75 lines
1.9 KiB
TypeScript
75 lines
1.9 KiB
TypeScript
// Data
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export { heroItemFighter1Data, encounterDesertData } from './data';
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export { default as encounterDesertCsv } from './data/encounterDesert.csv';
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export type { EncounterDesert } from './data/encounterDesert.csv';
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// Grid Inventory
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export type { CellCoordinate, CellKey, GridInventory, InventoryItem, MutationResult, PlacementResult } from './grid-inventory';
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export {
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createGridInventory,
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flipItem,
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getAdjacentItems,
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getItemAtCell,
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getOccupiedCellSet,
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moveItem,
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placeItem,
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removeItem,
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rotateItem,
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validatePlacement,
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} from './grid-inventory';
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// Map
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export { MapNodeType, MapLayerType } from './map';
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export type { MapNode, MapLayer, PointCrawlMap } from './map';
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export { generatePointCrawlMap, getNode, getChildren, getParents, hasPath, findAllPaths } from './map';
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// Progress Manager
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export type {
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EncounterResult,
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EncounterState,
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GameItem,
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GameItemMeta,
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PlayerState,
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RunMutationResult,
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RunState,
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} from './progress';
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export {
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addGold,
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addItemFromCsv,
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canMoveTo,
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createRunState,
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damagePlayer,
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getReachableChildren,
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getCurrentNode,
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getUnresolvedChildren,
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healPlayer,
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isAtEndNode,
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isAtStartNode,
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isEncounterResolved,
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moveToNode,
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removeItem as removeItemFromRun,
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resolveEncounter,
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setMaxHp,
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spendGold,
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} from './progress';
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// Utils - Parse Shape
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export type { ParsedShape } from './utils/parse-shape';
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export { parseShapeString } from './utils/parse-shape';
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// Utils - Shape Collision
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export type { Point2D, Transform2D } from './utils/shape-collision';
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export {
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IDENTITY_TRANSFORM,
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getOccupiedCells,
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transformPoint,
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transformShape,
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checkCollision,
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checkBoardCollision,
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checkBounds,
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validatePlacement as validateShapePlacement,
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rotateTransform,
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flipXTransform,
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flipYTransform,
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} from './utils/shape-collision';
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