feat(tabletop): inject proxy handlers from web app
This commit is contained in:
@@ -22,6 +22,7 @@
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"@tts/mesh": "workspace:*",
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"@tts/shared": "workspace:*",
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"@tts/bgm": "workspace:*",
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"@tts/tabletop": "workspace:*",
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"bson": "^7.3.1",
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"react": "^19.2.8",
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"react-dom": "^19.2.8",
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@@ -1,7 +1,10 @@
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import { useParams } from 'react-router-dom';
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import { PartView, ErrorBoundary, TabletopProvider } from '@tts/tabletop';
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import Breadcrumbs from '../components/Breadcrumbs';
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import PackageMissing from '../components/PackageMissing';
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import Scene from '../components/viewers/Scene';
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import { findPackage } from './bgm';
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import { tabletopHttp } from '../tabletopHttp';
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/** Detail view for a single part within a package. */
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export default function PartPage() {
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@@ -35,6 +38,16 @@ export default function PartPage() {
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{found.fillet ? ` · fillet ${found.fillet}mm` : ''}
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</p>
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</div>
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{/* The boundary wraps the Canvas (Scene), not PartView, so its HTML
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fallback renders outside the r3f namespace. The provider wires the
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library's proxy calls to the web app's proxy. */}
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<ErrorBoundary>
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<TabletopProvider http={tabletopHttp}>
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<Scene>
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<PartView part={found} baseUrl={found.baseUrl} />
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</Scene>
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</TabletopProvider>
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</ErrorBoundary>
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<pre className="overflow-x-auto rounded-lg border border-zinc-800 bg-zinc-900 p-3 text-xs text-zinc-400">
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{JSON.stringify(found, null, 2)}
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</pre>
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@@ -0,0 +1,13 @@
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import type { TabletopHttp } from '@tts/tabletop';
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import { traceImage as apiTraceImage } from './api';
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import { assetUrl as viewerAssetUrl } from './components/viewers/assetUrl';
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/**
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* The tabletop library's HTTP handlers, wired to the web app's proxy. The
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* library defaults to the conventional `/asset` and `/trace` paths, but the web
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* app provides its own so the coupling is explicit and testable.
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*/
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export const tabletopHttp: TabletopHttp = {
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assetUrl: viewerAssetUrl,
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traceImage: apiTraceImage,
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};
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@@ -0,0 +1,37 @@
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{
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"name": "@tts/tabletop",
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"version": "0.0.0",
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"private": true,
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"type": "module",
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"main": "./dist/index.js",
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"types": "./dist/index.d.ts",
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"exports": {
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".": {
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"types": "./dist/index.d.ts",
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"import": "./dist/index.js"
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}
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},
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"scripts": {
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"build": "tsc -p tsconfig.json",
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"typecheck": "tsc -p tsconfig.json --noEmit",
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"test": "vitest run",
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"lint": "echo \"no lint configured\""
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},
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"dependencies": {
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"@react-three/drei": "^10.7.8",
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"@react-three/fiber": "^9.7.0",
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"@react-three/postprocessing": "^3.0.4",
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"@tts/bgm": "workspace:*",
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"@tts/mesh": "workspace:*",
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"bson": "^7.3.1",
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"react": "^19.2.8",
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"three": "^0.185.1",
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"zustand": "^5.0.14"
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},
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"devDependencies": {
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"@types/react": "^19.2.18",
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"@types/three": "^0.185.4",
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"typescript": "^5.7.2",
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"vitest": "^4.1.10"
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}
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}
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@@ -0,0 +1,54 @@
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import { Component, type ErrorInfo, type ReactNode } from 'react';
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interface Props {
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children: ReactNode;
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/** Optional fallback rendered in place of `children` when an error is caught. */
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fallback?: (error: Error) => ReactNode;
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}
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interface State {
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error: Error | null;
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}
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/**
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* Catches render errors in its subtree and renders a fallback instead of
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* letting them crash the whole page. Used to isolate failures in part viewers
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* (e.g. WebGL context loss, texture/trace load errors).
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*/
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export default class ErrorBoundary extends Component<Props, State> {
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override state: State = { error: null };
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static getDerivedStateFromError(error: Error): State {
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return { error };
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}
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override componentDidCatch(error: Error, info: ErrorInfo) {
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// Surface the error for debugging without breaking the UI.
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console.error('Part viewer error:', error, info.componentStack);
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}
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override render() {
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if (this.state.error) {
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return this.props.fallback
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? this.props.fallback(this.state.error)
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: <DefaultFallback error={this.state.error} />;
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}
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return this.props.children;
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}
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}
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function DefaultFallback({ error }: { error: Error }) {
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return (
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<div className="flex h-80 flex-col items-center justify-center gap-2 overflow-auto rounded-lg border border-zinc-800 bg-zinc-900 p-4 text-center">
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<p className="text-sm font-medium text-zinc-200">Couldn't render this part</p>
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<p className="max-w-sm wrap-break-word font-mono text-xs text-zinc-400">
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{error.message}
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</p>
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{error.stack && (
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<pre className="mt-2 max-h-40 w-full overflow-auto whitespace-pre-wrap text-left font-mono text-[10px] leading-relaxed text-zinc-600">
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{error.stack}
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</pre>
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)}
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</div>
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);
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}
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@@ -0,0 +1,23 @@
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import { describe, expect, it } from 'vitest';
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import { resolveAssetUrl } from './http.js';
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describe('resolveAssetUrl', () => {
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it('passes absolute urls through unchanged', () => {
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expect(resolveAssetUrl('https://example.com/a.png', 'harbor/parts/')).toBe(
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'https://example.com/a.png',
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);
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expect(resolveAssetUrl('data:image/png;base64,AAAA', 'harbor/parts/')).toBe(
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'data:image/png;base64,AAAA',
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);
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});
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it('resolves a relative path against baseUrl', () => {
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expect(resolveAssetUrl('./assets/tokens.png', 'harbor/parts/')).toBe(
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'harbor/parts/assets/tokens.png',
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);
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});
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it('returns the relative path as-is without a baseUrl', () => {
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expect(resolveAssetUrl('./assets/tokens.png')).toBe('./assets/tokens.png');
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});
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});
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@@ -0,0 +1,53 @@
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/**
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* HTTP helpers for loading part assets. The only coupling to the host app's
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* HTTP surface: the asset proxy (`/asset`) and the trace endpoint (`/trace`).
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* Kept as plain functions so they're testable without react-three.
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*/
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import { deserialize } from 'bson';
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/**
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* Resolve a part's asset URL. Absolute URLs (http/https, data:, blob:) pass
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* through unchanged; relative paths are resolved against `baseUrl` — the
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* directory of the part's source file (the json/yaml/markdown that defined
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* it). Without a `baseUrl`, a relative path is returned as-is.
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*/
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export function resolveAssetUrl(url: string, baseUrl?: string): string {
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if (/^(https?:|data:|blob:)/i.test(url)) return url;
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if (!baseUrl) return url;
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// `baseUrl` is a path relative to the games root (no scheme), so join rather
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// than resolve as a URL. A fake origin lets `new URL` normalize `./` and
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// `../`; the origin is stripped from the result.
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const resolved = new URL(url, `http://localhost/${baseUrl}`).pathname;
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return resolved.replace(/^\/+/, '');
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}
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/** Route an external asset URL through the proxy so three.js can load it. */
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export function assetUrl(url: string): string {
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return `/asset?url=${encodeURIComponent(url)}`;
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}
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export interface TraceResult {
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width: number;
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height: number;
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shape?: { outline: number[][]; holes?: number[][][] };
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}
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/**
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* Trace an image into a vector shape, BSON-deserializing the proxy response.
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* `mode` controls how the region is derived (`alpha`, `bw`, `color`); a
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* non-zero `offset` insets (negative) or outsets (positive) the shape.
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*/
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export async function traceImage(
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url: string,
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mode: 'alpha' | 'bw' | 'color' = 'alpha',
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offset?: number,
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): Promise<TraceResult> {
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const params = new URLSearchParams({ url, mode });
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if (offset !== undefined) params.set('offset', String(offset));
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const res = await fetch(`/trace?${params.toString()}`);
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if (!res.ok) {
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const body = (await res.json().catch(() => null)) as { error?: string } | null;
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throw new Error(body?.error ?? `Trace failed (${res.status})`);
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}
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return deserialize(new Uint8Array(await res.arrayBuffer())) as TraceResult;
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}
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@@ -0,0 +1,12 @@
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export { PartView, PartMesh } from './partView.js';
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export { default as ErrorBoundary } from './ErrorBoundary.js';
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export { TabletopProvider, useTabletopHttp } from './provider.js';
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export type { TabletopHttp, AssetUrlFn, TraceImageFn } from './provider.js';
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export {
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partDimensions,
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spriteUvFromCrop,
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fallbackShape,
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traceToShape,
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traceToUvBounds,
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} from './part.js';
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export { resolveAssetUrl, assetUrl, traceImage } from './http.js';
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@@ -0,0 +1,81 @@
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import { describe, expect, it } from 'vitest';
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import type { Part } from '@tts/bgm';
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import {
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partDimensions,
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spriteUvFromCrop,
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fallbackShape,
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traceToShape,
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traceToUvBounds,
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} from './part.js';
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describe('partDimensions', () => {
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it('converts mm size to world units', () => {
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const part: Part = { type: 'card', id: 'as', size: [63, 88, 3] };
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expect(partDimensions(part)).toEqual({ width: 63 / 30, height: 88 / 30, depth: 3 / 30 });
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});
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it('defaults when no size', () => {
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const part: Part = { type: 'token', id: 'wood' };
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expect(partDimensions(part)).toEqual({ width: 2, height: 2, depth: 0.1 });
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});
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});
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describe('spriteUvFromCrop', () => {
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it('returns full-image UVs without a crop', () => {
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expect(spriteUvFromCrop(undefined)).toEqual({ repeatX: 1, repeatY: 1, offsetX: 0, offsetY: 0 });
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});
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it('selects a sprite cell from a crop', () => {
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// [col, row, cols, rows] — cell at col 1, row 2 of a 13x5 sheet.
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expect(spriteUvFromCrop([1, 2, 13, 5])).toEqual({
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repeatX: 1 / 13,
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repeatY: 1 / 5,
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offsetX: 1 / 13,
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offsetY: 1 - 3 / 5,
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});
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});
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});
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describe('fallbackShape', () => {
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it('returns a rect without a fillet', () => {
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const part: Part = { type: 'tile', id: 'x', size: [40, 20, 3] };
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const shape = fallbackShape(part, 40 / 30, 20 / 30);
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expect(shape.outline).toHaveLength(4);
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});
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it('returns a rounded rect with a fillet', () => {
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const part: Part = { type: 'card', id: 'as', size: [63, 88, 3], fillet: 2 };
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const shape = fallbackShape(part, 63 / 30, 88 / 30);
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// 4 corners x 4 segments.
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expect(shape.outline.length).toBeGreaterThan(4);
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});
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});
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describe('traceToShape', () => {
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it('flips y and centers the traced shape', () => {
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const trace = {
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shape: { outline: [[0, 0], [10, 0], [10, 10], [0, 10]] },
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width: 10,
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height: 10,
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};
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const shape = traceToShape(trace, 2, 2);
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// Centered at origin, scaled to fit the 2x2 box. The y-flip reverses
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// winding, so the outline is normalized to CCW (order may differ).
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expect(shape.outline).toHaveLength(4);
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expect(shape.outline).toEqual(
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expect.arrayContaining([
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[-1, 1],
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[1, 1],
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[1, -1],
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[-1, -1],
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]),
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);
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});
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});
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describe('traceToUvBounds', () => {
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it('maps the full image rectangle to the part box', () => {
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const bounds = traceToUvBounds({ width: 10, height: 20 }, 2, 4);
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expect(bounds).toEqual({ minX: -1, minY: -2, maxX: 1, maxY: 2 });
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});
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});
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@@ -0,0 +1,112 @@
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/**
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* Pure helpers for rendering a bgm `Part` as a mesh. Kept free of react-three
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* so they can be unit-tested in a plain node environment (mirroring the web
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* app's `cardResolution.ts`).
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*/
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import type { Part, Crop } from '@tts/bgm';
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import { rectShape, roundedRectShape, type Shape } from '@tts/mesh';
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/** Scale from mm (the format's `size` unit) to world units. */
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export const MM_TO_WORLD = 1 / 30;
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/** Default part size `[w, h, d]` in mm when a part has no `size`. */
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const DEFAULT_SIZE: [number, number, number] = [60, 60, 3];
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/** A part's dimensions in world units, derived from its `size` (mm). */
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export function partDimensions(part: Part): { width: number; height: number; depth: number } {
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const [w, h, d] = part.size ?? DEFAULT_SIZE;
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return {
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width: w * MM_TO_WORLD,
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height: h * MM_TO_WORLD,
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depth: d * MM_TO_WORLD,
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};
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}
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/**
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* UV repeat/offset that selects a single sprite from a sheet, given a crop
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* `[col, row, cols, rows]` that divides the image into a `cols` x `rows` grid
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* and picks the cell at `[col, row]`. Row 0 is the top of the image (v=1), so
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* the offset counts down from 1. Without a crop, the whole image is shown.
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*/
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export function spriteUvFromCrop(
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crop: Crop | undefined,
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): { repeatX: number; repeatY: number; offsetX: number; offsetY: number } {
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if (!crop) return { repeatX: 1, repeatY: 1, offsetX: 0, offsetY: 0 };
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const [col, row, cols, rows] = crop;
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return {
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repeatX: 1 / cols,
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repeatY: 1 / rows,
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offsetX: col / cols,
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offsetY: 1 - (row + 1) / rows,
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};
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}
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/**
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* The fallback footprint for a part without a `shape` sprite: a rounded rect
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* when `fillet` is set, otherwise a plain rect, sized to the part's world
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* dimensions. The fillet (mm) is converted to world units and clamped to half
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* the smaller dimension.
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*/
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export function fallbackShape(part: Part, width: number, height: number): Shape {
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const fillet = (part.fillet ?? 0) * MM_TO_WORLD;
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if (fillet > 0) {
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return roundedRectShape(width, height, Math.min(fillet, Math.min(width, height) / 2));
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}
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return rectShape(width, height);
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}
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/**
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* Convert a traced shape (image pixel coords, origin top-left, y-down) to a
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* mesh `Shape` (y-up, centered at the origin), scaled to fit the part's world
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* `width` x `height` box. Flips the y-axis, centers the result, and normalizes
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* winding so the outline is counter-clockwise and holes are clockwise (as
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* `@tts/mesh` expects).
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*/
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export function traceToShape(
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trace: { shape: { outline: number[][]; holes?: number[][][] }; width: number; height: number },
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width: number,
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height: number,
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): Shape {
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const { shape, width: tw, height: th } = trace;
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const scale = Math.min(width / tw, height / th);
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const ox = (tw * scale) / 2;
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const oy = (th * scale) / 2;
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const transform = (pts: number[][]) => pts.map(([x, y]) => [x! * scale - ox, (th - y!) * scale - oy]);
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return {
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outline: normalizeWinding(transform(shape.outline), true),
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holes: shape.holes?.map((h) => normalizeWinding(transform(h), false)),
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};
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}
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/**
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* The full image rectangle, in mesh coordinates, used as the UV framing so the
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* texture aligns with a traced silhouette (which may be smaller than the image
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* when there is transparent padding).
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*/
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export function traceToUvBounds(
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trace: { width: number; height: number },
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width: number,
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height: number,
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||||
): { minX: number; minY: number; maxX: number; maxY: number } {
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const scale = Math.min(width / trace.width, height / trace.height);
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const ox = (trace.width * scale) / 2;
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const oy = (trace.height * scale) / 2;
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return { minX: -ox, minY: -oy, maxX: ox, maxY: oy };
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}
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/** Ensure a ring has the requested winding. `ccw` true yields CCW (outline). */
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function normalizeWinding(pts: number[][], ccw: boolean): number[][] {
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const isCcw = signedArea(pts) > 0;
|
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return isCcw === ccw ? pts : [...pts].reverse();
|
||||
}
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||||
|
||||
/** Signed area of a polygon; positive means counter-clockwise. */
|
||||
function signedArea(points: number[][]): number {
|
||||
let area = 0;
|
||||
for (let i = 0; i < points.length; i++) {
|
||||
const [x1, y1] = points[i]!;
|
||||
const [x2, y2] = points[(i + 1) % points.length]!;
|
||||
area += x1! * y2! - x2! * y1!;
|
||||
}
|
||||
return area / 2;
|
||||
}
|
||||
@@ -0,0 +1,160 @@
|
||||
/**
|
||||
* `PartView` — render a bgm `Part` definition as a 3D mesh.
|
||||
*
|
||||
* Builds the mesh from the part's definition using `@tts/mesh` geometry:
|
||||
* - `size` → world dimensions; `fillet` → corner radius.
|
||||
* - `face`/`faceCrop`/`back`/`backCrop` → textures with sprite UVs.
|
||||
* - `shape` → traced silhouette (via the proxy `/trace`); otherwise a
|
||||
* rect/rounded-rect fallback.
|
||||
*
|
||||
* A standalone component library: it reuses `@tts/mesh` geometry, not the web
|
||||
* app's viewers. The trace endpoint and asset proxy are the only coupling to
|
||||
* the host app's HTTP surface.
|
||||
*/
|
||||
import { useTexture } from '@react-three/drei';
|
||||
import { useMemo } from 'react';
|
||||
import * as THREE from 'three';
|
||||
import type { Part } from '@tts/bgm';
|
||||
import { extrudeShapeParts, type ExtrudedGeometry, type UVBounds } from '@tts/mesh';
|
||||
import {
|
||||
fallbackShape,
|
||||
partDimensions,
|
||||
spriteUvFromCrop,
|
||||
traceToShape,
|
||||
traceToUvBounds,
|
||||
} from './part.js';
|
||||
import { resolveAssetUrl } from './http.js';
|
||||
import { useTabletopHttp, type TraceImageFn } from './provider.js';
|
||||
|
||||
interface TraceData {
|
||||
shape: { outline: number[][]; holes?: number[][][] };
|
||||
width: number;
|
||||
height: number;
|
||||
}
|
||||
|
||||
// Cache traces by URL so Suspense doesn't re-issue the request on every render.
|
||||
// A URL maps to either a pending promise (while loading) or the resolved value.
|
||||
const traceCache = new Map<string, TraceData | null | Promise<TraceData | null>>();
|
||||
|
||||
/**
|
||||
* Suspend on the alpha trace for `url`, resolving to the traced shape (or null
|
||||
* when there's no URL / the trace fails). Throws the cached promise only while
|
||||
* it's pending; once resolved, the value is returned directly.
|
||||
*/
|
||||
export function useTrace(url: string | undefined, traceImage: TraceImageFn): TraceData | null {
|
||||
if (!url) return null;
|
||||
const cached = traceCache.get(url);
|
||||
if (cached === undefined) {
|
||||
const promise = traceImage(url, 'alpha', -2).then((result) => {
|
||||
const value: TraceData | null = result.shape
|
||||
? { shape: result.shape, width: result.width, height: result.height }
|
||||
: null;
|
||||
traceCache.set(url, value);
|
||||
return value;
|
||||
});
|
||||
traceCache.set(url, promise);
|
||||
throw promise;
|
||||
}
|
||||
if (cached instanceof Promise) throw cached;
|
||||
return cached;
|
||||
}
|
||||
|
||||
/** A 1x1 transparent placeholder so `useTexture` always receives a URL. */
|
||||
const FALLBACK_URL =
|
||||
'data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7';
|
||||
|
||||
/**
|
||||
* Render a single part as a mesh. `PartView` is a canvas-internal mesh
|
||||
* component — wrap it (or its containing `<Canvas>`) in `ErrorBoundary` to
|
||||
* isolate render failures, since an HTML fallback can't render inside a canvas.
|
||||
* `baseUrl` resolves relative asset paths against the part's source file
|
||||
* directory (see `resolveAssetUrl`).
|
||||
*/
|
||||
export function PartView({ part, baseUrl }: { part: Part; baseUrl?: string }) {
|
||||
return <PartMesh part={part} baseUrl={baseUrl} />;
|
||||
}
|
||||
|
||||
/** The part mesh, exported for composition into a shared scene. */
|
||||
export function PartMesh({ part, baseUrl }: { part: Part; baseUrl?: string }) {
|
||||
const { assetUrl, traceImage } = useTabletopHttp();
|
||||
const { width, height, depth } = partDimensions(part);
|
||||
const faceUrl = part.face ? resolveAssetUrl(part.face, baseUrl) : undefined;
|
||||
const backUrl = part.back ? resolveAssetUrl(part.back, baseUrl) : undefined;
|
||||
const shapeUrl = part.shape ? resolveAssetUrl(part.shape, baseUrl) : undefined;
|
||||
|
||||
// Always call both hooks so the hook count is stable across renders.
|
||||
const face = useTexture(faceUrl ? assetUrl(faceUrl) : FALLBACK_URL);
|
||||
const back = useTexture(backUrl ? assetUrl(backUrl) : FALLBACK_URL);
|
||||
|
||||
const trace = useTrace(shapeUrl, traceImage);
|
||||
|
||||
const { frontGeo, backGeo, wallsGeo } = useMemo(() => {
|
||||
const shape = trace ? traceToShape(trace, width, height) : fallbackShape(part, width, height);
|
||||
const uvBounds: UVBounds | undefined = trace ? traceToUvBounds(trace, width, height) : undefined;
|
||||
const parts = extrudeShapeParts(shape, { height: depth, uvBounds });
|
||||
const key = `part:${part.type}#${part.id}:${width}:${height}:${depth}`;
|
||||
return {
|
||||
frontGeo: toGeometry(parts.front, key + ':front'),
|
||||
backGeo: toGeometry(parts.back, key + ':back'),
|
||||
wallsGeo: toGeometry(parts.walls, key + ':walls'),
|
||||
};
|
||||
}, [part, trace, width, height, depth]);
|
||||
|
||||
// Face texture: the sprite cell from the sheet (or the full image when there
|
||||
// is no crop). Cloned so the sprite offset/repeat don't leak into other parts
|
||||
// that share the same sheet URL.
|
||||
const faceMap = useMemo(() => {
|
||||
if (!faceUrl) return null;
|
||||
const tex = face.clone();
|
||||
const { repeatX, repeatY, offsetX, offsetY } = spriteUvFromCrop(part.faceCrop);
|
||||
tex.repeat.set(repeatX, repeatY);
|
||||
tex.offset.set(offsetX, offsetY);
|
||||
return tex;
|
||||
}, [faceUrl, face, part.faceCrop]);
|
||||
|
||||
// Back texture: the sprite cell (or full image), flipped so it reads
|
||||
// correctly instead of being mirrored on the back face.
|
||||
const backMap = useMemo(() => {
|
||||
if (!backUrl) return null;
|
||||
const tex = back.clone();
|
||||
const { repeatX, repeatY, offsetX, offsetY } = spriteUvFromCrop(part.backCrop);
|
||||
tex.repeat.set(repeatX, repeatY);
|
||||
tex.offset.set(offsetX, offsetY);
|
||||
tex.repeat.x = -tex.repeat.x;
|
||||
tex.offset.x -= tex.repeat.x;
|
||||
return tex;
|
||||
}, [backUrl, back, part.backCrop]);
|
||||
|
||||
const wallColor = new THREE.Color('#ffffff');
|
||||
|
||||
return (
|
||||
<group>
|
||||
<mesh geometry={frontGeo}>
|
||||
<meshStandardMaterial color={faceMap ? '#ffffff' : '#52525b'} map={faceMap ?? undefined} roughness={0.6} />
|
||||
</mesh>
|
||||
<mesh geometry={backGeo}>
|
||||
<meshStandardMaterial color={backMap ? '#ffffff' : '#52525b'} map={backMap ?? undefined} roughness={0.6} />
|
||||
</mesh>
|
||||
<mesh geometry={wallsGeo}>
|
||||
<meshStandardMaterial color={wallColor} roughness={0.6} />
|
||||
</mesh>
|
||||
</group>
|
||||
);
|
||||
}
|
||||
|
||||
// Shared geometry cache so repeated parts reuse buffers.
|
||||
const geometryCache = new Map<string, THREE.BufferGeometry>();
|
||||
|
||||
/** Convert raw extruded arrays into a cached three.js `BufferGeometry`. */
|
||||
function toGeometry(extruded: ExtrudedGeometry, key: string): THREE.BufferGeometry {
|
||||
const cached = geometryCache.get(key);
|
||||
if (cached) return cached;
|
||||
const { positions, normals, uvs, indices } = extruded;
|
||||
const geo = new THREE.BufferGeometry();
|
||||
geo.setAttribute('position', new THREE.BufferAttribute(positions, 3));
|
||||
geo.setAttribute('normal', new THREE.BufferAttribute(normals, 3));
|
||||
geo.setAttribute('uv', new THREE.BufferAttribute(uvs, 2));
|
||||
geo.setIndex(new THREE.BufferAttribute(indices, 1));
|
||||
geometryCache.set(key, geo);
|
||||
return geo;
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
import { createContext, useContext, type ReactNode } from 'react';
|
||||
import { assetUrl as defaultAssetUrl, traceImage as defaultTraceImage, type TraceResult } from './http.js';
|
||||
|
||||
/** Build a proxy URL for an external asset (texture, model, etc.). */
|
||||
export type AssetUrlFn = (url: string) => string;
|
||||
|
||||
/** Trace an image into a vector shape via the proxy. */
|
||||
export type TraceImageFn = (
|
||||
url: string,
|
||||
mode?: 'alpha' | 'bw' | 'color',
|
||||
offset?: number,
|
||||
) => Promise<TraceResult>;
|
||||
|
||||
export interface TabletopHttp {
|
||||
/** Route an asset URL through the host's proxy. */
|
||||
assetUrl: AssetUrlFn;
|
||||
/** Trace an image into a shape via the host's proxy. */
|
||||
traceImage: TraceImageFn;
|
||||
}
|
||||
|
||||
const defaultHttp: TabletopHttp = {
|
||||
assetUrl: defaultAssetUrl,
|
||||
traceImage: defaultTraceImage,
|
||||
};
|
||||
|
||||
const TabletopHttpContext = createContext<TabletopHttp>(defaultHttp);
|
||||
|
||||
/**
|
||||
* Provide the HTTP handlers the tabletop library uses to reach the host's
|
||||
* proxy (`/asset` and `/trace`). The library defaults to its own handlers that
|
||||
* hit the conventional proxy paths; a host app can override them (e.g. to point
|
||||
* at a different base URL or inject auth).
|
||||
*/
|
||||
export function TabletopProvider({
|
||||
http = defaultHttp,
|
||||
children,
|
||||
}: {
|
||||
http?: TabletopHttp;
|
||||
children: ReactNode;
|
||||
}) {
|
||||
return <TabletopHttpContext.Provider value={http}>{children}</TabletopHttpContext.Provider>;
|
||||
}
|
||||
|
||||
/** The active HTTP handlers for the current subtree. */
|
||||
export function useTabletopHttp(): TabletopHttp {
|
||||
return useContext(TabletopHttpContext);
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"extends": "../../tsconfig.base.json",
|
||||
"compilerOptions": {
|
||||
"outDir": "./dist",
|
||||
"rootDir": "./src",
|
||||
"lib": ["ES2022", "DOM"],
|
||||
"jsx": "react-jsx"
|
||||
},
|
||||
"include": ["src"],
|
||||
"exclude": ["src/**/*.test.ts"]
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
import { defineConfig } from 'vitest/config';
|
||||
|
||||
export default defineConfig({
|
||||
test: {
|
||||
include: ['src/**/*.test.ts'],
|
||||
},
|
||||
});
|
||||
Generated
+46
@@ -93,6 +93,9 @@ importers:
|
||||
'@tts/shared':
|
||||
specifier: workspace:*
|
||||
version: link:../../packages/shared
|
||||
'@tts/tabletop':
|
||||
specifier: workspace:*
|
||||
version: link:../../packages/tabletop
|
||||
bson:
|
||||
specifier: ^7.3.1
|
||||
version: 7.3.1
|
||||
@@ -216,6 +219,49 @@ importers:
|
||||
specifier: ^5.7.2
|
||||
version: 5.9.3
|
||||
|
||||
packages/tabletop:
|
||||
dependencies:
|
||||
'@react-three/drei':
|
||||
specifier: ^10.7.8
|
||||
version: 10.7.8(@react-three/fiber@9.7.0(@types/react@19.2.18)(react-dom@19.2.8(react@19.2.8))(react@19.2.8)(three@0.185.1))(@types/react@19.2.18)(@types/three@0.185.4)(react-dom@19.2.8(react@19.2.8))(react@19.2.8)(three@0.185.1)
|
||||
'@react-three/fiber':
|
||||
specifier: ^9.7.0
|
||||
version: 9.7.0(@types/react@19.2.18)(react-dom@19.2.8(react@19.2.8))(react@19.2.8)(three@0.185.1)
|
||||
'@react-three/postprocessing':
|
||||
specifier: ^3.0.4
|
||||
version: 3.0.4(@react-three/fiber@9.7.0(@types/react@19.2.18)(react-dom@19.2.8(react@19.2.8))(react@19.2.8)(three@0.185.1))(@types/three@0.185.4)(react@19.2.8)(three@0.185.1)
|
||||
'@tts/bgm':
|
||||
specifier: workspace:*
|
||||
version: link:../bgm
|
||||
'@tts/mesh':
|
||||
specifier: workspace:*
|
||||
version: link:../mesh
|
||||
bson:
|
||||
specifier: ^7.3.1
|
||||
version: 7.3.1
|
||||
react:
|
||||
specifier: ^19.2.8
|
||||
version: 19.2.8
|
||||
three:
|
||||
specifier: ^0.185.1
|
||||
version: 0.185.1
|
||||
zustand:
|
||||
specifier: ^5.0.14
|
||||
version: 5.0.14(@types/react@19.2.18)(react@19.2.8)(use-sync-external-store@1.6.0(react@19.2.8))
|
||||
devDependencies:
|
||||
'@types/react':
|
||||
specifier: ^19.2.18
|
||||
version: 19.2.18
|
||||
'@types/three':
|
||||
specifier: ^0.185.4
|
||||
version: 0.185.4
|
||||
typescript:
|
||||
specifier: ^5.7.2
|
||||
version: 5.9.3
|
||||
vitest:
|
||||
specifier: ^4.1.10
|
||||
version: 4.1.10(@types/node@22.20.1)(vite@8.2.1(@types/node@22.20.1)(esbuild@0.28.1)(jiti@2.7.0)(tsx@4.23.11)(yaml@2.9.0))
|
||||
|
||||
packages/tts:
|
||||
dependencies:
|
||||
'@tts/shared':
|
||||
|
||||
Reference in New Issue
Block a user