boardgame-core/tests/samples/slay-the-spire-like
hypercross f4c96a4a72 refactor: update turn start triggers in desert sample
Fixes logic in `defendNext` to ensure effects are applied after
buff updates by calling `next()` before mutation. Also updates
indentation and formatting to match project style guidelines.
2026-04-22 20:13:31 +08:00
..
combat refactor: update turn start triggers in desert sample 2026-04-22 20:13:31 +08:00
data refactor: use English IDs for desert card effects 2026-04-20 00:23:41 +08:00
deck refactor(slay-the-spire-like): update combat targeting and effect logic 2026-04-22 19:35:37 +08:00
map test: expand slay-the-spire-like map generator tests 2026-04-20 00:00:41 +08:00
utils test: expand shape-utils coverage and refactor style 2026-04-21 23:01:26 +08:00
grid-inventory.test.ts refactor(slay-the-spire-like): update combat targeting and effect logic 2026-04-22 19:35:37 +08:00