Introduce `addEffect` to `DisposableBag` to encapsulate Preact signal effect creation and disposal. Update `ReactiveScene` to use this method, simplifying effect management and ensuring proper cleanup. |
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| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||