refactor: global state for scenes
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@@ -7,14 +7,18 @@ import { GridViewerScene } from '@/scenes/GridViewerScene';
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import { ShapeViewerScene } from '@/scenes/ShapeViewerScene';
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import { GameFlowScene } from '@/scenes/GameFlowScene';
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import { PlaceholderEncounterScene } from '@/scenes/PlaceholderEncounterScene';
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import { createGameState } from '@/state/gameState';
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// 全局游戏状态单例
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const gameState = createGameState();
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export default function App() {
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const indexScene = useMemo(() => new IndexScene(), []);
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const mapViewerScene = useMemo(() => new MapViewerScene(), []);
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const gridViewerScene = useMemo(() => new GridViewerScene(), []);
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const shapeViewerScene = useMemo(() => new ShapeViewerScene(), []);
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const gameFlowScene = useMemo(() => new GameFlowScene(), []);
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const placeholderEncounterScene = useMemo(() => new PlaceholderEncounterScene(), []);
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const gameFlowScene = useMemo(() => new GameFlowScene(gameState), []);
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const placeholderEncounterScene = useMemo(() => new PlaceholderEncounterScene(gameState), []);
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return (
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<div className="flex flex-col h-screen">
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