refactor: misc

This commit is contained in:
2026-04-04 16:34:17 +08:00
parent 72e159e52b
commit 76687de672
3 changed files with 13 additions and 24 deletions
+10 -4
View File
@@ -1,5 +1,5 @@
import Phaser from 'phaser';
import { effect, type ReadonlySignal } from '@preact/signals-core';
import { effect } from '@preact/signals-core';
import type { GameHost } from 'boardgame-core';
import { DisposableBag, type IDisposable } from '../utils';
@@ -14,7 +14,10 @@ export abstract class GameHostScene<TState extends Record<string, unknown>>
implements IDisposable
{
protected disposables = new DisposableBag();
protected gameHost!: GameHost<TState>;
private _gameHost!: GameHost<TState>;
public get gameHost(): GameHost<TState> {
return this._gameHost;
}
addInterruption(promise: Promise<void>){
this.gameHost?.addInterruption(promise);
@@ -27,7 +30,7 @@ export abstract class GameHostScene<TState extends Record<string, unknown>>
}
init(data: GameHostSceneOptions<TState>): void {
this.gameHost = data.gameHost;
this._gameHost = data.gameHost;
}
create(): void {
@@ -43,8 +46,11 @@ export abstract class GameHostScene<TState extends Record<string, unknown>>
return this.gameHost.state.value;
}
public addDisposable(disposable: IDisposable){
this.disposables.add(disposable);
}
/** 注册响应式监听(场景关闭时自动清理) */
protected watch(fn: () => CleanupFn): void {
public addEffect(fn: () => CleanupFn): void {
this.disposables.add(effect(fn));
}
}