Hidden truth lives in gm/; state/knowledge.md holds what the PC knows, believes, and suspects. Everything else in a campaign stays player-facing.
777 B
777 B
What the PC knows
The PC's working picture of the world — not the world itself. Narration may draw
on these entries and on what the PC perceives now; anything the PC has not
learned belongs in ../gm/.
Update this file whenever a scene reveals something, confirms a suspicion, or overturns a belief. A mistaken belief stays here under Suspected until the PC learns better, even after the GM knows the truth.
Known
Facts the PC has learned or observed, and where they learned them.
| Fact | Learned |
|---|---|
Suspected
Things the PC believes but has not confirmed — including beliefs that are wrong.
| Belief | Basis |
|---|---|
Open questions
Questions the PC is actively trying to answer.