fix: overlay init

This commit is contained in:
hyper
2026-04-12 18:11:23 +08:00
parent f6f18b4789
commit 6584578316
2 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -49,9 +49,9 @@ export function PhaserGame(props: PhaserGameProps) {
};
const phaserGame = new Phaser.Game(config);
// 添加 FadeScene
// 添加 FadeScene 并启动它来初始化 overlay
const fadeScene = new FadeSceneClass();
phaserGame.scene.add(FADE_SCENE_KEY, fadeScene, false);
phaserGame.scene.add(FADE_SCENE_KEY, fadeScene, true); // 改为 true 以触发 create
// 创建 SceneController
const currentScene = signal<string | null>(null);