fix(web): improve scene camera and bounds behavior
Update Bounds props to enable fitting and clipping, adjust OrbitControls minDistance, and set makeDefault to ensure proper interaction.
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@@ -27,7 +27,7 @@ export default function Scene({ children }: { children: ReactNode }) {
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<pointLight position={[0, 3, 0]} intensity={0.3} />
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<pointLight position={[0, 3, 0]} intensity={0.3} />
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<Suspense fallback={null}>
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<Suspense fallback={null}>
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<Bounds>{children}</Bounds>
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<Bounds fit observe clip>{children}</Bounds>
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</Suspense>
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</Suspense>
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<ContactShadows
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<ContactShadows
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@@ -40,10 +40,10 @@ export default function Scene({ children }: { children: ReactNode }) {
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/>
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/>
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<OrbitControls
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<OrbitControls
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enablePan={false}
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enablePan={false}
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minDistance={1}
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minDistance={0.01}
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maxDistance={8}
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maxDistance={8}
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autoRotate
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autoRotate
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autoRotateSpeed={1.2}
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makeDefault
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/>
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/>
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<EffectComposer>
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<EffectComposer>
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@@ -53,4 +53,4 @@ export default function Scene({ children }: { children: ReactNode }) {
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</Canvas>
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</Canvas>
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</div>
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</div>
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);
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);
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}
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}
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@@ -185,4 +185,4 @@ function signedArea(points: number[][]): number {
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area += x1! * y2! - x2! * y1!;
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area += x1! * y2! - x2! * y1!;
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}
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}
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return area / 2;
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return area / 2;
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}
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}
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