe(2);
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// 第二轴保持不变
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expect(region.children[0].value.position[1]).toBe(30);
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expect(region.children[1].value.position[1]).toBe(10);
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expect(region.children[2].value.position[1]).toBe(20);
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});
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it('should align parts to start with custom min', () => {
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const part1 = createPart('p1', [5, 0]);
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const part2 = createPart('p2', [7, 0]);
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const part1 = createPart('p1', [5, 100]);
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const part2 = createPart('p2', [7, 200]);
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const region = createRegion(
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[{ name: 'x', min: 10, align: 'start' }],
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[{ name: 'x', min: 10, align: 'start' }, { name: 'y' }],
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[part1, part2]
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);
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@ -65,15 +69,18 @@ describe('Region', () => {
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expect(region.children[0].value.position[0]).toBe(10);
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expect(region.children[1].value.position[0]).toBe(11);
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// 第二轴保持不变
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expect(region.children[0].value.position[1]).toBe(100);
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expect(region.children[1].value.position[1]).toBe(200);
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});
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it('should align parts to end', () => {
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const part1 = createPart('p1', [2, 0]);
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const part2 = createPart('p2', [4, 0]);
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const part3 = createPart('p3', [1, 0]);
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it('should align parts to end on first axis', () => {
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const part1 = createPart('p1', [2, 50]);
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const part2 = createPart('p2', [4, 60]);
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const part3 = createPart('p3', [1, 70]);
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const region = createRegion(
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[{ name: 'x', max: 10, align: 'end' }],
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[{ name: 'x', max: 10, align: 'end' }, { name: 'y' }],
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[part1, part2, part3]
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);
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@ -85,13 +92,13 @@ describe('Region', () => {
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expect(region.children[2].value.position[0]).toBe(10);
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});
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it('should align parts to center', () => {
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const part1 = createPart('p1', [0, 0]);
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const part2 = createPart('p2', [1, 0]);
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const part3 = createPart('p3', [2, 0]);
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it('should align parts to center on first axis', () => {
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const part1 = createPart('p1', [0, 5]);
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const part2 = createPart('p2', [1, 6]);
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const part3 = createPart('p3', [2, 7]);
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const region = createRegion(
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[{ name: 'x', min: 0, max: 10, align: 'center' }],
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[{ name: 'x', min: 0, max: 10, align: 'center' }, { name: 'y' }],
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[part1, part2, part3]
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);
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@ -104,11 +111,11 @@ describe('Region', () => {
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});
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it('should handle even count center alignment', () => {
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const part1 = createPart('p1', [0, 0]);
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const part2 = createPart('p2', [1, 0]);
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const part1 = createPart('p1', [0, 10]);
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const part2 = createPart('p2', [1, 20]);
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const region = createRegion(
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[{ name: 'x', min: 0, max: 10, align: 'center' }],
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[{ name: 'x', min: 0, max: 10, align: 'center' }, { name: 'y' }],
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[part1, part2]
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);
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@ -119,23 +126,64 @@ describe('Region', () => {
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expect(region.children[1].value.position[0]).toBe(5.5);
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});
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it('should sort children by position', () => {
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const part1 = createPart('p1', [5, 0]);
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const part2 = createPart('p2', [1, 0]);
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const part3 = createPart('p3', [3, 0]);
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it('should sort children by position on current axis', () => {
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const part1 = createPart('p1', [5, 100]);
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const part2 = createPart('p2', [1, 200]);
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const part3 = createPart('p3', [3, 300]);
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const region = createRegion(
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[{ name: 'x', min: 0, align: 'start' }],
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[{ name: 'x', min: 0, align: 'start' }, { name: 'y' }],
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[part1, part2, part3]
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);
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applyAlign(region);
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// children 应该按位置排序
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// children 应该按第一轴位置排序
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expect(region.children[0].value.id).toBe('p2');
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expect(region.children[1].value.id).toBe('p3');
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expect(region.children[2].value.id).toBe('p1');
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});
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it('should align on multiple axes', () => {
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const part1 = createPart('p1', [5, 10]);
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const part2 = createPart('p2', [7, 20]);
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const part3 = createPart('p3', [2, 30]);
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const region = createRegion(
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[
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{ name: 'x', min: 0, align: 'start' },
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{ name: 'y', min: 0, align: 'start' }
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],
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[part1, part2, part3]
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);
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applyAlign(region);
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// 第一轴 (x, axisIndex=0) 对齐:
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// 排序:part3(x=2), part1(x=5), part2(x=7) → children=[part3, part1, part2]
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// 对齐:part3.position[0]=0, part1.position[0]=1, part2.position[0]=2
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// 结果:part3=[0,30], part1=[1,10], part2=[2,20]
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//
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// 第二轴 (y, axisIndex=1) 对齐:
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// 排序:part1(y=10), part2(y=20), part3(y=30) → children=[part1, part2, part3]
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// 对齐:part1.position[1]=0, part2.position[1]=1, part3.position[1]=2
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// 最终:part1=[1,0], part2=[2,1], part3=[0,2]
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const positions = region.children.map(c => ({
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id: c.value.id,
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position: c.value.position
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}));
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// children 按 y 轴排序后的顺序
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expect(positions[0].id).toBe('p1');
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expect(positions[0].position).toEqual([1, 0]);
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expect(positions[1].id).toBe('p2');
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expect(positions[1].position).toEqual([2, 1]);
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expect(positions[2].id).toBe('p3');
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expect(positions[2].position).toEqual([0, 2]);
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});
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});
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describe('shuffle', () => {
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@ -147,17 +195,17 @@ describe('Region', () => {
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});
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it('should do nothing with single part', () => {
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const part = createPart('p1', [0, 0]);
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const part = createPart('p1', [0, 0, 0]);
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const region = createRegion([], [part]);
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const rng = createRNG(42);
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shuffle(region, rng);
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expect(region.children[0].value.position).toEqual([0, 0]);
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expect(region.children[0].value.position).toEqual([0, 0, 0]);
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});
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it('should shuffle positions of multiple parts', () => {
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const part1 = createPart('p1', [0, 0]);
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const part2 = createPart('p2', [1, 0]);
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const part3 = createPart('p3', [2, 0]);
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const part1 = createPart('p1', [0, 100]);
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const part2 = createPart('p2', [1, 200]);
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const part3 = createPart('p3', [2, 300]);
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const region = createRegion([], [part1, part2, part3]);
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const rng = createRNG(42);
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@ -179,9 +227,9 @@ describe('Region', () => {
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it('should be deterministic with same seed', () => {
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const createRegionForTest = () => {
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const part1 = createPart('p1', [0, 0]);
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const part2 = createPart('p2', [1, 0]);
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const part3 = createPart('p3', [2, 0]);
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const part1 = createPart('p1', [0, 10]);
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const part2 = createPart('p2', [1, 20]);
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const part3 = createPart('p3', [2, 30]);
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return createRegion([], [part1, part2, part3]);
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};
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@ -201,17 +249,20 @@ describe('Region', () => {
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});
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it('should produce different results with different seeds', () => {
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const part1 = createPart('p1', [0, 0]);
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const part2 = createPart('p2', [1, 0]);
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const part3 = createPart('p3', [2, 0]);
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const part4 = createPart('p4', [3, 0]);
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const part5 = createPart('p5', [4, 0]);
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const createRegionForTest = () => {
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const part1 = createPart('p1', [0, 10]);
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const part2 = createPart('p2', [1, 20]);
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const part3 = createPart('p3', [2, 30]);
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const part4 = createPart('p4', [3, 40]);
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const part5 = createPart('p5', [4, 50]);
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return createRegion([], [part1, part2, part3, part4, part5]);
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};
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const results = new Set<string>();
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// 尝试多个种子,确保大多数产生不同结果
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for (let seed = 1; seed <= 10; seed++) {
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const region = createRegion([], [part1, part2, part3, part4, part5]);
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const region = createRegionForTest();
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const rng = createRNG(seed);
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shuffle(region, rng);
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