Commit Graph
55 Commits
Author SHA1 Message Date
hypercross 736bcf4bb2 feat: add ReactiveStatManager for markdown template support
Introduce ReactiveStatManager to allow dynamic stat replacement within
rendered markdown content. This component scans the article DOM for
`${key}` patterns and reactively updates them based on the journal
stream.

As part of this change, the SVG-based StatSheet system is removed in
favor of this more flexible text-based approach.
2026-07-12 13:32:49 +08:00
hypercross fc6e37a13d fix(journal): update min-height for JournalInput textarea 2026-07-12 09:46:11 +08:00
hypercross 2068ecad10 feat: add remix mode for spark table rolling
Introduces a `remix` option that allows each data column in a spark
table to be rolled independently. This is enabled via a `remix=true`
attribute in the directive's extra attributes.

Also refactors spark table scanning by moving markdown parsing logic
from the frontend to a new CLI-side `spark-scanner.ts` utility,
improving separation of concerns.
2026-07-11 11:58:01 +08:00
hypercross 719bb6ad8a refactor: use CSV path instead of markdown file for spark tables
Switch the spark table resolution logic to use the direct path to the
backing CSV file rather than attempting to parse the containing
markdown file. This simplifies the lookup process and improves
reliability.

Also refactor `SparkTableMeta` to store rows as objects keyed by
header instead of raw string arrays.
2026-07-11 11:45:38 +08:00
hypercross b8cfb05e53 feat(journal): add ErrorPopup to display full error messages
Introduces an ErrorPopup component that allows users to view the
complete error message by clicking on the truncated error text in
the JournalInput.
2026-07-11 10:00:05 +08:00
hypercross e437d20d73 feat: update session creation to hydrate data immediately
Update `createSession` to return the session ID, allowing the UI to
automatically set the active session and trigger a server hydration
immediately after creation. This ensures the UI reflects the new
session state without a manual refresh.
2026-07-11 09:32:26 +08:00
hypercross f71af6a06d fix: update proxy path and MQTT broker URL in dev
Change the proxy path from `/journal` to `/.ttrpg` and ensure the
MQTT broker URL points to localhost:3000 during development to
match the CLI server configuration.
2026-07-11 09:29:16 +08:00
hypercross 52563fd3ef fix(journal): close completions on Enter key press 2026-07-10 15:57:35 +08:00
hypercross d4ebca5fd0 refactor: move spark table parsing to directive scanner
Relocate spark table logic from the block processor to a dedicated
directive scanner. This allows spark tables to be treated as
`:md-table` directives and ensures they are processed in a second pass
after the content index is fully populated.
2026-07-10 15:55:45 +08:00
hypercross c38d9bdc4f feat(journal): improve sheet rendering and URL persistence
- Update SheetView to use full-width SVG and auto-height for better
  scaling
- Center template nodes in SheetView to maintain text alignment
- Enable overflow-y-auto in SheetView to support long sheets
- Persist selected sheet ID in URL search parameters in StatsView
2026-07-09 12:43:45 +08:00
hypercross fe87b1f80c feat(journal): support <tspan> in stat sheet templates
Update the stat sheet parser to scan <tspan> elements within <text>
nodes. This allows for individual binding of template patterns to
specific tspans, preserving their position attributes.
2026-07-09 12:30:36 +08:00
hypercross 30d1c5dc1b feat: add support for stat sheet SVG rendering
Introduces the ability to discover and render `*.sheet.svg` files.
These files can contain `<text>` elements with `${key}` templates
that reactively update based on the current journal stats.

- Add `StatSheet` type and CLI scanning logic
- Implement `SheetView` for rendering SVGs with live bindings
- Add `parseSheet` utility to extract template patterns from SVG
- Update file indexer to include `.svg` files
2026-07-09 12:04:25 +08:00
hypercross 4f3b03d082 feat: support custom labels for stat modifiers
Allows passing an optional label to `parseStatModifiers` to override
the default ID-based label. This enables more descriptive names in
the UI and improves how modifier labels are derived in the journal
view.
2026-07-09 11:28:17 +08:00
hypercross ef71a43f0a feat: add stat-modifiers role for automatic stat generation
Introduces a new `stat-modifiers` CSV role that simplifies the
creation of template stats and their associated modifier stats.
A single CSV block now automatically generates:
- A template stat definition.
- Multiple modifier stat definitions (prefixed with the template ID).
- The corresponding template table.

This reduces the need for manual YAML definitions for every
modifier associated with a template.
2026-07-09 11:16:39 +08:00
hypercross a4cfcde613 refactor: consolidate block processing logic
Introduce a centralized `block-processor` and `block-scanner` to
handle markdown fenced code blocks. This replaces the previous
`inline-blocks.ts` and individual completion sources with a unified
approach that handles block stripping, directive replacement, and
metadata extraction (stats, templates, and spark tables) in a single
pass.
2026-07-09 10:56:54 +08:00
hypercross 1c69bf394c feat: add support for stat templates
Introduces a new `template` stat type that allows for table-based
lookups via CSV blocks in markdown files. When a template stat is
rolled, it uses a dice expression defined in the template to select
an entry, applies a label, and automatically updates associated
modifier stats using relative values.
2026-07-09 10:26:54 +08:00
hypercross 19c66640b5 refactor: extract stat parsing logic to shared module
Move YAML and CSV stat parsing logic from CLI and journal components
into a new shared `stat-parser.ts` module to enable reuse between
the CLI scanner and the client-side frontend.
2026-07-09 10:00:17 +08:00
hypercross 45cd9a01ac feat: add CSV support for journal stat blocks 2026-07-09 09:47:17 +08:00
hypercross 138c089514 feat: implement scoped stat system with player/global support
Introduces a scoping mechanism for statistics, allowing properties
to be defined as either "player" (prefixed with player name) or
"global".

- Adds `scope` property to StatDef
- Implements key resolution to handle bare keys vs full keys
- Updates `canModifyStat` to enforce player-specific permissions
- Enhances `makeStatLookup` to resolve scoped references in formulas
- Adds documentation for the new stat system
2026-07-09 09:41:16 +08:00
hypercross 44e4e15f3f feat: implement command autocomplete for journal input
Refactor journal input command parsing into a dedicated module and
add a `CompletionsDropdown` component to provide real-time suggestions
for commands (/roll, /spark, /link, /stat) and their arguments.
2026-07-09 09:31:19 +08:00
hypercross 9747409a1f feat: implement stat system and StatsView
Introduces a comprehensive stat management system including:
- `/stat` command support (set, del, roll)
- `StatsView` component for displaying grouped stat tables
- Formula evaluation for derived stats (supporting arithmetic and
  functions)
- Stat definition parsing from YAML blocks
- Permission checking for stat modification based on roles
2026-07-09 09:22:14 +08:00
hypercross 4faff9a391 feat(journal): allow players to emit roll messages 2026-07-09 09:06:25 +08:00
hypercross 5097aba842 refactor: implement scroll container context and flex layout
Switch from fixed positioning to a flexbox-based layout for the
main application structure. This introduces a `ScrollContainerCtx` to
provide access to the main scrollable element, allowing child
components like `FileTree` and `RevealManager` to perform accurate
scrolling and positioning relative to the container instead of the
window.

refactor: set JournalPanel height to full
2026-07-08 15:03:31 +08:00
hypercross c13f66153a feat: implement session creation flow
Refactor `CreateSessionDialog` to be controlled by its parent instead
of using an internal `open` prop. Lift the state up to `JournalPanel`
and pass the creation callback through `JournalHeader` to
`SessionDropdown`.
2026-07-08 00:39:29 +08:00
hypercross 03671583cd feat: allow closing dialogs by clicking backdrop 2026-07-08 00:35:01 +08:00
hypercross 2c2b7b781d feat(journal): implement session management UI components
Add a suite of dialogs and header components to manage journal
sessions, including:

- ConnectDialog for joining sessions with name and role selection
- CreateSessionDialog for starting new sessions
- InviteDialog for generating and copying player invite links
- SessionDropdown for switching between sessions (GM only)
- JournalHeader for displaying connection status and user info
2026-07-08 00:31:35 +08:00
hypercross 3d957706e9 feat(journal): add JournalContext to allow closing panel on mobile 2026-07-08 00:11:16 +08:00
hypercross 57ffb35f2b feat: publish initial manifest on startup and improve UI focus
- Publish the existing session manifest via the broker on startup
- Automatically focus the new session input field when it is shown
- Prevent event propagation when clicking to create a new session
2026-07-08 00:08:12 +08:00
hypercross 1ef41f04fc feat: localize journal components to Chinese 2026-07-07 23:51:35 +08:00
hypercross 9a41f541e9 feat: improve server startup logs and simplify journal input labels
- Add logic to detect the best LAN IPv4 address for easier network
  access
- Display both localhost and LAN access URLs in the CLI
- Remove file path from journal input autocomplete labels
2026-07-07 23:48:04 +08:00
hypercross 45c8722af8 fix: decode URI components before path processing
Ensure path normalization and encoding handle URI-encoded segments
correctly by decoding them first.
2026-07-07 23:43:02 +08:00
hypercross 779722fe85 refactor: preserve URL search params during navigation
Introduce `useNavigateWithParams` to ensure that existing URL search
parameters are maintained when navigating between pages. This is
applied to the Article component, FileTree, and journal links to
prevent losing state (like session or player info) during client-side
navigation.

Also intercepts markdown anchor links in the Article component to use
client-side navigation.
2026-07-07 23:26:44 +08:00
hypercross 4eaf6aab16 refactor: move GM action buttons to Solid components
Migrate GM action button injection from imperative DOM manipulation to
a reactive Solid component (`RevealManager`) using `Portal`. This
improves cleanup reliability and ensures buttons are proper Solid
components rather than raw HTML strings injected into the DOM.

Also adds URI encoding for link paths and simplifies the reveal
store logic.
2026-07-07 23:14:04 +08:00
hypercross 56af7dea42 feat: add spark table roll buttons for GMs
Introduces the ability for GMs to inject spark roll buttons into
tables that match existing spark completions.

- Replaces `linkPrefill` with a more flexible `actionPrefill` system
  to support multiple command types (e.g., `/link`, `/spark`).
- Implements `injectSparkButtons` to identify spark tables in the
  DOM and insert action buttons.
- Updates `JournalInput` to handle structured prefill actions.
2026-07-07 21:38:43 +08:00
hypercross e801ac9b5f refactor: improve spark table lookup and error reporting
Replace the heuristic-based slug parsing with a more robust
combined-slug lookup to correctly handle page names containing
hyphens. Added `scanSparkTables` to provide better error messages
when a table is not found.
2026-07-07 19:13:11 +08:00
hypercross 9a312f76ad fix(completions): instantiate Slugger per file
Move Slugger instantiation inside the file loops to prevent
state leakage between files, as Slugger is stateful.
2026-07-07 19:07:37 +08:00
hypercross 97148aa010 refactor: improve column slug extraction logic 2026-07-07 19:05:47 +08:00
hypercross 2f29f8774d feat: add spark table completion and rolling support
Implement "spark tables" functionality, which allows users to roll
dice against markdown tables to retrieve specific values.

- Add `sparkTablesSource` to scan markdown files for tables starting
  with a dice notation (e.g., d6, d20).
- Implement `/spark` command in the journal to resolve and roll
  spark tables.
- Add a new message type `spark` with a dedicated UI component to
  render the results.
- Update completions API to include spark table metadata.
2026-07-07 19:02:17 +08:00
hypercross 3690d13407 refactor: extract persistence and reveal logic into new stores
Move localStorage and URL parameter management from `journalStream`
to a dedicated `persistence` store. Relocate DOM reveal and heading
injection logic to a new `reveal` store to improve separation of
concerns.
2026-07-07 18:10:43 +08:00
hypercross c5e1167beb feat: implement granular section visibility control
Introduce the ability to reveal specific sections of a document
rather than entire files. This includes:

- Updating `revealedPaths` to map normalized file paths to sets of
  revealed section slugs.
- Adding `isPathRevealed` to handle visibility logic for connected
  clients and GMs.
- Enhancing `extractHeadings` to calculate `startLine` and `endLine`
  for each TOC node to support precise section identification.
2026-07-07 07:44:57 +08:00
hypercross 7cfc0fd4f3 feat: add player invitation and autojoin functionality
Implement a system to invite players via generated URLs that
automatically configure their name and role.

- Add `InviteDialog` to allow users to generate and copy invite links
- Implement autojoin logic in `ConnectDialog` based on URL parameters
- Add an "+ invite" button to the `JournalPanel` player list
- Ensure `autojoin` parameter is stripped on disconnect to allow
  manual connection later
2026-07-06 18:41:40 +08:00
hypercross 1d0f2f7c3e feat: add plain text dice roll detail
Introduces `plainDetail` to the dice engine to provide a non-HTML
version of the roll results. This allows components to display
the roll breakdown without needing to parse or render HTML.
2026-07-06 18:18:16 +08:00
hypercross 0fc61e2f94 refactor: simplify journal message types and implement GM rolls
Refactor journal message types to use flatter, more intuitive names:
- `narrative` becomes `chat`
- `article.reveal` becomes `reveal`
- `roll.request`/`roll.result` becomes a single `roll` type

Implement client-side dice roll resolution for GMs. When a GM uses
the `/roll` command, the result is now calculated locally using
`resolveRollPayload` before being sent to the stream, rather than
requesting a roll from the server.
2026-07-06 18:06:32 +08:00
hypercross 59236f6dba feat: implement role-based access control
Introduce 'gm', 'player', and 'observer' roles to the journal system.
This includes:
- Restricting command usage and completions to the GM role.
- Implementing role-based message emission permissions.
- Adding a player list and role indicators in the UI.
- Persisting the user's role in localStorage.
- Updating the connection logic to include the role in the client ID.
2026-07-06 17:52:56 +08:00
hypercross e216b94e25 feat: move revert action to message cards and improve article links
- Move the revert functionality from the journal input to individual
  message cards for better UX.
- Implement `RevealLink` component for article reveals to allow
  navigation without losing URL parameters.
- Add helper functions to format article paths and slugs into
  human-readable titles.
2026-07-06 17:26:37 +08:00
hypercross 276241f3b0 feat(journal): improve command completion behavior
- Scroll the selected completion item into view
- Filter commands based on prefix when typing a slash command
- Keep completion menu open while typing a command
- Add data attributes to track completion indices for scrolling
2026-07-06 17:20:20 +08:00
hypercross e0d61cf91e feat: improve completions loading and UI handling
Refactor the completions system to support both CLI mode (via
`/__COMPLETIONS.json`) and a client-side fallback scan for dev mode.

- Implement client-side scanning of the file index for dice and headings
- Add `ensureCompletions` to allow components to await data readiness
- Update `JournalInput` to handle "no results" states in the dropdown
- Improve keyboard navigation (Tab to accept, Enter to select)
- Update dice regex to support `:md-dice[...]` syntax
2026-07-06 17:13:11 +08:00
hypercross 4c5add2414 feat(journal): implement JournalInput with command autocomplete 2026-07-06 16:57:36 +08:00
hypercross 307a3c8320 refactor: extract JournalHeader from JournalPanel
Extract the header logic into a standalone `JournalHeader` component.
This new component manages the connection status display, session
dropdown for switching between sessions, and the ability to create
new sessions or disconnect.
2026-07-06 16:22:06 +08:00
hypercross 13f454de9c feat: add URL parameter syncing for session and player
Implement URL search parameter synchronization for `session` and
`player`
to allow for bookmarkable links. Added `sessionName` to the journal
stream state to support displaying human-readable session names in the
UI. Improved layout transitions and updated the JournalPanel to show
more detailed connection information.
2026-07-06 16:16:01 +08:00