refactor: barrel export

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hypercross 2026-04-17 16:10:19 +08:00
parent a80852bc59
commit e09e24e274
1 changed files with 135 additions and 0 deletions

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// Types
export type {
EffectData,
EffectLifecycle,
EnemyData,
CardType,
CardCostType,
CardTargetType,
EffectTarget,
CardData,
CardEffectTrigger,
CardEffectTarget,
EncounterType,
EncounterData,
IntentData,
ItemData,
} from './system/types';
// Deck
export type { GameCard, GameCardMeta, PlayerDeck, DeckRegions } from './system/deck';
export {
generateDeckFromInventory,
createCard,
createPlayerDeck,
generateCardId,
} from './system/deck';
// Grid Inventory
export type { CellCoordinate, CellKey, GridInventory, InventoryItem, MutationResult, PlacementResult } from './system/grid-inventory';
export {
createGridInventory,
flipItem,
getAdjacentItems,
getItemAtCell,
getOccupiedCellSet,
moveItem,
placeItem,
removeItem as removeItemFromGrid,
rotateItem,
validatePlacement,
} from './system/grid-inventory';
// Map
export { MapNodeType, MapLayerType } from './system/map';
export type { MapNode, MapLayer, PointCrawlMap, MapGenerationConfig } from './system/map';
export { generatePointCrawlMap, getNode, getChildren, getParents, findAllPaths } from './system/map';
// Progress / Run
export type {
EncounterResult,
EncounterState,
GameItem,
GameItemMeta,
PlayerState,
RunMutationResult,
RunState,
} from './system/progress';
export {
assignEncounterToNode,
assignEncountersFromPool,
assignAllEncounters,
buildCombatState,
createEnemyEntities,
getCurrentEncounterData,
isCombatEncounter,
startEncounter,
resolveCombatEncounter,
createRunState,
canMoveTo,
moveToNode,
resolveEncounter,
isEncounterResolved,
damagePlayer,
healPlayer,
setMaxHp,
addGold,
spendGold,
addItem,
removeItem,
getCurrentNode,
getReachableChildren,
getUnresolvedChildren,
isAtStartNode,
isAtEndNode,
} from './system/progress';
// Combat
export type {
EffectTable,
CombatEntity,
PlayerEntity,
EnemyEntity,
CombatPhase,
CombatResult,
LootEntry,
CombatState,
CombatGameContext,
} from './system/combat/types';
export {
addEffect,
addEntityEffect,
addItemEffect,
onEntityEffectUpkeep,
onEntityPostureDamage,
onPlayerItemEffectUpkeep,
onItemPlay,
onItemDiscard,
getAliveEnemies,
getEffectTargets,
getCombatEntity,
canPlayCard,
payCardCost,
} from './system/combat/effects';
export { prompts as combatPrompts, promptMainAction } from './system/combat/prompts';
export { createStartWith, type Triggers } from './system/combat/triggers';
// Utils
export { parseShapeString, type ParsedShape } from './system/utils/parse-shape';
export {
IDENTITY_TRANSFORM,
type Transform2D,
type Point2D,
getOccupiedCells,
transformPoint,
transformShape,
checkCollision,
checkBoardCollision,
checkBounds,
rotateTransform,
flipXTransform,
flipYTransform,
} from './system/utils/shape-collision';
// Data
export { default as data } from './data';