refactor: share trace, error boundary, and proxy http helpers
Lift the trace-to-shape geometry into @tts/mesh (traceToShape/ traceToUvBounds), parameterized by scale so the web token viewer and @tts/tabletop share one implementation. Move the CORS proxy HTTP helpers (assetUrl, resolveAssetUrl, traceImage) into a new @tts/http package, and make @tts/tabletop's ErrorBoundary the single source used by the web app. This removes the duplicated ErrorBoundary, assetUrl, tabletopHttp, and trace-to-shape code from apps/web and packages/tabletop.
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@@ -30,7 +30,11 @@ A real 52-card deck: a single `card` part expanded by `$variants` into 52 cards,
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### `packages/tabletop` — rendering library (new)
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A standalone r3f library that renders bgm parts. `PartView`/`PartMesh` build a mesh from a `Part` definition via `@tts/mesh` (size/fillet, face/back sprite UVs, traced `shape` or rect fallback). Proxy calls (`/asset`, `/trace`) are injectable via `TabletopProvider`, so the host app supplies its own handlers. Plan: [`bgm-tabletop-plan.md`](./bgm-tabletop-plan.md).
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A standalone r3f library that renders bgm parts. `PartView`/`PartMesh` build a mesh from a `Part` definition via `@tts/mesh` (size/fillet, face/back sprite UVs, traced `shape` or rect fallback). Proxy calls (`/asset`, `/trace`) default to `@tts/http` handlers and are overridable via `TabletopProvider`. Plan: [`bgm-tabletop-plan.md`](./bgm-tabletop-plan.md).
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### `packages/http` — shared proxy HTTP (new)
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CORS-safe proxy HTTP helpers shared by the web app and `@tts/tabletop`: `assetUrl`/`resolveAssetUrl` (route external assets through `/asset`) and `traceImage` (image → vector shape via `/trace`, BSON-deserialized). The trace-to-shape geometry conversion lives in `@tts/mesh` (`traceToShape`/`traceToUvBounds`), and `ErrorBoundary` is shared via `@tts/tabletop`.
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### `apps/proxy` — local game assets (new)
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