boardgame-core/tests/samples
hypercross 9bed2ca13e refactor(slay-the-spire-like): rename depletion to consumedUses
Rename `depletion` to `consumedUses` in `GameItemMeta` to better reflect
its purpose. Update combat effect logic and tests to use the new field
name. Also apply consistent formatting and import organization to
combat effect modules.
2026-04-20 10:28:58 +08:00
..
slay-the-spire-like refactor(slay-the-spire-like): rename depletion to consumedUses 2026-04-20 10:28:58 +08:00
boop-utils.test.ts refactor: clean up boop implementation structure 2026-04-07 15:43:17 +08:00
boop.test.ts chore: add more tests 2026-04-06 16:11:26 +08:00
onitama.test.ts fix: onitama win con 2026-04-08 12:25:50 +08:00
regicide.test.ts feat: regicide full 2026-04-10 13:43:12 +08:00
tic-tac-toe.test.ts chore: add more tests 2026-04-06 16:11:26 +08:00