feat(web): tint objects by their ColorDiffuse

Model ColorDiffuse in shared types and multiply each viewer's material color by the per-object tint, including textured faces and loaded custom models.
This commit is contained in:
2026-08-08 22:38:12 +08:00
parent a6e9d2dd07
commit 82a81c9c1a
7 changed files with 114 additions and 21 deletions
@@ -11,7 +11,7 @@ import Scene from './Scene';
import { assetUrl } from './assetUrl';
import { cardAspect, resolveCardConfig, spriteUv } from './cardResolution';
import { flipTexture } from './flipTexture';
import { getSharedGeometry } from './sharedResources';
import { getSharedGeometry, objectTint, tintedColor } from './sharedResources';
/** Longer card dimension, in world units. */
const CARD_LENGTH = 2;
@@ -73,6 +73,7 @@ export function CardObjectMesh({ object }: { object: TTSObject }) {
numHeight={numHeight}
uniqueBack={uniqueBack}
cardId={cardId}
tint={objectTint(object)}
/>
);
}
@@ -86,6 +87,7 @@ export function CardMesh({
numHeight,
uniqueBack,
cardId,
tint,
}: {
faceUrl?: string;
backUrl?: string;
@@ -93,6 +95,7 @@ export function CardMesh({
numHeight?: number;
uniqueBack: boolean;
cardId?: number;
tint: THREE.Color;
}) {
// Always call both hooks so the hook count is stable across renders. The
// placeholder is used only when a URL is absent; presence is checked via the
@@ -154,20 +157,20 @@ export function CardMesh({
<group>
<mesh geometry={frontGeo}>
<meshStandardMaterial
color={faceMap ? '#ffffff' : '#52525b'}
color={tintedColor(faceMap ? new THREE.Color('#ffffff') : new THREE.Color('#52525b'), tint)}
map={faceMap ?? undefined}
roughness={0.6}
/>
</mesh>
<mesh geometry={backGeo}>
<meshStandardMaterial
color={backMap ? '#ffffff' : '#52525b'}
color={tintedColor(backMap ? new THREE.Color('#ffffff') : new THREE.Color('#52525b'), tint)}
map={backMap ?? undefined}
roughness={0.6}
/>
</mesh>
<mesh geometry={wallsGeo}>
<meshStandardMaterial color="#ffffff" roughness={0.6} />
<meshStandardMaterial color={tintedColor(new THREE.Color('#ffffff'), tint)} roughness={0.6} />
</mesh>
</group>
);