- Update `InventoryItemContainer` to correctly detect rotation changes - Use `removeItemFromGrid` in `InventoryTestScene` for item removal |
||
|---|---|---|
| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||
- Update `InventoryItemContainer` to correctly detect rotation changes - Use `removeItemFromGrid` in `InventoryTestScene` for item removal |
||
|---|---|---|
| .. | ||
| boop-game | ||
| framework | ||
| onitama-game | ||
| regicide-game | ||
| sample-game | ||
| sts-like-viewer | ||