Centralize Onitama animation logic by moving inline Phaser tweens into a dedicated `tweens.ts` configuration file. This improves reusability and cleans up spawners and renderers. Also updated documentation to warn against adding interruptions to looped tweens to prevent game logic hangs. |
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| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||