ttrpg-tools/src
hypercross c5e1167beb feat: implement granular section visibility control
Introduce the ability to reveal specific sections of a document
rather than entire files. This includes:

- Updating `revealedPaths` to map normalized file paths to sets of
  revealed section slugs.
- Adding `isPathRevealed` to handle visibility logic for connected
  clients and GMs.
- Enhancing `extractHeadings` to calculate `startLine` and `endLine`
  for each TOC node to support precise section identification.
2026-07-07 07:44:57 +08:00
..
cli feat: improve completions loading and UI handling 2026-07-06 17:13:11 +08:00
components feat: implement granular section visibility control 2026-07-07 07:44:57 +08:00
data-loader feat: implement granular section visibility control 2026-07-07 07:44:57 +08:00
doc-entries feat(docs): add component documentation entries and refactor dialog 2026-06-30 18:47:14 +08:00
journals/mothership feat: mothership character store 2026-03-23 01:13:19 +08:00
markdown refactor(markdown): Replace `using` with try-finally 2026-06-25 20:33:08 +08:00
plotcutter fix: jest 2026-03-23 20:24:25 +08:00
App.tsx feat: add URL parameter syncing for session and player 2026-07-06 16:16:01 +08:00
global.d.ts feat(viewer): Add data source dialog 2026-06-30 19:20:08 +08:00
index.html feat: add md-emfont component and format code 2026-05-11 11:25:57 +08:00
main.tsx fix: app routing 2026-02-26 14:10:16 +08:00
solid-dnd.directives.d.ts fix(layer-editor): use stable _key for drag-and-drop sorting 2026-07-03 21:49:18 +08:00
styles.css style: reformat and improve CSS structure 2026-07-06 13:28:01 +08:00