docs: reorganize docs into bgm and status folders
Group the bgm spec cluster under docs/bgm and move dev logs and plans under docs/status, add an overview index, and update cross-references in the docs, README, and source comments.
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@@ -30,7 +30,7 @@ export function tintedColor(base: THREE.Color, tint: THREE.Color): THREE.Color {
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* the same image.
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*
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* These caches live for the session (like drei's global texture cache) and are
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* not disposed on unmount; see `docs/full-setup-view.md`.
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* not disposed on unmount; see `docs/status/full-setup-view.md`.
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*/
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const geometryCache = new Map<string, THREE.BufferGeometry>();
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