# Session NNNN — - **Campaign:** <name> - **Game:** <game> - **Date:** <YYYY-MM-DD> - **PC:** <pc> ## Scene 1 — <title> > **Player:** <the player's words, verbatim> `<cli output, verbatim, in backticks>` · `<complication, if any>` **Resolution:** <what actually happens, in the fiction> **State:** <every mechanical change, e.g. supply 5 → 4; clock "Gate breached" 1/4> ## Scene 2 — <title> > **Player:** <the player's words, verbatim> **Resolution:** <what actually happens, in the fiction> **State:** <mechanical changes, or omit the line if there were none>