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4 Commits
d4d428b577
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15122defcc
| Author | SHA1 | Date |
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15122defcc | |
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5f812a3478 | |
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c886e904a8 | |
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a766050773 |
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@ -1656,7 +1656,7 @@
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},
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"node_modules/inline-schema": {
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"version": "1.0.0",
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"resolved": "git+https://gitea.ayi-games.online/hypercross/inline-schema#cf55295ce79a2dcf3114e2910cc6a28ce872be90",
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"resolved": "git+https://gitea.ayi-games.online/hypercross/inline-schema#16d88d610827b5df7f77d7bc22f66b0a8a802dd7",
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"license": "ISC",
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"dependencies": {
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"csv-parse": "^5.5.6"
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@ -17,6 +17,7 @@ type PlayerSupply = {
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cat: PieceSupply;
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};
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// TODO refactor this into an Entity
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function createPlayerSupply(): PlayerSupply {
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return {
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kitten: { supply: MAX_PIECES_PER_PLAYER, placed: 0 },
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@ -67,21 +68,32 @@ registration.add('setup', async function() {
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registration.add('turn <player>', async function(cmd) {
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const [turnPlayer] = cmd.params as [PlayerType];
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const maxRetries = 50;
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let retries = 0;
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while (retries < maxRetries) {
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retries++;
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const playCmd = await this.prompt('play <player> <row:number> <col:number> [type:string]');
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const [player, row, col, type] = playCmd.params as [PlayerType, number, number, PieceType?];
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const playCmd = await this.prompt(
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'play <player> <row:number> <col:number> [type:string]',
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(command) => {
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const [player, row, col, type] = command.params as [PlayerType, number, number, PieceType?];
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const pieceType = type === 'cat' ? 'cat' : 'kitten';
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if (player !== turnPlayer) continue;
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if (!isValidMove(row, col)) continue;
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if (isCellOccupied(this.context, row, col)) continue;
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if (player !== turnPlayer) {
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return `Invalid player: ${player}. Expected ${turnPlayer}.`;
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}
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if (!isValidMove(row, col)) {
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return `Invalid position: (${row}, ${col}). Must be between 0 and ${BOARD_SIZE - 1}.`;
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}
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if (isCellOccupied(this.context, row, col)) {
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return `Cell (${row}, ${col}) is already occupied.`;
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}
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const supply = this.context.value.players[player][pieceType].supply;
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if (supply <= 0) continue;
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if (supply <= 0) {
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return `No ${pieceType}s left in ${player}'s supply.`;
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}
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return null;
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}
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);
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const [player, row, col, type] = playCmd.params as [PlayerType, number, number, PieceType?];
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const pieceType = type === 'cat' ? 'cat' : 'kitten';
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placePiece(this.context, row, col, turnPlayer, pieceType);
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applyBoops(this.context, row, col, pieceType);
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@ -95,9 +107,6 @@ registration.add('turn <player>', async function(cmd) {
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if (winner) return { winner };
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return { winner: null };
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}
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throw new Error('Too many invalid attempts');
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});
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function isValidMove(row: number, col: number): boolean {
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@ -61,18 +61,26 @@ registration.add('setup', async function() {
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registration.add('turn <player> <turn:number>', async function(cmd) {
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const [turnPlayer, turnNumber] = cmd.params as [PlayerType, number];
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const maxRetries = MAX_TURNS * 2;
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let retries = 0;
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while (retries < maxRetries) {
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retries++;
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const playCmd = await this.prompt('play <player> <row:number> <col:number>');
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const playCmd = await this.prompt(
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'play <player> <row:number> <col:number>',
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(command) => {
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const [player, row, col] = command.params as [PlayerType, number, number];
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if (player !== turnPlayer) {
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return `Invalid player: ${player}. Expected ${turnPlayer}.`;
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}
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if (!isValidMove(row, col)) {
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return `Invalid position: (${row}, ${col}). Must be between 0 and ${BOARD_SIZE - 1}.`;
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}
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if (isCellOccupied(this.context, row, col)) {
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return `Cell (${row}, ${col}) is already occupied.`;
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}
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return null;
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}
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);
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const [player, row, col] = playCmd.params as [PlayerType, number, number];
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if (player !== turnPlayer) continue;
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if (!isValidMove(row, col)) continue;
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if (isCellOccupied(this.context, row, col)) continue;
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placePiece(this.context, row, col, turnPlayer);
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const winner = checkWinner(this.context);
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@ -80,9 +88,6 @@ registration.add('turn <player> <turn:number>', async function(cmd) {
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if (turnNumber >= MAX_TURNS) return { winner: 'draw' as WinnerType };
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return { winner: null };
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}
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throw new Error('Too many invalid attempts');
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});
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function isValidMove(row: number, col: number): boolean {
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@ -45,8 +45,8 @@ export type CommandRunnerContextExport<TContext> = CommandRunnerContext<TContext
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registry: CommandRegistry<TContext>;
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promptQueue: AsyncQueue<PromptEvent>;
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_activePrompt: PromptEvent | null;
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_resolvePrompt: (command: Command) => void;
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_rejectPrompt: (error: Error) => void;
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_tryCommit: (command: Command) => string | null;
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_cancel: (reason?: string) => void;
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_pendingInput: string | null;
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};
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@ -66,25 +66,41 @@ export function createCommandRunnerContext<TContext>(
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let activePrompt: PromptEvent | null = null;
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const resolvePrompt = (command: Command) => {
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const tryCommit = (command: Command) => {
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if (activePrompt) {
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activePrompt.resolve(command);
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const result = activePrompt.tryCommit(command);
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if (result === null) {
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activePrompt = null;
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}
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return result;
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}
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return 'No active prompt';
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};
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const cancel = (reason?: string) => {
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if (activePrompt) {
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activePrompt.cancel(reason);
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activePrompt = null;
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}
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};
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const rejectPrompt = (error: Error) => {
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if (activePrompt) {
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activePrompt.reject(error);
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activePrompt = null;
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}
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};
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const prompt = (schema: Parameters<CommandRunnerContext<TContext>['prompt']>[0]): Promise<Command> => {
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const prompt = (
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schema: CommandSchema | string,
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validator?: (command: Command) => string | null
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): Promise<Command> => {
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const resolvedSchema = typeof schema === 'string' ? parseCommandSchema(schema) : schema;
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return new Promise((resolve, reject) => {
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activePrompt = { schema: resolvedSchema, resolve, reject };
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const event: PromptEvent = { schema: resolvedSchema, resolve, reject };
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const tryCommit = (command: Command) => {
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const error = validator?.(command);
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if (error) return error;
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resolve(command);
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return null;
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};
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const cancel = (reason?: string) => {
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reject(new Error(reason ?? 'Cancelled'));
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};
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activePrompt = { schema: resolvedSchema, tryCommit, cancel };
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const event: PromptEvent = { schema: resolvedSchema, tryCommit, cancel };
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for (const listener of listeners) {
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listener(event);
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}
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@ -100,8 +116,8 @@ export function createCommandRunnerContext<TContext>(
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on,
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off,
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_activePrompt: null,
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_resolvePrompt: resolvePrompt,
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_rejectPrompt: rejectPrompt,
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_tryCommit: tryCommit,
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_cancel: cancel,
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_pendingInput: null,
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promptQueue: null!
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};
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@ -2,8 +2,14 @@ import type { Command, CommandSchema } from './types';
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export type PromptEvent = {
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schema: CommandSchema;
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resolve: (command: Command) => void;
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reject: (error: Error) => void;
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/**
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* 尝试提交命令
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* @returns null - 验证成功,Promise 已 resolve
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* @returns string - 验证失败,返回错误消息,Promise 未 resolve
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*/
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tryCommit: (command: Command) => string | null;
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/** 取消 prompt,Promise 被 reject */
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cancel: (reason?: string) => void;
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};
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export type CommandRunnerEvents = {
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@ -22,7 +28,7 @@ export type CommandRunnerContext<TContext> = {
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context: TContext;
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run: <T=unknown>(input: string) => Promise<CommandResult<T>>;
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runParsed: (command: Command) => Promise<{ success: true; result: unknown } | { success: false; error: string }>;
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prompt: (schema: CommandSchema | string) => Promise<Command>;
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prompt: (schema: CommandSchema | string, validator?: (command: Command) => string | null) => Promise<Command>;
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on: <T extends keyof CommandRunnerEvents>(event: T, listener: (e: CommandRunnerEvents[T]) => void) => void;
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off: <T extends keyof CommandRunnerEvents>(event: T, listener: (e: CommandRunnerEvents[T]) => void) => void;
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};
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@ -64,7 +64,8 @@ describe('createGameContext', () => {
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expect(promptEvent).not.toBeNull();
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expect(promptEvent.schema.name).toBe('prompt');
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promptEvent.resolve({ name: 'prompt', params: ['yes'], options: {}, flags: {} });
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const error = promptEvent.tryCommit({ name: 'prompt', params: ['yes'], options: {}, flags: {} });
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expect(error).toBeNull();
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const result = await runPromise;
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expect(result.success).toBe(true);
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@ -464,7 +464,7 @@ describe('Boop - game flow', () => {
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expect(promptEvent).not.toBeNull();
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expect(promptEvent.schema.name).toBe('play');
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promptEvent.reject(new Error('test end'));
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promptEvent.cancel('test end');
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const result = await runPromise;
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expect(result.success).toBe(false);
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@ -480,7 +480,8 @@ describe('Boop - game flow', () => {
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expect(promptEvent).not.toBeNull();
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expect(promptEvent.schema.name).toBe('play');
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promptEvent.resolve({ name: 'play', params: ['white', 2, 2], options: {}, flags: {} });
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const error = promptEvent.tryCommit({ name: 'play', params: ['white', 2, 2], options: {}, flags: {} });
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expect(error).toBeNull();
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const result = await runPromise;
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expect(result.success).toBe(true);
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@ -497,12 +498,13 @@ describe('Boop - game flow', () => {
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const runPromise = ctx.commands.run<{winner: WinnerType}>('turn white');
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const promptEvent1 = await promptPromise;
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promptEvent1.resolve({ name: 'play', params: ['black', 2, 2], options: {}, flags: {} });
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// 验证器会拒绝错误的玩家
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const error1 = promptEvent1.tryCommit({ name: 'play', params: ['black', 2, 2], options: {}, flags: {} });
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expect(error1).toContain('Invalid player');
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const promptEvent2 = await waitForPrompt(ctx);
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expect(promptEvent2).not.toBeNull();
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promptEvent2.resolve({ name: 'play', params: ['white', 2, 2], options: {}, flags: {} });
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// 验证失败后,再次尝试有效输入
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const error2 = promptEvent1.tryCommit({ name: 'play', params: ['white', 2, 2], options: {}, flags: {} });
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expect(error2).toBeNull();
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const result = await runPromise;
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expect(result.success).toBe(true);
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@ -519,12 +521,12 @@ describe('Boop - game flow', () => {
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const runPromise = ctx.commands.run<{winner: WinnerType}>('turn white');
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const promptEvent1 = await promptPromise;
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promptEvent1.resolve({ name: 'play', params: ['white', 2, 2], options: {}, flags: {} });
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const error1 = promptEvent1.tryCommit({ name: 'play', params: ['white', 2, 2], options: {}, flags: {} });
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expect(error1).toContain('occupied');
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const promptEvent2 = await waitForPrompt(ctx);
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expect(promptEvent2).not.toBeNull();
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promptEvent2.resolve({ name: 'play', params: ['white', 0, 0], options: {}, flags: {} });
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// 验证失败后,再次尝试有效输入
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const error2 = promptEvent1.tryCommit({ name: 'play', params: ['white', 0, 0], options: {}, flags: {} });
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expect(error2).toBeNull();
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const result = await runPromise;
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expect(result.success).toBe(true);
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@ -543,12 +545,11 @@ describe('Boop - game flow', () => {
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const runPromise = ctx.commands.run<{winner: WinnerType}>('turn white');
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const promptEvent1 = await promptPromise;
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promptEvent1.resolve({ name: 'play', params: ['white', 0, 0], options: {}, flags: {} });
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const error1 = promptEvent1.tryCommit({ name: 'play', params: ['white', 0, 0], options: {}, flags: {} });
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expect(error1).toContain('No kittens');
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const promptEvent2 = await waitForPrompt(ctx);
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expect(promptEvent2).not.toBeNull();
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promptEvent2.reject(new Error('test end'));
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// 验证失败后,取消
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promptEvent1.cancel('test end');
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const result = await runPromise;
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expect(result.success).toBe(false);
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@ -561,7 +562,8 @@ describe('Boop - game flow', () => {
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let promptPromise = waitForPrompt(ctx);
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let runPromise = ctx.commands.run<{winner: WinnerType}>('turn white');
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let prompt = await promptPromise;
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prompt.resolve({ name: 'play', params: ['white', 3, 3], options: {}, flags: {} });
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const error1 = prompt.tryCommit({ name: 'play', params: ['white', 3, 3], options: {}, flags: {} });
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expect(error1).toBeNull();
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let result = await runPromise;
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expect(result.success).toBe(true);
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expect(getParts(state).length).toBe(1);
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@ -569,7 +571,8 @@ describe('Boop - game flow', () => {
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promptPromise = waitForPrompt(ctx);
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runPromise = ctx.commands.run<{winner: WinnerType}>('turn black');
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prompt = await promptPromise;
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prompt.resolve({ name: 'play', params: ['black', 2, 2], options: {}, flags: {} });
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const error2 = prompt.tryCommit({ name: 'play', params: ['black', 2, 2], options: {}, flags: {} });
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expect(error2).toBeNull();
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result = await runPromise;
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expect(result.success).toBe(true);
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expect(getParts(state).length).toBe(2);
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@ -610,7 +613,8 @@ describe('Boop - game flow', () => {
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const runPromise = ctx.commands.run<{winner: WinnerType}>('turn white');
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const promptEvent = await promptPromise;
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promptEvent.resolve({ name: 'play', params: ['white', 2, 2, 'cat'], options: {}, flags: {} });
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const error = promptEvent.tryCommit({ name: 'play', params: ['white', 2, 2, 'cat'], options: {}, flags: {} });
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expect(error).toBeNull();
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||||
const result = await runPromise;
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expect(result.success).toBe(true);
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@ -632,12 +636,11 @@ describe('Boop - game flow', () => {
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const runPromise = ctx.commands.run<{winner: WinnerType}>('turn white');
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const promptEvent1 = await promptPromise;
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promptEvent1.resolve({ name: 'play', params: ['white', 0, 0, 'cat'], options: {}, flags: {} });
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const error1 = promptEvent1.tryCommit({ name: 'play', params: ['white', 0, 0, 'cat'], options: {}, flags: {} });
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expect(error1).toContain('No cats');
|
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const promptEvent2 = await waitForPrompt(ctx);
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expect(promptEvent2).not.toBeNull();
|
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|
||||
promptEvent2.reject(new Error('test end'));
|
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// 验证失败后,取消
|
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promptEvent1.cancel('test end');
|
||||
|
||||
const result = await runPromise;
|
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expect(result.success).toBe(false);
|
||||
|
|
|
|||
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|
@ -207,7 +207,7 @@ describe('TicTacToe - game flow', () => {
|
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expect(promptEvent).not.toBeNull();
|
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expect(promptEvent.schema.name).toBe('play');
|
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|
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promptEvent.reject(new Error('test end'));
|
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promptEvent.cancel('test end');
|
||||
|
||||
const result = await runPromise;
|
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expect(result.success).toBe(false);
|
||||
|
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@ -223,7 +223,8 @@ describe('TicTacToe - game flow', () => {
|
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expect(promptEvent).not.toBeNull();
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expect(promptEvent.schema.name).toBe('play');
|
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|
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promptEvent.resolve({ name: 'play', params: ['X', 1, 1], options: {}, flags: {} });
|
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const error = promptEvent.tryCommit({ name: 'play', params: ['X', 1, 1], options: {}, flags: {} });
|
||||
expect(error).toBeNull();
|
||||
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
|
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@ -239,12 +240,13 @@ describe('TicTacToe - game flow', () => {
|
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const runPromise = ctx.commands.run<{winner: WinnerType}>('turn X 1');
|
||||
|
||||
const promptEvent1 = await promptPromise;
|
||||
promptEvent1.resolve({ name: 'play', params: ['O', 1, 1], options: {}, flags: {} });
|
||||
// 验证器会拒绝错误的玩家
|
||||
const error1 = promptEvent1.tryCommit({ name: 'play', params: ['O', 1, 1], options: {}, flags: {} });
|
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expect(error1).toContain('Invalid player');
|
||||
|
||||
const promptEvent2 = await waitForPrompt(ctx);
|
||||
expect(promptEvent2).not.toBeNull();
|
||||
|
||||
promptEvent2.resolve({ name: 'play', params: ['X', 1, 1], options: {}, flags: {} });
|
||||
// 验证失败后,再次尝试有效输入
|
||||
const error2 = promptEvent1.tryCommit({ name: 'play', params: ['X', 1, 1], options: {}, flags: {} });
|
||||
expect(error2).toBeNull();
|
||||
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
|
|
@ -261,12 +263,12 @@ describe('TicTacToe - game flow', () => {
|
|||
const runPromise = ctx.commands.run<{winner: WinnerType}>('turn X 1');
|
||||
|
||||
const promptEvent1 = await promptPromise;
|
||||
promptEvent1.resolve({ name: 'play', params: ['X', 1, 1], options: {}, flags: {} });
|
||||
const error1 = promptEvent1.tryCommit({ name: 'play', params: ['X', 1, 1], options: {}, flags: {} });
|
||||
expect(error1).toContain('occupied');
|
||||
|
||||
const promptEvent2 = await waitForPrompt(ctx);
|
||||
expect(promptEvent2).not.toBeNull();
|
||||
|
||||
promptEvent2.resolve({ name: 'play', params: ['X', 0, 0], options: {}, flags: {} });
|
||||
// 验证失败后,再次尝试有效输入
|
||||
const error2 = promptEvent1.tryCommit({ name: 'play', params: ['X', 0, 0], options: {}, flags: {} });
|
||||
expect(error2).toBeNull();
|
||||
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
|
|
@ -279,7 +281,8 @@ describe('TicTacToe - game flow', () => {
|
|||
let promptPromise = waitForPrompt(ctx);
|
||||
let runPromise = ctx.commands.run<{winner: WinnerType}>('turn X 1');
|
||||
let prompt = await promptPromise;
|
||||
prompt.resolve({ name: 'play', params: ['X', 0, 0], options: {}, flags: {} });
|
||||
const error1 = prompt.tryCommit({ name: 'play', params: ['X', 0, 0], options: {}, flags: {} });
|
||||
expect(error1).toBeNull();
|
||||
let result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
if (result.success) expect(result.result.winner).toBeNull();
|
||||
|
|
@ -287,7 +290,8 @@ describe('TicTacToe - game flow', () => {
|
|||
promptPromise = waitForPrompt(ctx);
|
||||
runPromise = ctx.commands.run('turn O 2');
|
||||
prompt = await promptPromise;
|
||||
prompt.resolve({ name: 'play', params: ['O', 0, 1], options: {}, flags: {} });
|
||||
const error2 = prompt.tryCommit({ name: 'play', params: ['O', 0, 1], options: {}, flags: {} });
|
||||
expect(error2).toBeNull();
|
||||
result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
if (result.success) expect(result.result.winner).toBeNull();
|
||||
|
|
@ -295,7 +299,8 @@ describe('TicTacToe - game flow', () => {
|
|||
promptPromise = waitForPrompt(ctx);
|
||||
runPromise = ctx.commands.run('turn X 3');
|
||||
prompt = await promptPromise;
|
||||
prompt.resolve({ name: 'play', params: ['X', 1, 0], options: {}, flags: {} });
|
||||
const error3 = prompt.tryCommit({ name: 'play', params: ['X', 1, 0], options: {}, flags: {} });
|
||||
expect(error3).toBeNull();
|
||||
result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
if (result.success) expect(result.result.winner).toBeNull();
|
||||
|
|
@ -303,7 +308,8 @@ describe('TicTacToe - game flow', () => {
|
|||
promptPromise = waitForPrompt(ctx);
|
||||
runPromise = ctx.commands.run('turn O 4');
|
||||
prompt = await promptPromise;
|
||||
prompt.resolve({ name: 'play', params: ['O', 0, 2], options: {}, flags: {} });
|
||||
const error4 = prompt.tryCommit({ name: 'play', params: ['O', 0, 2], options: {}, flags: {} });
|
||||
expect(error4).toBeNull();
|
||||
result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
if (result.success) expect(result.result.winner).toBeNull();
|
||||
|
|
@ -311,7 +317,8 @@ describe('TicTacToe - game flow', () => {
|
|||
promptPromise = waitForPrompt(ctx);
|
||||
runPromise = ctx.commands.run('turn X 5');
|
||||
prompt = await promptPromise;
|
||||
prompt.resolve({ name: 'play', params: ['X', 2, 0], options: {}, flags: {} });
|
||||
const error5 = prompt.tryCommit({ name: 'play', params: ['X', 2, 0], options: {}, flags: {} });
|
||||
expect(error5).toBeNull();
|
||||
result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
if (result.success) expect(result.result.winner).toBe('X');
|
||||
|
|
@ -341,7 +348,8 @@ describe('TicTacToe - game flow', () => {
|
|||
const promptPromise = waitForPrompt(ctx);
|
||||
const runPromise = ctx.commands.run<{winner: WinnerType}>('turn X 9');
|
||||
const prompt = await promptPromise;
|
||||
prompt.resolve({ name: 'play', params: ['X', 1, 1], options: {}, flags: {} });
|
||||
const error = prompt.tryCommit({ name: 'play', params: ['X', 1, 1], options: {}, flags: {} });
|
||||
expect(error).toBeNull();
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
if (result.success) expect(result.result.winner).toBe('draw');
|
||||
|
|
|
|||
|
|
@ -296,7 +296,8 @@ describe('prompt', () => {
|
|||
expect(promptEvent).not.toBeNull();
|
||||
|
||||
const parsed = { name: 'select', params: ['Ace'], options: {}, flags: {} };
|
||||
promptEvent!.resolve(parsed);
|
||||
const error = promptEvent!.tryCommit(parsed);
|
||||
expect(error).toBeNull();
|
||||
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
|
|
@ -336,7 +337,7 @@ describe('prompt', () => {
|
|||
await new Promise((r) => setTimeout(r, 0));
|
||||
expect(promptEvent).not.toBeNull();
|
||||
|
||||
promptEvent!.reject(new Error('user cancelled'));
|
||||
promptEvent!.cancel('user cancelled');
|
||||
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
|
|
@ -373,7 +374,8 @@ describe('prompt', () => {
|
|||
expect(promptEvent).not.toBeNull();
|
||||
expect(promptEvent!.schema.name).toBe('pick');
|
||||
|
||||
promptEvent!.resolve({ name: 'pick', params: ['sword'], options: {}, flags: {} });
|
||||
const error = promptEvent!.tryCommit({ name: 'pick', params: ['sword'], options: {}, flags: {} });
|
||||
expect(error).toBeNull();
|
||||
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
|
|
@ -410,13 +412,15 @@ describe('prompt', () => {
|
|||
expect(promptEvents.length).toBe(1);
|
||||
expect(promptEvents[0].schema.name).toBe('first');
|
||||
|
||||
promptEvents[0].resolve({ name: 'first', params: ['one'], options: {}, flags: {} });
|
||||
const error1 = promptEvents[0].tryCommit({ name: 'first', params: ['one'], options: {}, flags: {} });
|
||||
expect(error1).toBeNull();
|
||||
|
||||
await new Promise((r) => setTimeout(r, 0));
|
||||
expect(promptEvents.length).toBe(2);
|
||||
expect(promptEvents[1].schema.name).toBe('second');
|
||||
|
||||
promptEvents[1].resolve({ name: 'second', params: ['two'], options: {}, flags: {} });
|
||||
const error2 = promptEvents[1].tryCommit({ name: 'second', params: ['two'], options: {}, flags: {} });
|
||||
expect(error2).toBeNull();
|
||||
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
|
|
@ -424,4 +428,93 @@ describe('prompt', () => {
|
|||
expect(result.result).toEqual(['one', 'two']);
|
||||
}
|
||||
});
|
||||
|
||||
it('should validate input with validator function', async () => {
|
||||
const registry = createCommandRegistry<TestContext>();
|
||||
|
||||
const chooseRunner: CommandRunner<TestContext, string> = {
|
||||
schema: parseCommandSchema('choose'),
|
||||
run: async function () {
|
||||
const result = await this.prompt(
|
||||
'select <card>',
|
||||
(cmd) => {
|
||||
const card = cmd.params[0] as string;
|
||||
if (!['Ace', 'King', 'Queen'].includes(card)) {
|
||||
return `Invalid card: ${card}. Must be Ace, King, or Queen.`;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
);
|
||||
return result.params[0] as string;
|
||||
},
|
||||
};
|
||||
|
||||
registerCommand(registry, chooseRunner);
|
||||
|
||||
const ctx = { counter: 0, log: [] };
|
||||
let promptEvent: PromptEvent | null = null;
|
||||
|
||||
const runnerCtx = createCommandRunnerContext(registry, ctx);
|
||||
runnerCtx.on('prompt', (e) => {
|
||||
promptEvent = e;
|
||||
});
|
||||
|
||||
const runPromise = runnerCtx.run('choose');
|
||||
|
||||
await new Promise((r) => setTimeout(r, 0));
|
||||
expect(promptEvent).not.toBeNull();
|
||||
|
||||
// Try invalid input
|
||||
const invalidError = promptEvent!.tryCommit({ name: 'select', params: ['Jack'], options: {}, flags: {} });
|
||||
expect(invalidError).toContain('Invalid card: Jack');
|
||||
|
||||
// Try valid input
|
||||
const validError = promptEvent!.tryCommit({ name: 'select', params: ['Ace'], options: {}, flags: {} });
|
||||
expect(validError).toBeNull();
|
||||
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
if (result.success) {
|
||||
expect(result.result).toBe('Ace');
|
||||
}
|
||||
});
|
||||
|
||||
it('should allow cancel with custom reason', async () => {
|
||||
const registry = createCommandRegistry<TestContext>();
|
||||
|
||||
const chooseRunner: CommandRunner<TestContext, string> = {
|
||||
schema: parseCommandSchema('choose'),
|
||||
run: async function () {
|
||||
try {
|
||||
await this.prompt('select <card>');
|
||||
return 'unexpected success';
|
||||
} catch (e) {
|
||||
return (e as Error).message;
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
registerCommand(registry, chooseRunner);
|
||||
|
||||
const ctx = { counter: 0, log: [] };
|
||||
let promptEvent: PromptEvent | null = null;
|
||||
|
||||
const runnerCtx = createCommandRunnerContext(registry, ctx);
|
||||
runnerCtx.on('prompt', (e) => {
|
||||
promptEvent = e;
|
||||
});
|
||||
|
||||
const runPromise = runnerCtx.run('choose');
|
||||
|
||||
await new Promise((r) => setTimeout(r, 0));
|
||||
expect(promptEvent).not.toBeNull();
|
||||
|
||||
promptEvent!.cancel('custom cancellation reason');
|
||||
|
||||
const result = await runPromise;
|
||||
expect(result.success).toBe(true);
|
||||
if (result.success) {
|
||||
expect(result.result).toBe('custom cancellation reason');
|
||||
}
|
||||
});
|
||||
});
|
||||
|
|
|
|||
Loading…
Reference in New Issue