feat(web): render bgm setups as a 3D table
Wire the tabletop library into the setup detail route: seed the store from the setup, resolve the surface mount tree, and render world and HUD surfaces. Add serializedToPackage to convert the vite-emitted package.
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@@ -11,6 +11,9 @@ export {
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} from './part.js';
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export { resolveAssetUrl, assetUrl, traceImage } from './http.js';
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// Serialized package -> Package conversion.
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export { serializedToPackage } from './package.js';
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// State store + derived render state.
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export {
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useTabletopStore,
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