refactor: corner radius

This commit is contained in:
2026-03-15 01:31:16 +08:00
parent fdc5a4656f
commit eef72a043b
5 changed files with 399 additions and 92 deletions
+9 -1
View File
@@ -13,7 +13,8 @@ export const DECK_DEFAULTS = {
GRID_W: 5,
GRID_H: 8,
BLEED: 1,
PADDING: 2
PADDING: 2,
CORNER_RADIUS: 3
} as const;
export interface DeckState {
@@ -24,6 +25,7 @@ export interface DeckState {
gridH: number;
bleed: number;
padding: number;
cornerRadius: number;
shape: CardShape;
fixed: boolean;
src: string;
@@ -76,6 +78,7 @@ export interface DeckActions {
setGridH: (grid: number) => void;
setBleed: (bleed: number) => void;
setPadding: (padding: number) => void;
setCornerRadius: (cornerRadius: number) => void;
setShape: (shape: CardShape) => void;
// 数据设置
@@ -146,6 +149,7 @@ export function createDeckStore(
gridH: DECK_DEFAULTS.GRID_H,
bleed: DECK_DEFAULTS.BLEED,
padding: DECK_DEFAULTS.PADDING,
cornerRadius: DECK_DEFAULTS.CORNER_RADIUS,
shape: 'rectangle',
fixed: false,
src: initialSrc,
@@ -209,6 +213,9 @@ export function createDeckStore(
setState({ padding });
updateDimensions();
};
const setCornerRadius = (cornerRadius: number) => {
setState({ cornerRadius });
};
const setShape = (shape: CardShape) => {
setState({ shape });
};
@@ -377,6 +384,7 @@ export function createDeckStore(
setGridH,
setBleed,
setPadding,
setCornerRadius,
setShape,
setCards,
setActiveTab,
@@ -7,10 +7,13 @@ export interface CardPathData {
points: [number, number][];
centerX: number;
centerY: number;
startPoint: [number, number];
endPoint: [number, number];
}
export interface PltExportData {
paths: CardPathData[];
travelPaths: [number, number][][];
plotterCode: string;
a4Width: number;
a4Height: number;
@@ -22,17 +25,78 @@ export interface UsePlotterExportReturn {
exportToPlt: (pages: PageData[]) => void;
}
/**
* 生成带圆角的矩形路径点
*/
function getRoundedRectPoints(
width: number,
height: number,
cornerRadius: number,
segmentsPerCorner: number = 4
): [number, number][] {
const points: [number, number][] = [];
const r = Math.min(cornerRadius, width / 2, height / 2);
if (r <= 0) {
points.push([0, 0]);
points.push([width, 0]);
points.push([width, height]);
points.push([0, height]);
return points;
}
// 左上角圆角(从顶部开始,顺时针)
for (let i = 0; i < segmentsPerCorner; i++) {
const angle = (Math.PI / 2) * (i / segmentsPerCorner) - Math.PI / 2;
points.push([
r + r * Math.cos(angle),
r + r * Math.sin(angle)
]);
}
// 右上角圆角
for (let i = 0; i < segmentsPerCorner; i++) {
const angle = (Math.PI / 2) * (i / segmentsPerCorner);
points.push([
width - r + r * Math.cos(angle),
r + r * Math.sin(angle)
]);
}
// 右下角圆角
for (let i = 0; i < segmentsPerCorner; i++) {
const angle = (Math.PI / 2) * (i / segmentsPerCorner) + Math.PI / 2;
points.push([
width - r + r * Math.cos(angle),
height - r + r * Math.sin(angle)
]);
}
// 左下角圆角
for (let i = 0; i < segmentsPerCorner; i++) {
const angle = (Math.PI / 2) * (i / segmentsPerCorner) + Math.PI;
points.push([
r + r * Math.cos(angle),
height - r + r * Math.sin(angle)
]);
}
return points;
}
/**
* 根据形状生成卡片轮廓点(单位:mm,相对于卡片左下角)
* @param shape 卡片形状
* @param width 卡片宽度(切割尺寸,不含出血)
* @param height 卡片高度(切割尺寸,不含出血)
*/
function getCardShapePoints(
shape: CardShape,
width: number,
height: number
height: number,
cornerRadius: number = 0
): [number, number][] {
if (shape === 'rectangle' && cornerRadius > 0) {
return getRoundedRectPoints(width, height, cornerRadius);
}
const points: [number, number][] = [];
switch (shape) {
@@ -95,11 +159,45 @@ function calculateCenter(points: [number, number][]): { x: number; y: number } {
};
}
/**
* 生成空走路径(抬刀移动路径)
* 从左上角出发,连接所有卡片的起点/终点,最后返回左上角
*/
function generateTravelPaths(
cardPaths: CardPathData[],
a4Height: number
): [number, number][][] {
const travelPaths: [number, number][][] = [];
// 起点:左上角 (0, a4Height) - 注意 SVG 坐标 Y 向下,plotter 坐标 Y 向上
const startPoint: [number, number] = [0, a4Height];
if (cardPaths.length === 0) {
return travelPaths;
}
// 从起点到第一张卡的起点
travelPaths.push([startPoint, cardPaths[0].startPoint]);
// 卡片之间的移动
for (let i = 0; i < cardPaths.length - 1; i++) {
const currentEnd = cardPaths[i].endPoint;
const nextStart = cardPaths[i + 1].startPoint;
travelPaths.push([currentEnd, nextStart]);
}
// 从最后一张卡返回起点
travelPaths.push([cardPaths[cardPaths.length - 1].endPoint, startPoint]);
return travelPaths;
}
/**
* PLT 导出 hook - 生成 HPGL 格式文件并下载
*/
export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
const bleed = () => store.state.bleed || 1;
const cornerRadius = () => store.state.cornerRadius ?? 3;
const cardWidth = () => store.state.dimensions?.cardWidth || 56;
const cardHeight = () => store.state.dimensions?.cardHeight || 88;
const shape = () => store.state.shape;
@@ -112,6 +210,7 @@ export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
const generatePltData = (pages: PageData[]): PltExportData | null => {
const paths: CardPathData[] = [];
const currentBleed = bleed();
const currentCornerRadius = cornerRadius();
// 计算切割尺寸(排版尺寸减去出血)
const cutWidth = cardWidth() - currentBleed * 2;
@@ -122,7 +221,7 @@ export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
if (card.side !== 'front') continue;
// 获取卡片形状点(相对于卡片原点,使用切割尺寸)
const shapePoints = getCardShapePoints(shape(), cutWidth, cutHeight);
const shapePoints = getCardShapePoints(shape(), cutWidth, cutHeight, currentCornerRadius);
// 转换点到页面坐标:
// - X 轴:卡片位置 + 出血偏移
@@ -133,10 +232,15 @@ export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
] as [number, number]);
const center = calculateCenter(pagePoints);
const startPoint = pagePoints[0];
const endPoint = pagePoints[pagePoints.length - 1];
paths.push({
points: pagePoints,
centerX: center.x,
centerY: center.y
centerY: center.y,
startPoint,
endPoint
});
}
}
@@ -145,11 +249,18 @@ export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
return null;
}
// 生成空走路径
const travelPaths = generateTravelPaths(paths, a4Height);
// 生成 HPGL 代码(包含空走路径,从左上角出发并返回)
const allPaths = paths.map(p => p.points);
const plotterCode = pts2plotter(allPaths, a4Width, a4Height, 1);
const startPoint: [number, number] = [0, a4Height]; // 左上角
const endPoint: [number, number] = [0, a4Height]; // 返回左上角
const plotterCode = pts2plotter(allPaths, a4Width, a4Height, 1, startPoint, endPoint);
return {
paths,
travelPaths,
plotterCode,
a4Width,
a4Height