Updates the card effect and intent target types from 'user' to 'source'
within the desert data files and combat effect system to maintain
consistency. Also reformat command tests to use 2-space indentation.
Refactor the data schemas for desert card effects and intents to use
dedicated type aliases for triggers, targets, and effect lists. This
improves type safety and consistency across the sample data.
Replace Chinese card names with English IDs in the desert card effect
CSV to ensure consistency with the card identifiers. Update tests to
verify the data import using the new English identifiers.
Moves card effects from `card.csv` to a dedicated `cardEffect.csv` file.
This allows for more granular control over card triggers (onPlay,
onDraw, onDiscard) and targets, improving the data model for the
slay-the-spire-like sample. Also updates triggers and tests to
reflect this new structure.