boardgame-phaser/packages/onitama-game/src
hypercross c25759d147 refactor(onitama): extract tweens into factory functions
Centralize Onitama animation logic by moving inline Phaser tweens
into a dedicated `tweens.ts` configuration file. This improves
reusability and cleans up spawners and renderers.

Also updated documentation to warn against adding interruptions to
looped tweens to prevent game logic hangs.
2026-04-19 12:45:05 +08:00
..
config refactor(onitama): extract tweens into factory functions 2026-04-19 12:45:05 +08:00
game refactor: fix onitama api usage 2026-04-12 19:09:41 +08:00
renderers refactor(onitama): extract tweens into factory functions 2026-04-19 12:45:05 +08:00
scenes refactor(onitama): extract tweens into factory functions 2026-04-19 12:45:05 +08:00
spawners refactor(onitama): extract tweens into factory functions 2026-04-19 12:45:05 +08:00
state refactor(onitama): decouple rendering logic into dedicated renderers 2026-04-19 11:55:18 +08:00
ui refactor(onitama): decouple rendering logic into dedicated renderers 2026-04-19 11:55:18 +08:00
main.tsx refactor(onitama-game): simplify GameUI initialization 2026-04-19 11:31:03 +08:00
style.css feat: onitama 2026-04-07 16:33:41 +08:00