From da84605b2f9a897a17c6bb67755946fc26a62378 Mon Sep 17 00:00:00 2001 From: hypercross Date: Sat, 18 Jul 2026 21:24:11 +0800 Subject: [PATCH] refactor: use ReadSingleton for GameState in RenderSystem --- examples/TicTacToe/Systems/RenderSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/TicTacToe/Systems/RenderSystem.cs b/examples/TicTacToe/Systems/RenderSystem.cs index 28d9c7a..a20b454 100644 --- a/examples/TicTacToe/Systems/RenderSystem.cs +++ b/examples/TicTacToe/Systems/RenderSystem.cs @@ -16,7 +16,7 @@ public class RenderSystem : ISystem public void Run(World world) { - ref var state = ref world.GetSingleton(); + var state = world.ReadSingleton(); // Build a 3×3 grid. var grid = new char[3, 3];