Introduces the ability to rotate inventory items using the Alt button during drag-and-drop. - Updates `InventoryItemContainer` to handle rotation via `previewRotation` - Adds `newRotation` parameter to `onMoveItem` callback and `moveItem` command - Updates `InventoryItemState` to manage rotation state and compute transformed shapes - Implements rotation logic in `renderGraphics` using `transformShape` |
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| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||