feat: implement core ECS engine with RxJS observability
Initial implementation of an Entity-Component-System (ECS) featuring: - Sparse set-based component storage for efficient access. - Entity lifecycle management with generation-based recycling. - Reactive query system using RxJS for change tracking. - Batched event flushing to support frame-based updates. - Type-safe component definitions via TypeScript inference.
This commit is contained in:
@@ -0,0 +1,10 @@
|
||||
// ── Public API ─────────────────────────────────────────
|
||||
export { World } from './world';
|
||||
export { defineComponent } from './component';
|
||||
export type { ComponentDef } from './component';
|
||||
export { query } from './query';
|
||||
export { Query } from './query';
|
||||
export type { Entity } from './entity';
|
||||
export { makeEntity, entityIndex, entityGeneration } from './entity';
|
||||
export { SparseSet } from './storage/sparse-set';
|
||||
export type { WorldEvent, QueryUpdate } from './observable/events';
|
||||
Reference in New Issue
Block a user