test(bgm): cover emitted shape and multi-package collection

Add a SerializedPackage type for the JSON the plugin emits, and tests
that assert the maps serialize to plain objects, that the packages module
returns every package, and that buildStart watches def files. Add a
second fixture package to exercise multi-package collection.
This commit is contained in:
2026-08-09 19:23:50 +08:00
parent 845d510948
commit 7f3f758c52
7 changed files with 120 additions and 14 deletions
@@ -0,0 +1,52 @@
# Azul
A second tiny example game, used to exercise the loader's collection of
multiple packages.
```yaml file=azul.yaml
role: package
id: azul
title: Azul
designer: Michael Kiesling
players: 4
language: en
include: ['**/azul/**/*.yaml']
```
```yaml file=parts/tiles.yaml
role: part
type: tile
id: blue
face: ./assets/tiles.png
faceCrop: [0, 0, 5, 5]
size: [20, 20, 3]
fillet: 1
```
```yaml file=parts/board.yaml
type: board
id: azul
role: surface
size: [400, 300]
layout:
- route: /factory/:n
candidates:
$variants: ./factories.csv
```
```csv file=parts/factories.csv
n,x,y,rotation
string,number,number,number
0,-150,0,0
1,-50,0,0
2,50,0,0
3,150,0,0
```
```yaml file=setup/main.yaml
role: setup
type: game
id: main
setup:
/factory/0: azul:tile#blue
```
@@ -10,6 +10,7 @@ title: Harbor
designer: Jane Doe
players: 2
language: en
include: ['**/harbor/**/*.yaml']
```
```yaml file=parts/tokens.yaml
@@ -1,11 +1,13 @@
import harbor from 'virtual:bgm/package/harbor';
import azul from 'virtual:bgm/package/azul';
import packages from 'virtual:bgm/packages';
// Re-export the package data so the test can assert the bundled output.
export const parts = [...harbor.parts.keys()];
export const surfaces = [...harbor.surfaces.keys()];
export const setups = [...harbor.setups.keys()];
export const parts = Object.keys(harbor.parts);
export const surfaces = Object.keys(harbor.surfaces);
export const setups = Object.keys(harbor.setups);
export const title = harbor.meta.title;
export const azulTitle = azul.meta.title;
export const allIds = packages.map((p) => p.meta.id);
console.log(title, parts, surfaces, setups, allIds);
console.log(title, parts, surfaces, setups, allIds, azulTitle);
+15
View File
@@ -191,6 +191,21 @@ export interface Package {
setups: Map<string, Setup>;
}
/**
* A package as emitted by the vite plugin: the `Map`s are serialized to
* plain objects keyed by `type#id`, since `JSON.stringify` can't encode a
* `Map`. This is the shape consumers receive from `virtual:bgm/*` modules.
*/
export interface SerializedPackage {
meta: PackageMeta;
/** All parts by `type#id`. */
parts: Record<string, Part>;
/** All surfaces by `type#id`. */
surfaces: Record<string, Surface>;
/** All setups by `type#id`. */
setups: Record<string, Setup>;
}
/** Errors during loading, carrying the source location when available. */
export class BgmError extends Error {
constructor(message: string, readonly location?: string) {
+5
View File
@@ -41,9 +41,14 @@ describe('bgm vite plugin (integration)', () => {
expect(code).toContain('game#main');
expect(code).toContain('Harbor');
// A second package resolves through the same plugin.
expect(code).toContain('azul');
expect(code).toContain('tile#blue');
// The `bgm` module lists every discovered package.
expect(code).toContain('allIds');
expect(code).toContain('"harbor"');
expect(code).toContain('"azul"');
} finally {
await fs.promises.rm(outDir, { recursive: true, force: true });
}
+2 -2
View File
@@ -18,7 +18,7 @@
import * as path from 'node:path';
import type { Plugin } from 'vite';
import { collectPackages, loadDefs } from './collect.js';
import type { Package } from './types.js';
import type { Package, SerializedPackage } from './types.js';
const VIRTUAL_PREFIX = '\0bgm:';
/** Public specifier for the module that lists every package. */
@@ -73,7 +73,7 @@ export function bgm(options: BgmOptions): Plugin {
* Serialize a `Package` for JSON emission. The parts/surfaces/setups are
* `Map`s, which `JSON.stringify` would otherwise turn into `{}`.
*/
function toJson(pkg: Package): Record<string, unknown> {
function toJson(pkg: Package): SerializedPackage {
return {
meta: pkg.meta,
parts: Object.fromEntries(pkg.parts),
+39 -8
View File
@@ -23,6 +23,12 @@ function load(plugin: ReturnType<typeof bgm>, id: string): unknown {
return (plugin.load as Callable<typeof plugin.load>)(id, { ssr: false });
}
/** Parse the JSON payload out of an emitted `export default <json>` module. */
function parseModule(code: unknown): unknown {
expect(String(code).startsWith('export default ')).toBe(true);
return JSON.parse(String(code).slice('export default '.length));
}
describe('bgm vite plugin', () => {
it('resolves bgm imports to the virtual module', () => {
const plugin = bgm({ root: gamesRoot });
@@ -34,10 +40,7 @@ describe('bgm vite plugin', () => {
it('loads every package as a JSON module', () => {
const plugin = bgm({ root: gamesRoot });
const code = load(plugin, '\0bgm:virtual:bgm/packages');
expect(code).toBeDefined();
expect(String(code).startsWith('export default ')).toBe(true);
const packages = JSON.parse(String(code).slice('export default '.length));
const packages = parseModule(load(plugin, '\0bgm:virtual:bgm/packages')) as Array<Record<string, any>>;
expect(packages).toHaveLength(1);
expect(packages[0].meta.id).toBe('harbor');
expect(packages[0].parts).toHaveProperty('token#wood');
@@ -45,17 +48,45 @@ describe('bgm vite plugin', () => {
it('loads a package as a JSON module', () => {
const plugin = bgm({ root: gamesRoot });
const code = load(plugin, '\0bgm:virtual:bgm/package/harbor');
expect(code).toBeDefined();
expect(String(code).startsWith('export default ')).toBe(true);
const pkg = JSON.parse(String(code).slice('export default '.length));
const pkg = parseModule(load(plugin, '\0bgm:virtual:bgm/package/harbor')) as Record<string, any>;
expect(pkg.meta.id).toBe('harbor');
expect(pkg.parts).toHaveProperty('token#wood');
expect(pkg.surfaces).toHaveProperty('board#harbor');
});
it('serializes maps as plain objects, not Map instances', () => {
const plugin = bgm({ root: gamesRoot });
const pkg = parseModule(load(plugin, '\0bgm:virtual:bgm/package/harbor')) as Record<string, any>;
// The emitted shape must be JSON-serializable: plain objects keyed by
// `type#id`, not `Map`s (which `JSON.stringify` turns into `{}`).
for (const key of ['parts', 'surfaces', 'setups'] as const) {
expect(pkg[key]).not.toBeInstanceOf(Map);
expect(pkg[key]).toEqual(expect.any(Object));
}
// Consumers read the collections with Object.values / Object.keys.
expect(Object.values(pkg.parts).map((p: any) => p.id).sort()).toEqual(['grain', 'wood']);
expect(Object.keys(pkg.surfaces)).toEqual(['board#harbor']);
expect(Object.keys(pkg.setups)).toEqual(['game#main']);
});
it('errors on an unknown package', () => {
const plugin = bgm({ root: gamesRoot });
expect(() => load(plugin, '\0bgm:virtual:bgm/package/unknown')).toThrow(/not found/);
});
it('watches every source file for reloads', () => {
const plugin = bgm({ root: gamesRoot });
const watched: string[] = [];
const context = { addWatchFile: (file: string) => watched.push(file) };
(plugin.buildStart as Callable<typeof plugin.buildStart>).call(context);
// Every def file (real + virtual code blocks) is watched so edits
// trigger a re-collect.
expect(watched.length).toBeGreaterThan(0);
expect(watched.some((f) => f.endsWith('.yaml'))).toBe(true);
expect(watched.some((f) => f.endsWith('.csv'))).toBe(true);
expect(watched.every((f) => path.isAbsolute(f))).toBe(true);
});
});