refactor: some manual changes
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@@ -19,8 +19,8 @@ export default function App(props: { gameModule: any, gameScene: { new(): Phaser
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const label = useComputed(() => gameHost.value.gameHost.status.value === 'running' ? 'Restart' : 'Start');
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const phaserConfig: Partial<Phaser.Types.Core.GameConfig> = {
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width: 800,
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height: 700,
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width: 700,
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height: 800,
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};
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return (
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