refactor(bgm): use doc-relative include in games and fixtures

The default include is now resolved relative to the package
declaration's directory, so the explicit root-relative patterns are
redundant. Drop them in favor of the default.
This commit is contained in:
2026-08-10 08:52:54 +08:00
parent 2001616d9e
commit dfe49bad0c
4 changed files with 3 additions and 3 deletions
+1
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@@ -11,6 +11,7 @@ title: Poker
designer: Public Domain designer: Public Domain
players: 9 players: 9
language: en language: en
include: ['./**/*.yaml']
``` ```
## Parts ## Parts
@@ -10,7 +10,7 @@ title: Azul
designer: Michael Kiesling designer: Michael Kiesling
players: 4 players: 4
language: en language: en
include: ['**/azul/**/*.yaml'] include: ['./**/*.yaml']
``` ```
```yaml file=parts/tiles.yaml ```yaml file=parts/tiles.yaml
@@ -10,7 +10,7 @@ title: Harbor
designer: Jane Doe designer: Jane Doe
players: 2 players: 2
language: en language: en
include: ['**/harbor/**/*.yaml'] include: ['./**/*.yaml']
``` ```
```yaml file=parts/tokens.yaml ```yaml file=parts/tokens.yaml
@@ -7,7 +7,6 @@ real vite build.
role: package role: package
id: harbor id: harbor
title: Harbor title: Harbor
include: ['**/harbor/**/*.yaml']
``` ```
```yaml file=parts/tokens.yaml ```yaml file=parts/tokens.yaml