boardgame-phaser/packages/framework/src
hypercross c29b9a43b3 feat(framework): decouple spawner update logic
Extract the core update logic from `spawnEffect` into
`createSpawnUpdate`.
This allows manual updates of spawned objects without relying on
Preact effects, which is useful for non-reactive or imperative
update cycles.

Refactor `Buff` and `BuffSpawner` in `sts-like-viewer` to use the new
`createSpawnUpdate` API for more efficient buff rendering.
2026-04-22 20:59:35 +08:00
..
scenes refactor: delegate signal effects to DisposableBag 2026-04-20 18:18:26 +08:00
spawner feat(framework): decouple spawner update logic 2026-04-22 20:59:35 +08:00
ui fix(framework): check instance of Scene in PhaserScene 2026-04-22 00:55:38 +08:00
utils feat(framework): add hoverEffect utility 2026-04-22 15:13:33 +08:00
index.ts feat(framework): decouple spawner update logic 2026-04-22 20:59:35 +08:00