docs(skill): Generate the tttk reference catalog

Enrich known.ts with element/role details, inline specs, and dice notation, and render them from reference.ts. Add gen:skill-reference and ~ expansion in --out so the skill copy can be regenerated.

The skill's reference.md is now generated; its extra authoring content moved to layout.md, yaml-tag.md, csv.md, and markdown.md.
This commit is contained in:
2026-09-12 17:13:42 +08:00
parent 71542e7453
commit 6d94a99b42
7 changed files with 433 additions and 45 deletions
+88 -9
View File
@@ -3,8 +3,18 @@
Generated from `src/cli/validate/known.ts` by `npm run gen:reference`.
Do not edit by hand.
Everything not listed here is standard GFM markdown. Element names are
prefixed `md-` and must match exactly.
Complete catalog of the custom elements, inline directives, and code block
roles that `tttk` understands. Everything not listed here is standard GFM
markdown. Element names are prefixed `md-` and must match exactly.
## Contents
- [Directive syntax](#directive-syntax)
- [Custom elements](#custom-elements)
- [Inline directives](#inline-directives)
- [Code block roles](#code-block-roles)
- [Dice notation](#dice-notation)
- [CSV data files](#csv-data-files)
## Directive syntax
@@ -12,9 +22,24 @@ prefixed `md-` and must match exactly.
:name[content]{key="value" .class #id}
```
- `[content]` is the directive body — a path, dice formula, color, etc.
- `{key="value"}` sets attributes; `{.class}` and `{#id}` are shorthands.
- Container directives use `::: name` … `:::`; nest with `::::`, `:::::`.
| Part | Meaning | Example |
|---|---|---|
| `:name` | Registered element name | `:md-dice` |
| `[content]` | Directive body | `[2d6+d8]` |
| `{attrs}` | Attributes | `{key="attack"}` |
| `{.class}` | Shorthand for `class` | `{.text-red-500}` |
| `{#id}` | Shorthand for `id` | `{#my-dice}` |
Container directives:
```markdown
::: container
Content here, including nested directives.
:dice[1d20]
:::
```
Nest with more colons (`::::`, `:::::`).
## Custom elements
@@ -36,6 +61,8 @@ prefixed `md-` and must match exactly.
Clickable dice roller; `key` stores the result in the URL.
Clicking the text rolls; clicking the 🎲 resets to the formula. With `key`, the result is stored in the URL as `?dice-<key>=<value>`.
- Body: dice formula
- Attributes: `key`
@@ -55,6 +82,8 @@ Clickable dice roller; `key` stores the result in the URL.
Tab-separated view of a CSV with optional group tabs.
`roll` adds a 🎲 random-tab button; `remix` makes `{{prop}}` references pull from a random row. A `group` column in the CSV produces group tabs automatically.
- Body: CSV path or inline id
- Attributes: `roll`, `remix`
@@ -74,6 +103,8 @@ Tab-separated view of a CSV with optional group tabs.
Card layout from a CSV (legacy; prefer `yaml role=tag`).
Prefer the `yaml role=tag` form — it is the only form that supports template layers, per-layer alignment, and card backs. The directive form is legacy and only supports the compact `layers` string.
- Body: CSV path
- Attributes: `size`, `grid`, `layers`
@@ -99,6 +130,8 @@ Clickable link that expands the target article inline.
Renders the target article or section inline.
`headingBase` shifts the heading levels of the embedded content.
- Body: path, optional #section
- Attributes: `headingBase`
@@ -110,6 +143,8 @@ Renders the target article or section inline.
Sets the surrounding article card background.
`fit` is one of `cover` (default), `contain`, `fill`, `none`, `scale-down`.
- Body: image path or CSS color
- Attributes: `fit`
- Body may also be a CSS color (e.g. `#2a1a3a`, `crimson`).
@@ -126,6 +161,8 @@ Sets the surrounding article card background.
Applies a border to the article card.
Body is a CSS color or a border-image path. Class flags select sides (`t b l r all`), style (`solid dashed dotted double groove ridge inset outset none`), and image repeat (`stretch repeat round space`).
- Body: color or border image
- Attributes: `width`, `slice`
- Body may also be a CSS color (e.g. `#2a1a3a`, `crimson`).
@@ -142,6 +179,8 @@ Applies a border to the article card.
Sets the article font.
`source` is `google`, `emfont`, or `local` (default).
- Body: font family
- Attributes: `source`, `weight`, `color`
@@ -153,6 +192,8 @@ Sets the article font.
Numbered markers on an image.
`pins` is a space-separated list of `label:x,y` (percent coordinates). `fixed` makes it read-only; otherwise click to add and click a pin to remove. `labelStart` sets the first label (letter or number).
- Body: image path
- Attributes: `pins`, `fixed`, `labelStart`
@@ -168,6 +209,8 @@ Numbered markers on an image.
Interactive command history / tracker panel.
The body is a CSV of command templates (`command,parameter,label,description,insertedText`).
- Body: command template CSV
- Attributes: `placeholder`, `class`, `height`
@@ -179,6 +222,8 @@ Interactive command history / tracker panel.
Runs a Yarn Spinner dialogue file.
`start` names the entry node (default `start`).
- Body: Yarn Spinner file
- Attributes: `start`
@@ -188,24 +233,38 @@ Runs a Yarn Spinner dialogue file.
## Inline directives
### Icons — `:[name]`
### `:[name]`
Inserts an icon looked up under `assets/` (searching upward from the file).
Default extension is `.png`; `.svg`, `.gif`, `.jpg`, `.jpeg`, and `.webp`
are also supported.
Default extension is `.png`; `.svg`, `.gif`, `.jpg`, `.jpeg`, and `.webp` are also supported. `label` overlays text, `repeat` duplicates N times, and `join` places a tag name between repeats.
- Body: icon name
- Attributes: `label`, `repeat`, `join`, `class`
```markdown
:[attack] :[shield.svg] :[potion]
```
### Command links — `:cmd[command]{label=...}`
```markdown
:[attack]{label=ATK repeat=3 join=br}
```
### `:cmd[command]`
Renders a clickable span that dispatches a journal command.
- Body: journal command
- Attributes: `label`
```markdown
:cmd[roll 1d20+5]{label=Roll initiative}
```
```markdown
:cmd[spark dungeon room-type]{label=Random room}
```
## Code block roles
The `role=` attribute on the info string determines how a fenced block is
@@ -215,6 +274,8 @@ handled.
CSV (or markdown pipe table) rendered as `:md-table`.
The first column header must be a dice formula; each row's first cell is the roll value (a number, or a range like `1-3`). Extra fence attributes are forwarded to the generated `:md-table`, e.g. ` ```csv role=spark-table roll=true `.
````markdown
```csv role=spark-table
d6,结果
@@ -236,6 +297,8 @@ d6,结果
Reactive variable / tag-modifier definitions.
Columns (any order): `tag`, `threshold`, `key`, `expr`. A row with an empty `tag` declares a variable; a row with a `#tag` applies a modifier when that tag is active.
````markdown
```csv role=declare
tag,threshold,key,expr
@@ -248,6 +311,8 @@ tag,threshold,key,expr
Stored as inline text content and stripped.
Referenced by the derived inline id, e.g. `:md-embed[./text_<hash>]`.
````markdown
```text role=file
Stored as inline content.
@@ -258,6 +323,8 @@ Stored as inline content.
YAML rendered as a custom element.
`tag:` names the element, `body:` becomes its content, and any other key becomes an attribute. Fence-line attributes override the YAML body. See `yaml-tag.md`.
````markdown
```yaml role=tag
tag: md-deck
@@ -272,6 +339,18 @@ grid: 5x5
No role → a normal visible code block. Unknown role → warned about and
stripped.
## Dice notation
Used by `:md-dice`, spark-table headers, and the journal `/roll`:
| Notation | Meaning |
|---|---|
| `2d6` | two six-sided dice |
| `1d20+5` | d20 plus modifier |
| `3d6kh1` | keep highest 1 |
| `3d6dl2-1` | drop lowest 2, minus 1 |
| `{d4, d8}` | choose one of the listed dice |
## CSV data files
Keep CSV files clean — a header row and data rows. Put deck configuration