refactor: update file paths in poker documentation
Remove the `parts/` and `setup/` prefixes from file references in `games/poker/poker.md` to match the updated file structure.
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@@ -20,7 +20,7 @@ picks a cell from the `13×4` face sheet (`cards-13x4.jpg`) — 13 ranks across,
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4 suits down. All cards share the same back from the `4×1` back sheet
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(`back-4x1.png`).
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```yaml file=parts/cards.yaml
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```yaml file=cards.yaml
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role: part
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type: card
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face: ./cards-13x4.jpg
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@@ -30,7 +30,7 @@ fillet: 2
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$variants: ./cards.csv
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```
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```csv file=parts/cards.csv
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```csv file=cards.csv
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id,rank,suit,faceCrop,backCrop
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string,string,string,[number;number;number;number],[number;number;number;number]
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2s,2,spades,[0;0;13;4],[0;0;4;1]
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@@ -92,7 +92,7 @@ ac,A,clubs,[12;3;13;4],[0;0;4;1]
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A table with a draw pile on the left and five community-card slots across the
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middle. The deck pile fans its stacked cards along a curve.
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```yaml file=parts/board.yaml
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```yaml file=board.yaml
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type: board
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id: poker
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role: surface
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@@ -111,7 +111,7 @@ layout:
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$variants: ./community.csv
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```
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```csv file=parts/community.csv
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```csv file=community.csv
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slot,x,y,rotation
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string,number,number,number
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0,-100,0,0
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@@ -126,7 +126,7 @@ string,number,number,number
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Deal the whole deck onto the draw pile (`poker:card` expands to every card of
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that type), then flip a flop onto the community slots.
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```yaml file=setup/main.yaml
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```yaml file=main.yaml
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role: setup
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type: game
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id: main
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