feat(engine): add message queue, triggers, and orchestrators
New @tts/engine package: the pure message layer that drives bgm games. MessageQueue snapshots and drains on tick; TriggerRegistry matches by type/id with runtime enable/disable; runOrchestrator suspends on wait until a matching message is processed. Engine ties them together behind the CommandHost contract that @tts/tabletop will implement.
This commit is contained in:
Generated
+6
@@ -183,6 +183,12 @@ importers:
|
||||
specifier: ^4.1.10
|
||||
version: 4.1.10(@types/node@22.20.1)(vite@8.2.1(@types/node@22.20.1)(esbuild@0.28.1)(jiti@2.7.0)(tsx@4.23.11)(yaml@2.9.0))
|
||||
|
||||
packages/engine:
|
||||
devDependencies:
|
||||
typescript:
|
||||
specifier: ^5.7.2
|
||||
version: 5.9.3
|
||||
|
||||
packages/extract:
|
||||
dependencies:
|
||||
'@tts/shared':
|
||||
|
||||
Reference in New Issue
Block a user