boardgame-phaser/packages
hypercross a7095c37fc Refactor inventory drag to use dragDropEventEffect
Replace manual pointer event handling with the framework's
dragDropEventEffect utility. Update DragController to manage
DisposableBag for cleanup and pass containers instead of
pointers to drag callbacks. Add framework path alias to
tsconfig and fix loop variable shadowing in LostItemManager.
2026-04-19 00:12:56 +08:00
..
boop-game fix: boop supply 2026-04-12 18:55:35 +08:00
framework Refactor dnd utility and add drag lifecycle events 2026-04-18 23:33:13 +08:00
onitama-game refactor: fix onitama sizing 2026-04-12 19:24:47 +08:00
regicide-game chore: fix vite config 2026-04-12 15:02:23 +08:00
sample-game fix: fading 2026-04-12 18:18:45 +08:00
sts-like-viewer Refactor inventory drag to use dragDropEventEffect 2026-04-19 00:12:56 +08:00