refactor: corner radius
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@@ -7,10 +7,13 @@ export interface CardPathData {
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points: [number, number][];
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centerX: number;
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centerY: number;
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startPoint: [number, number];
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endPoint: [number, number];
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}
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export interface PltExportData {
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paths: CardPathData[];
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travelPaths: [number, number][][];
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plotterCode: string;
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a4Width: number;
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a4Height: number;
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@@ -22,17 +25,78 @@ export interface UsePlotterExportReturn {
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exportToPlt: (pages: PageData[]) => void;
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}
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/**
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* 生成带圆角的矩形路径点
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*/
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function getRoundedRectPoints(
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width: number,
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height: number,
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cornerRadius: number,
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segmentsPerCorner: number = 4
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): [number, number][] {
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const points: [number, number][] = [];
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const r = Math.min(cornerRadius, width / 2, height / 2);
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if (r <= 0) {
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points.push([0, 0]);
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points.push([width, 0]);
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points.push([width, height]);
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points.push([0, height]);
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return points;
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}
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// 左上角圆角(从顶部开始,顺时针)
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for (let i = 0; i < segmentsPerCorner; i++) {
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const angle = (Math.PI / 2) * (i / segmentsPerCorner) - Math.PI / 2;
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points.push([
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r + r * Math.cos(angle),
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r + r * Math.sin(angle)
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]);
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}
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// 右上角圆角
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for (let i = 0; i < segmentsPerCorner; i++) {
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const angle = (Math.PI / 2) * (i / segmentsPerCorner);
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points.push([
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width - r + r * Math.cos(angle),
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r + r * Math.sin(angle)
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]);
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}
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// 右下角圆角
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for (let i = 0; i < segmentsPerCorner; i++) {
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const angle = (Math.PI / 2) * (i / segmentsPerCorner) + Math.PI / 2;
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points.push([
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width - r + r * Math.cos(angle),
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height - r + r * Math.sin(angle)
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]);
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}
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// 左下角圆角
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for (let i = 0; i < segmentsPerCorner; i++) {
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const angle = (Math.PI / 2) * (i / segmentsPerCorner) + Math.PI;
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points.push([
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r + r * Math.cos(angle),
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height - r + r * Math.sin(angle)
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]);
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}
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return points;
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}
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/**
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* 根据形状生成卡片轮廓点(单位:mm,相对于卡片左下角)
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* @param shape 卡片形状
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* @param width 卡片宽度(切割尺寸,不含出血)
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* @param height 卡片高度(切割尺寸,不含出血)
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*/
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function getCardShapePoints(
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shape: CardShape,
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width: number,
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height: number
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height: number,
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cornerRadius: number = 0
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): [number, number][] {
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if (shape === 'rectangle' && cornerRadius > 0) {
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return getRoundedRectPoints(width, height, cornerRadius);
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}
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const points: [number, number][] = [];
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switch (shape) {
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@@ -95,11 +159,45 @@ function calculateCenter(points: [number, number][]): { x: number; y: number } {
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};
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}
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/**
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* 生成空走路径(抬刀移动路径)
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* 从左上角出发,连接所有卡片的起点/终点,最后返回左上角
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*/
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function generateTravelPaths(
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cardPaths: CardPathData[],
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a4Height: number
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): [number, number][][] {
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const travelPaths: [number, number][][] = [];
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// 起点:左上角 (0, a4Height) - 注意 SVG 坐标 Y 向下,plotter 坐标 Y 向上
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const startPoint: [number, number] = [0, a4Height];
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if (cardPaths.length === 0) {
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return travelPaths;
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}
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// 从起点到第一张卡的起点
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travelPaths.push([startPoint, cardPaths[0].startPoint]);
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// 卡片之间的移动
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for (let i = 0; i < cardPaths.length - 1; i++) {
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const currentEnd = cardPaths[i].endPoint;
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const nextStart = cardPaths[i + 1].startPoint;
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travelPaths.push([currentEnd, nextStart]);
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}
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// 从最后一张卡返回起点
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travelPaths.push([cardPaths[cardPaths.length - 1].endPoint, startPoint]);
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return travelPaths;
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}
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/**
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* PLT 导出 hook - 生成 HPGL 格式文件并下载
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*/
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export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
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const bleed = () => store.state.bleed || 1;
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const cornerRadius = () => store.state.cornerRadius ?? 3;
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const cardWidth = () => store.state.dimensions?.cardWidth || 56;
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const cardHeight = () => store.state.dimensions?.cardHeight || 88;
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const shape = () => store.state.shape;
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@@ -112,6 +210,7 @@ export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
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const generatePltData = (pages: PageData[]): PltExportData | null => {
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const paths: CardPathData[] = [];
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const currentBleed = bleed();
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const currentCornerRadius = cornerRadius();
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// 计算切割尺寸(排版尺寸减去出血)
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const cutWidth = cardWidth() - currentBleed * 2;
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@@ -122,7 +221,7 @@ export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
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if (card.side !== 'front') continue;
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// 获取卡片形状点(相对于卡片原点,使用切割尺寸)
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const shapePoints = getCardShapePoints(shape(), cutWidth, cutHeight);
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const shapePoints = getCardShapePoints(shape(), cutWidth, cutHeight, currentCornerRadius);
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// 转换点到页面坐标:
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// - X 轴:卡片位置 + 出血偏移
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@@ -133,10 +232,15 @@ export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
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] as [number, number]);
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const center = calculateCenter(pagePoints);
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const startPoint = pagePoints[0];
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const endPoint = pagePoints[pagePoints.length - 1];
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paths.push({
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points: pagePoints,
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centerX: center.x,
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centerY: center.y
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centerY: center.y,
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startPoint,
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endPoint
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});
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}
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}
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@@ -145,11 +249,18 @@ export function usePlotterExport(store: DeckStore): UsePlotterExportReturn {
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return null;
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}
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// 生成空走路径
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const travelPaths = generateTravelPaths(paths, a4Height);
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// 生成 HPGL 代码(包含空走路径,从左上角出发并返回)
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const allPaths = paths.map(p => p.points);
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const plotterCode = pts2plotter(allPaths, a4Width, a4Height, 1);
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const startPoint: [number, number] = [0, a4Height]; // 左上角
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const endPoint: [number, number] = [0, a4Height]; // 返回左上角
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const plotterCode = pts2plotter(allPaths, a4Width, a4Height, 1, startPoint, endPoint);
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return {
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paths,
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travelPaths,
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plotterCode,
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a4Width,
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a4Height
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