feat: add plain text dice roll detail

Introduces `plainDetail` to the dice engine to provide a non-HTML
version of the roll results. This allows components to display
the roll breakdown without needing to parse or render HTML.
This commit is contained in:
2026-07-06 18:18:16 +08:00
parent 0fc61e2f94
commit 1d0f2f7c3e
5 changed files with 62 additions and 41 deletions
@@ -38,7 +38,10 @@ export function rollDicePool(pool: DicePool): DicePoolResult {
const { keptRolls, droppedRolls } = applyModifier(rolls, pool.modifier);
// 固定数字总是保留
const finalKeptRolls = [...keptRolls, ...allRolls.filter((r) => r.sides === 0)];
const finalKeptRolls = [
...keptRolls,
...allRolls.filter((r) => r.sides === 0),
];
// 计算小计
const subtotal = finalKeptRolls.reduce((sum, roll) => {
@@ -59,7 +62,7 @@ export function rollDicePool(pool: DicePool): DicePoolResult {
*/
export function applyModifier(
rolls: DieResult[],
modifier: DicePool["modifier"]
modifier: DicePool["modifier"],
): { keptRolls: DieResult[]; droppedRolls: DieResult[] } {
if (!modifier) {
return { keptRolls: rolls, droppedRolls: [] };
@@ -70,7 +73,8 @@ export function applyModifier(
switch (modifier.type) {
case "kh": // Keep Highest - 保留最大的 N 个
case "dh": { // Drop Highest - 丢弃最大的 N 个
case "dh": {
// Drop Highest - 丢弃最大的 N 个
const count = modifier.count;
const higher = sorted.slice(-count);
const rest = sorted.slice(0, -count);
@@ -81,7 +85,8 @@ export function applyModifier(
}
}
case "kl": // Keep Lowest - 保留最小的 N 个
case "dl": { // Drop Lowest - 丢弃最小的 N 个
case "dl": {
// Drop Lowest - 丢弃最小的 N 个
const count = modifier.count;
const lower = sorted.slice(0, count);
const rest = sorted.slice(count);
@@ -105,29 +110,35 @@ export function roll(formula: string): RollResult {
const total = poolResults.reduce((sum, result) => sum + result.subtotal, 0);
// 生成详细表达式 - 使用 HTML 格式
const rollSpans: string[] = [];
// Generate detail expressions (both HTML and plain text)
const htmlSpans: string[] = [];
const textSpans: string[] = [];
for (const result of poolResults) {
// 构建骰子结果 HTML
for (const roll of result.rolls) {
const isKept = result.keptRolls.some((kept) => kept === roll);
if (roll.sides === 0) {
// 固定数字,不显示括号
rollSpans.push(`<strong>${roll.isNegative ? '-' : ''}${roll.value}</strong>`);
const sign = roll.isNegative ? "-" : "";
htmlSpans.push(`<strong>${sign}${roll.value}</strong>`);
textSpans.push(`${sign}${roll.value}`);
} else if (isKept) {
rollSpans.push(`<strong>[${roll.value}]</strong>`);
htmlSpans.push(`<strong>[${roll.value}]</strong>`);
textSpans.push(`[${roll.value}]`);
} else {
rollSpans.push(`<span class="text-gray-400">[${roll.value}]</span>`);
htmlSpans.push(`<span class="text-gray-400">[${roll.value}]</span>`);
textSpans.push(`[${roll.value}]`);
}
}
}
const rollsStr = rollSpans.join(" + ");
const detail = `<strong>${total}</strong> = ${rollsStr}`;
const rollHtml = htmlSpans.join(" + ");
const rollText = textSpans.join(" + ");
const detail = `<strong>${total}</strong> = ${rollHtml}`;
const plainDetail = `${total} = ${rollText}`;
return {
pools: poolResults,
total,
detail,
plainDetail,
};
}
@@ -1,6 +1,6 @@
/**
* 骰子引擎类型定义
*
*
* 支持语法:
* - 3d6: 标准骰子表示
* - {d4, d8}: 骰池字面量
@@ -14,8 +14,8 @@
* 单个骰子结果
*/
export interface DieResult {
sides: number; // 骰子面数,0 表示固定数字
value: number; // 掷骰结果
sides: number; // 骰子面数,0 表示固定数字
value: number; // 掷骰结果
isNegative: boolean; // 是否为负数
}
@@ -23,9 +23,9 @@ export interface DieResult {
* 骰池
*/
export interface DicePool {
dice: DieResult[]; // 骰子列表(未掷骰前为模板)
dice: DieResult[]; // 骰子列表(未掷骰前为模板)
modifier?: {
type: 'kh' | 'kl' | 'dh' | 'dl';
type: "kh" | "kl" | "dh" | "dl";
count: number;
};
isNegative: boolean; // 整个骰池是否为负
@@ -35,31 +35,32 @@ export interface DicePool {
* 掷骰结果
*/
export interface RollResult {
pools: DicePoolResult[]; // 各骰池结果
total: number; // 总和
detail: string; // 详细表达式
pools: DicePoolResult[]; // 各骰池结果
total: number; // 总和
detail: string; // 详细表达式 (HTML)
plainDetail: string; // 详细表达式 (plain text)
}
/**
* 单个骰池的掷骰结果
*/
export interface DicePoolResult {
pool: DicePool; // 原始骰池定义
rolls: DieResult[]; // 掷骰结果
keptRolls: DieResult[]; // 保留的骰子(应用修饰符后)
pool: DicePool; // 原始骰池定义
rolls: DieResult[]; // 掷骰结果
keptRolls: DieResult[]; // 保留的骰子(应用修饰符后)
droppedRolls: DieResult[]; // 丢弃的骰子
subtotal: number; // 该骰池小计
subtotal: number; // 该骰池小计
}
/**
* 解析后的令牌
*/
export type Token =
| { type: 'number'; value: number }
| { type: 'dice'; count: number; sides: number }
| { type: 'pool_start' }
| { type: 'pool_end' }
| { type: 'comma' }
| { type: 'plus' }
| { type: 'minus' }
| { type: 'modifier'; modType: 'kh' | 'kl' | 'dh' | 'dl'; count: number };
| { type: "number"; value: number }
| { type: "dice"; count: number; sides: number }
| { type: "pool_start" }
| { type: "pool_end" }
| { type: "comma" }
| { type: "plus" }
| { type: "minus" }
| { type: "modifier"; modType: "kh" | "kl" | "dh" | "dl"; count: number };
@@ -5,6 +5,7 @@ export interface DiceRollerResult {
result: {
total: number;
detail: string;
plainDetail: string;
pools: Array<{
rolls: number[];
keptRolls: number[];
@@ -38,6 +39,7 @@ export function rollFormula(formula: string): DiceRollerResult {
result: {
total: result.total,
detail: result.detail,
plainDetail: result.plainDetail,
pools: result.pools.map((pool) => ({
rolls: pool.rolls.map((r) => r.value),
keptRolls: pool.keptRolls.map((r) => r.value),
@@ -52,6 +54,7 @@ export function rollFormula(formula: string): DiceRollerResult {
result: {
total: 0,
detail: "",
plainDetail: "",
pools: [],
},
success: false,
@@ -64,7 +67,10 @@ export function rollFormula(formula: string): DiceRollerResult {
* 简化版掷骰,返回 HTML 格式结果
* 格式:[1] [2] [3] = <strong>6</strong>
*/
export function rollSimple(formula: string): { text: string; isHtml?: boolean } {
export function rollSimple(formula: string): {
text: string;
isHtml?: boolean;
} {
try {
const result = rollDice(formula);
return {