boardgame-phaser/packages/framework/src/utils/hover.ts

29 lines
721 B
TypeScript

type HoverCallback = (hovering: boolean) => void;
export function hoverEffect(
gameObject: Phaser.GameObjects.GameObject,
callback: HoverCallback,
) {
let isHovering = false;
const onPointerOver = () => {
if (isHovering) return;
isHovering = true;
callback(true);
};
const onPointerOut = () => {
if (!isHovering) return;
isHovering = false;
callback(false);
};
gameObject.on("pointerover", onPointerOver);
gameObject.on("pointerout", onPointerOut);
const cleanup = () => {
gameObject.off("pointerover", onPointerOver);
gameObject.off("pointerout", onPointerOut);
gameObject.off("destroy", cleanup);
};
gameObject.once("destroy", cleanup);
return cleanup;
}