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@@ -1,8 +1,9 @@
|
||||
*.log
|
||||
*.log.gz
|
||||
config/
|
||||
!configureddefaults/config/
|
||||
!**/*/config/
|
||||
options.txt
|
||||
!**/*/options.txt
|
||||
mods/
|
||||
usernamecache.json
|
||||
usercache.json
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||||
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||||
@@ -0,0 +1,19 @@
|
||||
|
||||
[gui]
|
||||
#Sets the screen alignment of the bed clock.
|
||||
#Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, CENTER_LEFT, CENTER_CENTER, CENTER_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT
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||||
clockAlignment = "TOP_RIGHT"
|
||||
#Sets the scale of the bed clock.
|
||||
#Range: > 1
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||||
clockScale = 32
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||||
#Sets the distance between the clock and the edge of the screen.
|
||||
#Unused if clockAlignment is CENTER_CENTER.
|
||||
#Range: > 0
|
||||
clockMargin = 16
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||||
#This setting prevents clock wobble when getting in bed by updating the clock's position every tick.
|
||||
#As a side-effect, the clock won't wobble when first viewed as it does in vanilla. This setting is
|
||||
#unused if displayBedClock is false.
|
||||
preventClockWobble = true
|
||||
#This setting blacklists the sky rendering for specific dimensions. Like in the Aether if using /time set command, the sky jitters. Adding to the blacklist will prevent this behavior.
|
||||
blacklistDimensions = ["aether:the_aether"]
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||||
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||||
@@ -0,0 +1,192 @@
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||||
|
||||
[time]
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||||
#The speed at which time passes during the day.
|
||||
#Day is defined as any time between dayStart (see below) and nightStart (see below) the next day.
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||||
#This is the RATIO of time passing relative to vanilla.
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||||
#Vanilla speed: 1.0
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||||
#Range: 0.0 ~ 24000.0
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||||
daySpeed = 0.7
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||||
#The speed at which time passes during the night.
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||||
#Night is defined as any time between dayStart (see below) and nightStart (see below).
|
||||
#This is the RATIO of time passing relative to vanilla.
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||||
#Vanilla speed: 1.0
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||||
#Range: 0.0 ~ 24000.0
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||||
nightSpeed = 0.7
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||||
#An alternative way to set day speed. This setting is mutually exclusive with daySpeed.
|
||||
#If both are set, speedMethod (see below) determines which setting is used.
|
||||
#This setting defines the length of the day in real-world minutes.
|
||||
#Vanilla length: 10.0 minutes
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||||
#Range: 0.1 ~ 10000.0
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||||
daySpeedMinutes = 10.0
|
||||
#An alternative way to set night speed. This setting is mutually exclusive with nightSpeed.
|
||||
#If both are set, speedMethod (see below) determines which setting is used.
|
||||
#This setting defines the length of the night in real-world minutes.
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||||
#Vanilla length: 10.0 minutes
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||||
#Range: 0.1 ~ 10000.0
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||||
nightSpeedMinutes = 10.0
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||||
#Determines which method is used to set day and night speed.
|
||||
#RATIO: Uses daySpeed and nightSpeed settings.
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||||
#MINUTES: Uses daySpeedMinutes and nightSpeedMinutes settings.
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||||
#REALTIME: Sets day and night to 12 real-world hours each.
|
||||
#Allowed Values: RATIO, MINUTES, REALTIME
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||||
speedMethod = "RATIO"
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||||
#The time to start day. This is configurable within the time the sun appears and day starts.
|
||||
#Default: 23500
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||||
#Range: 22300.0 ~ 24000.0
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||||
dayStart = 23500.0
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||||
#The time to start night. This is configurable within the time sunset starts and night starts.
|
||||
#Default: 12500
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||||
#Range: 12000.0 ~ 13000.0
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||||
nightStart = 12500.0
|
||||
#Enabling this will allow the setting of an infinite amount of time speeds defined as pairs in the form:
|
||||
#(currentTick, desiredSpeed)
|
||||
#where between each value bezier spline interpolation is performed for smooth transitioning
|
||||
#The two default pairs at 0 and 24000 are necessary as they act as bounds. However
|
||||
#The time speed value for each of them can be freely modified
|
||||
enableInterpolatedTime = false
|
||||
#The value that determines the smoothing factor in the interpolation algorithm.
|
||||
#A high value will make the interpolation softer and curvier
|
||||
#A low value will make the interpolation closer to a piecewise function
|
||||
#Range: 0.0 ~ 10.0
|
||||
interpolatedTimeSmoothingFactor = 0.25
|
||||
#These are the pairs that define what speed time should run at, at the specified day/night tick
|
||||
#The two default pairs need to exist, but their time speed values can be modified
|
||||
interpolatedTimeList = ["0,1.0", "24000,1.0"]
|
||||
|
||||
[time.effects]
|
||||
#When applied, this effect syncs the passage of weather with the current speed of time.
|
||||
#I.e., as time moves faster, rain stops faster. Clear weather is not affected.
|
||||
#When set to SLEEPING, this effect only applies when at least one player is sleeping in a dimension.
|
||||
#Note: This setting is not applicable if game rule doWeatherCycle is false.
|
||||
#Allowed Values: NEVER, ALWAYS, SLEEPING
|
||||
weatherEffect = "SLEEPING"
|
||||
#When applied, this effect syncs the random tick speed with the current speed of time, forcing
|
||||
#crop, tree, and grass growth to occur at baseRandomTickSpeed multiplied by the current time-speed.
|
||||
#When set to SLEEPING, randomTickSpeed is set to baseRandomTickSpeed unless at least one player is sleeping in a dimension.
|
||||
#More information on the effects of random tick speed can be found here: https://minecraft.wiki/w/Tick#Random_tick
|
||||
#WARNING: This setting overwrites the randomTickSpeed game rule. To modify the base random tick speed,
|
||||
#use the baseRandomTickSpeed setting instead of changing the game rule directly.
|
||||
#This effect has a minimum randomTickSpeed of 1 if time speed is less than 1.0.
|
||||
#Allowed Values: NEVER, ALWAYS, SLEEPING
|
||||
randomTickEffect = "SLEEPING"
|
||||
#The base random tick speed used by the randomTickEffect time effect.
|
||||
#Range: > 0
|
||||
baseRandomTickSpeed = 3
|
||||
#When applied, this effect progresses potion effects to match the rate of the current time-speed.
|
||||
#This effect does not apply if time speed is 1.0 or less.
|
||||
#THIS MAY HAVE A NEGATIVE IMPACT ON PERFORMANCE IN SERVERS WITH MANY PLAYERS.
|
||||
#When set to ALWAYS, this effect applies to all players in the dimension, day or night.
|
||||
#When set to SLEEPING, this effect only applies to players who are sleeping.
|
||||
#Allowed Values: NEVER, ALWAYS, SLEEPING
|
||||
potionEffect = "SLEEPING"
|
||||
#When applied, this effect progresses player hunger effects to match the rate of the current time-speed.
|
||||
#This results in faster healing when food level is full, and faster harm when food level is too low.
|
||||
#This effect does not apply if time speed is 1.0 or less.
|
||||
#When set to ALWAYS, this effect applies to all players in the dimension, day or night. Not recommended on higher difficulty settings
|
||||
#When set to SLEEPING, this effect only applies to players who are sleeping.
|
||||
#Allowed Values: NEVER, ALWAYS, SLEEPING
|
||||
hungerEffect = "SLEEPING"
|
||||
#When applied, this effect progresses block entities like furnaces, hoppers, and spawners to match the rate of the current time-speed.
|
||||
#WARNING: This time-effect has a significant impact on performance.
|
||||
#This effect does not apply if time speed is 1.0 or less.
|
||||
#When set to SLEEPING, this effect only applies when at least one player is sleeping in a dimension.
|
||||
#Allowed Values: NEVER, ALWAYS, SLEEPING
|
||||
blockEntityEffect = "SLEEPING"
|
||||
|
||||
[sleep]
|
||||
#Enables or disables the sleep feature of this mod. Enabling this setting will modify the vanilla sleep functionality
|
||||
#and may conflict with other sleep mods. If disabled, all settings in the sleep section will not apply.
|
||||
enableSleepFeature = true
|
||||
### THIS SETTING DEFINES THE SLEEP TIME-SPEED IN SINGLE-PLAYER GAMES ###
|
||||
#The maximum speed at which time passes when all players are sleeping.
|
||||
#A value of 110 is nearly equal to the time it takes to sleep in vanilla.
|
||||
#Range: 0.0 ~ 24000.0
|
||||
sleepSpeedMax = 55.0
|
||||
#The minimum speed at which time passes when only 1 player is sleeping in a full server.
|
||||
#Range: 0.0 ~ 24000.0
|
||||
sleepSpeedMin = 1.0
|
||||
#The speed at which time passes when all players are sleeping.
|
||||
#Set to -1 to disable this feature (sleepSpeedMax will be used when all players are sleeping).
|
||||
#Range: -1.0 ~ 24000.0
|
||||
sleepSpeedAll = -1.0
|
||||
#This parameter defines the curvature of the interpolation function that translates the sleeping player percentage into time-speed.
|
||||
#The function used is a Normalized Tunable Sigmoid Function.
|
||||
#A value of 0.5 represents a linear relationship.
|
||||
#Smaller values bend the curve toward the X axis, while greater values bend it toward the Y axis.
|
||||
#This graph may be used as a reference for tuning the curve: https://www.desmos.com/calculator/w8gntxzfow
|
||||
#Credit to Dino Dini for the function: https://dinodini.wordpress.com/2010/04/05/normalized-tunable-sigmoid-functions/
|
||||
#Credit to SmoothSleep for the idea: https://www.spigotmc.org/resources/smoothsleep.32043/
|
||||
#Range: 0.0 ~ 1.0
|
||||
sleepSpeedCurve = 0.3
|
||||
#Set to 'true' for the weather to clear when players wake up in the morning as it does in vanilla.
|
||||
#Set to 'false' to force weather to pass naturally. Adds realism when accelerateWeather is enabled.
|
||||
#Note: This setting is ignored if game rule doWeatherCycle is false.
|
||||
clearWeatherOnWake = true
|
||||
#When true, players are allowed to sleep at all times of day in dimensions controlled by Better Days.
|
||||
#Note: Other mods may override this ability.
|
||||
allowDaySleep = false
|
||||
#When true, a clock is displayed in the sleep interface.
|
||||
displayBedClock = true
|
||||
#The ratio of players in a dimension that must be sleeping to skip to morning.
|
||||
#A value of 1 means all players must be sleeping, 0.5 means half the players must be sleeping, etc.
|
||||
#A value of 0 effectively disables this feature.
|
||||
#Range: 0.0 ~ 1.0
|
||||
ratioPlayersForSleep = 0.0
|
||||
|
||||
#This section defines settings for notification messages.
|
||||
#All messages support Minecraft formatting codes (https://minecraft.wiki/w/Formatting_codes).
|
||||
#All messages have variables that can be inserted using the following format: ${variableName}
|
||||
#The type option controls where the message appears:
|
||||
# SYSTEM: Appears as a message in the chat. (e.g., "Respawn point set")
|
||||
# GAME_INFO: Game information that appears above the hotbar (e.g., "You may not rest now, the bed is too far away").
|
||||
#The target option controls to whom the message is sent:
|
||||
# ALL: Sends the message to all players on the server.
|
||||
# DIMENSION: Sends the message to all players in the current dimension.
|
||||
# SLEEPING: Sends the message to all players in the current dimension who are sleeping.
|
||||
[sleep.messages]
|
||||
|
||||
#This message is sent after a sleep cycle has completed.
|
||||
[sleep.messages.morning]
|
||||
#Available variables:
|
||||
#sleepingPlayers -> the number of players in the current dimension who were sleeping.
|
||||
#totalPlayers -> the number of players in the current dimension (spectators are not counted).
|
||||
#sleepingPercentage -> the percentage of players in the current dimension who were sleeping (does not include % symbol).
|
||||
message = "§e§oGood Morning!"
|
||||
#Sets where this message appears.
|
||||
#Allowed Values: SYSTEM, GAME_INFO
|
||||
type = "GAME_INFO"
|
||||
#Sets to whom this message is sent.
|
||||
#A target of 'SLEEPING' will send the message to all players who just woke up.
|
||||
#Allowed Values: ALL, DIMENSION, SLEEPING
|
||||
target = "DIMENSION"
|
||||
|
||||
#This message is sent when a player enters their bed.
|
||||
[sleep.messages.enterBed]
|
||||
#Available variables:
|
||||
#player -> the player who started sleeping.
|
||||
#sleepingPlayers -> the number of players in the current dimension who are sleeping.
|
||||
#totalPlayers -> the number of players in the current dimension (spectators are not counted).
|
||||
#sleepingPercentage -> the percentage of players in the current dimension who are sleeping (does not include % symbol).
|
||||
message = "${player} is now sleeping. [${sleepingPlayers}/${totalPlayers}]"
|
||||
#Sets where this message appears.
|
||||
#Allowed Values: SYSTEM, GAME_INFO
|
||||
type = "GAME_INFO"
|
||||
#Sets to whom this message is sent.
|
||||
#Allowed Values: ALL, DIMENSION, SLEEPING
|
||||
target = "DIMENSION"
|
||||
|
||||
#This message is sent when a player leaves their bed (without being woken up naturally by morning).
|
||||
[sleep.messages.leaveBed]
|
||||
#Available variables:
|
||||
#player -> the player who left their bed.
|
||||
#sleepingPlayers -> the number of players in the current dimension who are sleeping.
|
||||
#totalPlayers -> the number of players in the current dimension (spectators are not counted).
|
||||
#sleepingPercentage -> the percentage of players in the current dimension who are sleeping (does not include % symbol).
|
||||
message = "${player} has left their bed. [${sleepingPlayers}/${totalPlayers}]"
|
||||
#Sets where this message appears.
|
||||
#Allowed Values: SYSTEM, GAME_INFO
|
||||
type = "GAME_INFO"
|
||||
#Sets to whom this message is sent.
|
||||
#Allowed Values: ALL, DIMENSION, SLEEPING
|
||||
target = "DIMENSION"
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
[mobs]
|
||||
|
||||
[mobs.creeper]
|
||||
"Creeper explosions drop all blocks" = true
|
||||
#Creeper explosions have a weaker power
|
||||
"Creeper explosion nerf" = false
|
||||
#How much weaker Creeper explosions are
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
"Creeper explosion nerf factor" = 0.5
|
||||
|
||||
[mobs.deeper]
|
||||
"Deeper explosions drop all blocks" = true
|
||||
#Range: -64 ~ 320
|
||||
"Deeper max spawn height" = 60
|
||||
|
||||
[mobs.peeper]
|
||||
#Range: -64 ~ 320
|
||||
"Peeper max spawn height" = -4
|
||||
|
||||
[tweaks]
|
||||
#Chainmail armor increases the user's attack damage
|
||||
"Chainmail armor increases damage" = true
|
||||
#Golden armor increases the user's movement speed
|
||||
"Golden armor increases speed" = true
|
||||
|
||||
[tweaks.rails]
|
||||
#Rails can be placed in the direction you're looking at by clicking on another rail, similar to scaffolding
|
||||
"Better rail placement" = true
|
||||
#The range in blocks that better rail placement can reach
|
||||
#Range: > 0
|
||||
"Placement range" = 7
|
||||
|
||||
@@ -0,0 +1,490 @@
|
||||
/** EMI Config */
|
||||
|
||||
#general {
|
||||
/**
|
||||
* Whether EMI is enabled and visible.
|
||||
*/
|
||||
enabled: true;
|
||||
|
||||
/**
|
||||
* Whether cheating in items is enabled.
|
||||
*/
|
||||
cheat-mode: false;
|
||||
|
||||
/**
|
||||
* How much EMI should use tooltips and popups to show controls and information.
|
||||
*/
|
||||
help-level: normal;
|
||||
|
||||
/**
|
||||
* Where EMI should pull stacks from to populate the index.
|
||||
*/
|
||||
index-source: creative;
|
||||
|
||||
/**
|
||||
* Which sidebar should be searched using the search bar.
|
||||
*/
|
||||
search-sidebar: right;
|
||||
|
||||
/**
|
||||
* Whether normal search queries should include the tooltip.
|
||||
*/
|
||||
search-tooltip-by-default: true;
|
||||
|
||||
/**
|
||||
* Whether normal search queries should include the mod name.
|
||||
*/
|
||||
search-mod-name-by-default: false;
|
||||
|
||||
/**
|
||||
* Whether normal search queries should include the stack's tags.
|
||||
*/
|
||||
search-tags-by-default: false;
|
||||
}
|
||||
|
||||
#ui {
|
||||
/**
|
||||
* Which action should be performed when clicking the recipe book.
|
||||
*/
|
||||
recipe-book-action: toggle-visibility;
|
||||
|
||||
/**
|
||||
* Where to display status effects in the inventory.
|
||||
*/
|
||||
effect-location: top;
|
||||
|
||||
/**
|
||||
* Whether to display a gray overlay when hovering over a stack.
|
||||
*/
|
||||
show-hover-overlay: true;
|
||||
|
||||
/**
|
||||
* Whether to add mod name to tooltips
|
||||
*/
|
||||
append-mod-id: true;
|
||||
|
||||
/**
|
||||
* Whether to add mod name to item tooltips, in case another mod provides behavior
|
||||
*/
|
||||
append-item-mod-id: true;
|
||||
|
||||
/**
|
||||
* Prevents recipes being quick crafted from shifting around under the cursor.
|
||||
*/
|
||||
miscraft-prevention: true;
|
||||
|
||||
/**
|
||||
* The unit to display fluids as.
|
||||
*/
|
||||
fluid-unit: millibuckets;
|
||||
|
||||
/**
|
||||
* Whether to use the batched render system. Batching is faster, but may have
|
||||
* incompatibilities with shaders or other mods.
|
||||
*/
|
||||
use-batched-renderer: true;
|
||||
|
||||
/**
|
||||
* Whether to have the search bar in the center of the screen, instead of to the
|
||||
* side.
|
||||
*/
|
||||
center-search-bar: true;
|
||||
|
||||
/**
|
||||
* Which sidebar type to switch to when searching.
|
||||
*/
|
||||
search-sidebar-focus: index;
|
||||
|
||||
/**
|
||||
* Which sidebar type to focus when the search is empty.
|
||||
*/
|
||||
empty-search-sidebar-focus: none;
|
||||
|
||||
/**
|
||||
* Whether the EMI config button should be visible.
|
||||
*/
|
||||
emi-config-button-visibility: shown;
|
||||
|
||||
/**
|
||||
* Whether the recipe tree button should be visible.
|
||||
*/
|
||||
recipe-tree-button-visibility: auto;
|
||||
|
||||
/**
|
||||
* The maximum height the recipe screen will grow to be if space is available in
|
||||
* pixels.
|
||||
*/
|
||||
maximum-recipe-screen-height: 256;
|
||||
|
||||
/**
|
||||
* The minimum width of the recipe screen in pixels. Controls how many tabs there
|
||||
* can be, and where the page switching buttons go. The default is 176, the width
|
||||
* of most screens.
|
||||
*/
|
||||
minimum-recipe-screen-width: 176;
|
||||
|
||||
/**
|
||||
* The amount of vertical margin to give in the recipe screen.
|
||||
*/
|
||||
vertical-margin: 20;
|
||||
|
||||
/**
|
||||
* Where to show workstations in the recipe screen
|
||||
*/
|
||||
workstation-location: bottom;
|
||||
|
||||
/**
|
||||
* Display cost per batch when hovering a recipe output
|
||||
*/
|
||||
show-cost-per-batch: true;
|
||||
|
||||
/**
|
||||
* Whether recipes should have a button to set as default.
|
||||
*/
|
||||
recipe-default-button: true;
|
||||
|
||||
/**
|
||||
* Whether recipes should have a button to show the recipe tree.
|
||||
*/
|
||||
recipe-tree-button: true;
|
||||
|
||||
/**
|
||||
* Whether recipes should have a button to fill the ingredients in a handler.
|
||||
*/
|
||||
recipe-fill-button: true;
|
||||
|
||||
/**
|
||||
* Whether recipes should have a button to take a screenshot of the recipe.
|
||||
*/
|
||||
recipe-screenshot-button: false;
|
||||
|
||||
/**
|
||||
* The GUI scale at which recipe screenshots are saved. Use 0 to use the current
|
||||
* GUI scale.
|
||||
*/
|
||||
recipe-screenshot-scale: 0;
|
||||
|
||||
/**
|
||||
* The pages in the left sidebar
|
||||
*/
|
||||
left-sidebar-pages: craftables;
|
||||
|
||||
/**
|
||||
* The subpanels in the left sidebar
|
||||
*/
|
||||
left-sidebar-subpanels: none;
|
||||
|
||||
/**
|
||||
* How many columns and rows of ingredients to limit the left sidebar to
|
||||
*/
|
||||
left-sidebar-size: 12, 100;
|
||||
|
||||
/**
|
||||
* How much space to maintain between the left sidebar and obstructions, in pixels
|
||||
*/
|
||||
left-sidebar-margins: 2, 2, 2, 2;
|
||||
|
||||
/**
|
||||
* Where to position the left sidebar
|
||||
*/
|
||||
left-sidebar-align: left, top;
|
||||
|
||||
/**
|
||||
* Whether to render the header buttons and page count for the left sidebar
|
||||
*/
|
||||
left-sidebar-header: visible;
|
||||
|
||||
/**
|
||||
* Which theme to use for the left sidebar
|
||||
*/
|
||||
left-sidebar-theme: vanilla;
|
||||
|
||||
/**
|
||||
* The pages in the right sidebar
|
||||
*/
|
||||
right-sidebar-pages: index;
|
||||
|
||||
/**
|
||||
* The subpanels in the right sidebar
|
||||
*/
|
||||
right-sidebar-subpanels: none;
|
||||
|
||||
/**
|
||||
* How many columns and rows of ingredients to limit the right sidebar to
|
||||
*/
|
||||
right-sidebar-size: 12, 100;
|
||||
|
||||
/**
|
||||
* How much space to maintain between the right sidebar and obstructions, in pixels
|
||||
*/
|
||||
right-sidebar-margins: 2, 2, 2, 2;
|
||||
|
||||
/**
|
||||
* Where to position the right sidebar
|
||||
*/
|
||||
right-sidebar-align: right, top;
|
||||
|
||||
/**
|
||||
* Whether to render the header buttons and page count for the right sidebar
|
||||
*/
|
||||
right-sidebar-header: visible;
|
||||
|
||||
/**
|
||||
* Which theme to use for the right sidebar
|
||||
*/
|
||||
right-sidebar-theme: vanilla;
|
||||
|
||||
/**
|
||||
* The pages in the top sidebar
|
||||
*/
|
||||
top-sidebar-pages: none;
|
||||
|
||||
/**
|
||||
* The subpanels in the top sidebar
|
||||
*/
|
||||
top-sidebar-subpanels: none;
|
||||
|
||||
/**
|
||||
* How many columns and rows of ingredients to limit the top sidebar to
|
||||
*/
|
||||
top-sidebar-size: 9, 9;
|
||||
|
||||
/**
|
||||
* How much space to maintain between the top sidebar and obstructions, in pixels
|
||||
*/
|
||||
top-sidebar-margins: 2, 2, 2, 2;
|
||||
|
||||
/**
|
||||
* Where to position the top sidebar
|
||||
*/
|
||||
top-sidebar-align: center, center;
|
||||
|
||||
/**
|
||||
* Whether to render the header buttons and page count for the top sidebar
|
||||
*/
|
||||
top-sidebar-header: visible;
|
||||
|
||||
/**
|
||||
* Which theme to use for the top sidebar
|
||||
*/
|
||||
top-sidebar-theme: transparent;
|
||||
|
||||
/**
|
||||
* The pages in the bottom sidebar
|
||||
*/
|
||||
bottom-sidebar-pages: none;
|
||||
|
||||
/**
|
||||
* The subpanels in the bottom sidebar
|
||||
*/
|
||||
bottom-sidebar-subpanels: none;
|
||||
|
||||
/**
|
||||
* How many columns and rows of ingredients to limit the bottom sidebar to
|
||||
*/
|
||||
bottom-sidebar-size: 9, 9;
|
||||
|
||||
/**
|
||||
* How much space to maintain between the bottom sidebar and obstructions, in
|
||||
* pixels
|
||||
*/
|
||||
bottom-sidebar-margins: 2, 2, 2, 2;
|
||||
|
||||
/**
|
||||
* Where to position the bottom sidebar
|
||||
*/
|
||||
bottom-sidebar-align: center, center;
|
||||
|
||||
/**
|
||||
* Whether to render the header buttons and page count for the bottom sidebar
|
||||
*/
|
||||
bottom-sidebar-header: visible;
|
||||
|
||||
/**
|
||||
* Which theme to use for the bottom sidebar
|
||||
*/
|
||||
bottom-sidebar-theme: transparent;
|
||||
}
|
||||
|
||||
#binds {
|
||||
/**
|
||||
* Toggle the visibility of EMI.
|
||||
*/
|
||||
toggle-visibility: "ctrl key.keyboard.o";
|
||||
|
||||
/**
|
||||
* Focuses the search bar.
|
||||
*/
|
||||
focus-search: "ctrl key.keyboard.f";
|
||||
|
||||
/**
|
||||
* Clears the search bar.
|
||||
*/
|
||||
clear-search: "key.keyboard.unknown";
|
||||
|
||||
/**
|
||||
* Display the recipes for creating a stack.
|
||||
*/
|
||||
view-recipes: "key.keyboard.r";
|
||||
view-recipes: "key.mouse.left";
|
||||
|
||||
/**
|
||||
* Display the recipes that can be created using a stack.
|
||||
*/
|
||||
view-uses: "key.keyboard.u";
|
||||
view-uses: "key.mouse.right";
|
||||
|
||||
/**
|
||||
* Favorite the item to display on the side of the screen opposite of recipies for
|
||||
* quick access.
|
||||
*/
|
||||
favorite: "key.keyboard.a";
|
||||
|
||||
/**
|
||||
* Set the default recipe for a given stack in the output of a recipe to that
|
||||
* recipe.
|
||||
*/
|
||||
default-stack: "ctrl key.mouse.left";
|
||||
|
||||
/**
|
||||
* Display the recipe tree for a given stack.
|
||||
*/
|
||||
view-stack-tree: "key.keyboard.unknown";
|
||||
|
||||
/**
|
||||
* Display the recipe tree.
|
||||
*/
|
||||
view-tree: "key.keyboard.unknown";
|
||||
|
||||
/**
|
||||
* Return to the previous page in EMI.
|
||||
*/
|
||||
back: "key.keyboard.backspace";
|
||||
|
||||
/**
|
||||
* Return to the next page in EMI after going back.
|
||||
*/
|
||||
forward: "key.keyboard.unknown";
|
||||
|
||||
/**
|
||||
* When on a stack with an associated recipe:
|
||||
* Move ingredients for a single result.
|
||||
*/
|
||||
craft-one: "key.mouse.left";
|
||||
|
||||
/**
|
||||
* When on a stack with an associated recipe:
|
||||
* Move ingredients for as many results as possible.
|
||||
*/
|
||||
craft-all: "shift key.mouse.left";
|
||||
|
||||
/**
|
||||
* When on a stack with an associated recipe:
|
||||
* Move ingredients for a single result and put in inventory if possible.
|
||||
*/
|
||||
craft-one-to-inventory: "key.keyboard.unknown";
|
||||
|
||||
/**
|
||||
* When on a stack with an associated recipe:
|
||||
* Move ingredients for as many results as possible and put in inventory if
|
||||
* possible.
|
||||
*/
|
||||
craft-all-to-inventory: "key.keyboard.unknown";
|
||||
|
||||
/**
|
||||
* When on a stack with an associated recipe:
|
||||
* Move ingredients for a single result and put in cursor if possible.
|
||||
*/
|
||||
craft-one-to-cursor: "ctrl key.mouse.left";
|
||||
|
||||
/**
|
||||
* Display the recipe that will be used to craft on a stack with no recipe context.
|
||||
*/
|
||||
show-craft: "key.keyboard.left.shift";
|
||||
|
||||
/**
|
||||
* Cheat in one of an item into the inventory.
|
||||
*/
|
||||
cheat-one-to-inventory: "ctrl key.mouse.right";
|
||||
|
||||
/**
|
||||
* Cheat in a stack of an item into the inventory.
|
||||
*/
|
||||
cheat-stack-to-inventory: "ctrl key.mouse.left";
|
||||
|
||||
/**
|
||||
* Cheat in one of an item into the cursor.
|
||||
*/
|
||||
cheat-one-to-cursor: "ctrl key.mouse.middle";
|
||||
|
||||
/**
|
||||
* Cheat in a stack of an item into the cursor.
|
||||
*/
|
||||
cheat-stack-to-cursor: "key.keyboard.unknown";
|
||||
|
||||
/**
|
||||
* Delete the stack in the cursor when hovering the index
|
||||
*/
|
||||
delete-cursor-stack: "key.mouse.left";
|
||||
|
||||
/**
|
||||
* Copies the hovered recipe's ID to the clipboard
|
||||
*/
|
||||
copy-recipe-id: "key.keyboard.unknown";
|
||||
|
||||
/**
|
||||
* In edit mode, hide the hovered stack
|
||||
*/
|
||||
hide-stack: "ctrl key.mouse.left";
|
||||
|
||||
/**
|
||||
* In edit mode, hide stacks with the hovered stack's id
|
||||
*/
|
||||
hide-stack-by-id: "ctrl shift key.mouse.left";
|
||||
}
|
||||
|
||||
#dev {
|
||||
/**
|
||||
* Whether development functions should be enabled. Not recommended for general
|
||||
* play.
|
||||
*/
|
||||
dev-mode: false;
|
||||
|
||||
/**
|
||||
* Whether editing the index is enabled
|
||||
*/
|
||||
edit-mode: false;
|
||||
|
||||
/**
|
||||
* Whether to log untranslated tags as warnings.
|
||||
*/
|
||||
log-untranslated-tags: false;
|
||||
|
||||
/**
|
||||
* Whether to log ingredients that don't have a representative tag as warnings.
|
||||
*/
|
||||
log-non-tag-ingredients: false;
|
||||
|
||||
/**
|
||||
* Whether hovering the output of a recipe should show the recipe's EMI ID.
|
||||
*/
|
||||
show-recipe-ids: false;
|
||||
|
||||
/**
|
||||
* Whether to display additional widgets added to recipes from other mods.
|
||||
* These are typically developer facing and compatibility related, and not useful
|
||||
* for players.
|
||||
*/
|
||||
show-recipe-decorators: false;
|
||||
|
||||
/**
|
||||
* Whether stacks in the index should display a highlight if they have a recipe
|
||||
* default.
|
||||
*/
|
||||
highlight-defaulted: false;
|
||||
|
||||
/**
|
||||
* Whether to display exclusion areas
|
||||
*/
|
||||
highlight-exclusion-areas: false;
|
||||
}
|
||||
@@ -4,10 +4,10 @@
|
||||
"checkForCampfireDelayInTicks": 40,
|
||||
// The radius around the campfire in blocks where players receive the regeneration effect.
|
||||
// min: 1, max: 64
|
||||
"healingRadius": 8,
|
||||
"healingRadius": 6,
|
||||
// The duration of the regeneration effect which the campfire applies.
|
||||
// min: 1, max: 600
|
||||
"effectDurationSeconds": 30,
|
||||
"effectDurationSeconds": 5,
|
||||
// The level of regeneration which the campfire applies, by default 1.
|
||||
// min: 1, max: 50
|
||||
"regenerationLevel": 1,
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
|
||||
[animations]
|
||||
#Choose your preferred animation speed (0.5-1.5)
|
||||
#Range: 0.5 ~ 1.5
|
||||
animationSpeed = 1.0
|
||||
#Switch speed (0-10)
|
||||
#Range: 0.0 ~ 10.0
|
||||
switchSpeed = 0.018
|
||||
#Enable or disable swimming animation
|
||||
enableSwimmingAnimation = true
|
||||
#Swing animation speed (6-12)
|
||||
#Range: 6 ~ 12
|
||||
swingSpeed = 9
|
||||
#Enable or disable climb and crawl animation
|
||||
enableClimbAndCrawlAnimation = true
|
||||
#Enable or disable punching animation
|
||||
enablePunchingAnimation = true
|
||||
|
||||
[positions]
|
||||
#Viewmodel X Offset
|
||||
#Range: -10.0 ~ 10.0
|
||||
viewmodelXOffset = 0.0
|
||||
#Viewmodel Y Offset
|
||||
#Range: -10.0 ~ 10.0
|
||||
viewmodelYOffset = 0.0
|
||||
#Viewmodel Z Offset
|
||||
#Range: -10.0 ~ 10.0
|
||||
viewmodelZOffset = 0.0
|
||||
|
||||
[misc]
|
||||
#Enable MB3D compatibility mode
|
||||
mb3DCompat = false
|
||||
|
||||
[modRenderExclusions]
|
||||
#Mod IDs that should be excluded from custom rendering (entire mod).
|
||||
excludedModIds = ["pointblank", "jeg", "cataclysm"]
|
||||
#Specific item IDs to exclude from custom rendering (e.g. 'modid:itemname').
|
||||
excludedItemIds = []
|
||||
#Skips the blockItem renderer which is useful especially for create items cause their already 3d
|
||||
renderBlockAsItem = ["create:cogwheel", "create:large_cogwheel", "create:shaft", "create:gearbox", "create:vertical_gearbox", "create:clutch", "create:gearshift", "create:encased_chain_drive", "create:adjustable_chain_gearshift", "create:belt_connector", "create:chain_conveyor", "create:creative_motor", "create:water_wheel", "create:large_water_wheel", "create:nozzle", "create:turntable", "create:hand_crank", "create:millstone", "create:crushing_wheel", "create:mechanical_press", "create:mechanical_mixer", "create:empty_blaze_burner", "create:blaze_burner", "create:depot", "create:weighted_ejector", "create:speedometer", "create:stressometer", "create:wooden_bracket", "create:metal_bracket", "create:schematicannon", "create:fluid_pipe", "create:mechanical_pump", "create:smart_fluid_pipe", "create:fluid_valve", "create:copper_valve_handle", "create:hose_pulley", "create:portable_fluid_interface", "create:steam_engine", "create:gantry_carriage", "create:gantry_shaft", "create:windmill_bearing", "create:mechanical_bearing", "create:clockwork_bearing", "create:rope_pulley", "create:elevator_pulley", "create:cart_assembler", "create:sticker", "create:contraption_controls", "create:mechanical_drill", "create:mechanical_saw", "create:deployer", "create:portable_storage_interface", "create:mechanical_harvester", "create:mechanical_plough", "create:mechanical_roller", "create:mechanical_crafter", "create:sequenced_gearshift", "create:flywheel", "create:rotation_speed_controller", "create:mechanical_arm", "create:controls", "create:andesite_funnel", "create:brass_funnel", "create:andesite_tunnel", "create:brass_tunnel", "create:package_frogport", "create:factory_gauge", "create:display_board", "create:peculiar_bell", "create:haunted_bell", "create:brown_toolbox", "create:clipboard", "supplementaries:flax_seeds", "brewinandchewin:coaster"]
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
#Marker id associated with the red pin button on the atlas screen. Set to empty string to disable
|
||||
pin_marked_id = "map_atlases:pin"
|
||||
#Shows light color on maps. Needs Moonlight lib
|
||||
light_map = false
|
||||
light_map = true
|
||||
#Show nearby mobs on minimap. Needs matching client config also set
|
||||
mob_radar = false
|
||||
#Adds a shear button to the atlas screen which allows you to cut maps
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
"node_distance_minimum": 4,
|
||||
"node_distance_maximum": 8,
|
||||
"node_utility_distance": 3,
|
||||
"path_block_ids": ["minecraft:dirt_path", "minecraft:water"],
|
||||
"path_block_ids": ["minecraft:dirt_path", "minecraft:water", "environmental:dirt_path"],
|
||||
"path_block_tags": [],
|
||||
"path_block_strings": [],
|
||||
"block_string_blacklist": [
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
resourcePacks:["vanilla","mod_resources","Moonlight Mods Dynamic Assets","builtin/add_pack_finders_test","file/FreshAnimations_v1.10.2.zip","file/-1.21.2 Fresh Moves v3.1 (With Animated Eyes).zip","file/AL\u0027s Creepers Revamped 1.3.zip","file/FreshCompats_v1.6.zip","file/Dramatic Skys Demo 1.5.3.36.1.zip","file/Icons v.1.12.1.zip"]
|
||||
incompatibleResourcePacks:["file/AL\u0027s Creepers Revamped 1.3.zip"]
|
||||
key_iris.keybind.reload:key.keyboard.unknown
|
||||
key_iris.keybind.toggleShaders:key.keyboard.unknown
|
||||
key_iris.keybind.shaderPackSelection:key.keyboard.unknown
|
||||
key_treechop.key.toggle_chopping:key.keyboard.unknown
|
||||
key_treechop.key.toggle_felling:key.keyboard.unknown
|
||||
key_treechop.key.cycle_sneak_behavior:key.keyboard.unknown
|
||||
key_treechop.key.open_settings_overlay:key.keyboard.unknown
|
||||
key_key.cycleLeft:key.keyboard.unknown
|
||||
key_key.cycleRight:key.keyboard.unknown
|
||||
@@ -0,0 +1,113 @@
|
||||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"texture_size": [64, 64],
|
||||
"textures": {
|
||||
"2": "create:item/chocolate_bucket"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"from": [3, 2, 3],
|
||||
"to": [13, 11, 4],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [3, 1, 3]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 2.5, 2.25], "texture": "#2"},
|
||||
"east": {"uv": [4.5, 6.75, 4.75, 9], "texture": "#2"},
|
||||
"south": {"uv": [0, 2.25, 2.5, 4.5], "texture": "#2"},
|
||||
"west": {"uv": [4.75, 6.75, 5, 9], "texture": "#2"},
|
||||
"up": {"uv": [4.5, 7, 2, 6.75], "texture": "#2"},
|
||||
"down": {"uv": [9.25, 2, 6.75, 2.25], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [3, 2, 4],
|
||||
"to": [4, 11, 13],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [3, 1, 13]},
|
||||
"faces": {
|
||||
"north": {"uv": [5, 6.75, 5.25, 9], "texture": "#2"},
|
||||
"east": {"uv": [2.5, 0, 4.75, 2.25], "texture": "#2"},
|
||||
"south": {"uv": [5.25, 6.75, 5.5, 9], "texture": "#2"},
|
||||
"west": {"uv": [2.5, 2.25, 4.75, 4.5], "texture": "#2"},
|
||||
"up": {"uv": [5.75, 9, 5.5, 6.75], "texture": "#2"},
|
||||
"down": {"uv": [6, 6.75, 5.75, 9], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [4, 2, 12],
|
||||
"to": [13, 11, 13],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [13, 1, 13]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 4.5, 2.25, 6.75], "texture": "#2"},
|
||||
"east": {"uv": [6, 6.75, 6.25, 9], "texture": "#2"},
|
||||
"south": {"uv": [2.25, 4.5, 4.5, 6.75], "texture": "#2"},
|
||||
"west": {"uv": [6.25, 6.75, 6.5, 9], "texture": "#2"},
|
||||
"up": {"uv": [9, 2.5, 6.75, 2.25], "texture": "#2"},
|
||||
"down": {"uv": [9, 2.5, 6.75, 2.75], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [12, 2, 4],
|
||||
"to": [13, 11, 12],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [12, 1, 13]},
|
||||
"faces": {
|
||||
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"west": {"uv": [0, 0, 2, 0], "texture": "#2"},
|
||||
"up": {"uv": [6.75, 4.25, 4.75, 2.25], "texture": "#2"},
|
||||
"down": {"uv": [8.5, 4.25, 6.5, 6.25], "texture": "#2"}
|
||||
}
|
||||
}
|
||||
],
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [68, 0, 0],
|
||||
"translation": [-0.05, 0.5, -1.25],
|
||||
"scale": [0.47, 0.5, 0.47]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [68, 0, 0],
|
||||
"translation": [-0.05, 0.5, -1.25],
|
||||
"scale": [0.47, 0.5, 0.47]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [-75, 72, 54],
|
||||
"translation": [1.25, 2.75, 0.5],
|
||||
"scale": [0.66, 0.75, 0.66]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [-75, 72, 54],
|
||||
"translation": [1.25, 2.75, 0.5],
|
||||
"scale": [0.66, 0.75, 0.66]
|
||||
},
|
||||
"gui": {
|
||||
"rotation": [30, 225, 0],
|
||||
"scale": [0.75, 0.75, 0.75]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 824 B |
@@ -0,0 +1,16 @@
|
||||
#KubeJS Client Properties
|
||||
#Tue Dec 02 11:40:36 CST 2025
|
||||
backgroundColor=2E3440
|
||||
barBorderColor=ECEFF4
|
||||
exportAtlases=false
|
||||
menuBackgroundBrightness=64
|
||||
disableRecipeBook=false
|
||||
title=
|
||||
barColor=ECEFF4
|
||||
overrideColors=false
|
||||
fmlLogColor=ECEFF4
|
||||
showTagNames=false
|
||||
fmlMemoryColor=ECEFF4
|
||||
menuBackgroundScale=32.0
|
||||
blurScaledPackIcon=true
|
||||
menuInnerBackgroundBrightness=32
|
||||
@@ -0,0 +1,13 @@
|
||||
#KubeJS Common Properties
|
||||
#Tue Dec 02 11:40:40 CST 2025
|
||||
matchJsonRecipes=true
|
||||
allowAsyncStreams=true
|
||||
announceReload=true
|
||||
startupErrorGUI=true
|
||||
serverOnly=false
|
||||
hideServerScriptErrors=false
|
||||
saveDevPropertiesInConfig=false
|
||||
packmode=
|
||||
ignoreCustomUniqueRecipeIds=false
|
||||
creativeModeTabIcon=minecraft\:purple_dye
|
||||
startupErrorReportUrl=
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"probejs.modHash": -4984450145584534364,
|
||||
"probejs.registryHash": -2039914840885289964,
|
||||
"probejs.enabled": false
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "#atmospheric:is_rainforest",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "atmospheric:kousa_jungle",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "#atmospheric:is_rainforest",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "atmospheric:kousa_jungle",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "autumnity:yellow_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:orange_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:red_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:foul_berry_pips",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:kousa_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:dry_laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:currant_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:green_aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "vanillabackport:pale_oak_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "minecraft:pale_oak_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:walnut_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:coconut_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:adzuki_soil",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:strawberry_bush",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:mint",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pine_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:willow_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:cattail",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:blue_wisteria_sapling",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "autumnity:red_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:green_aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:dry_laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:kousa_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:currant_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:coconut_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:mint",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:adzuki_soil",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pine_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:willow_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:moody_plum_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:plum_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:cheerful_plum_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:white_wisteria_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:blue_wisteria_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:purple_wisteria_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pink_wisteria_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:cattail",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "atmospheric:yucca_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:rosewood_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:morado_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:dry_laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:green_aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:barrel_cactus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:aloe_vera",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:passion_vine",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:yucca_branch",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:dragon_roots",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:yellow_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:walnut_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:coconut_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:prickly_pear",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:banana_frond",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:vanilla_vine",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:strawberry_bush",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:adzuki_soil",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "yungscavebiomes:prickly_peach_cactus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "yungscavebiomes:prickly_vines",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:purple_wisteria_sapling",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "autumnity:red_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:foul_berry_bush",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:kousa_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:currant_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:snowy_bamboo_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:snowy_bamboo",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "vanillabackport:pale_oak_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "minecraft:pale_oak_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:mint",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pine_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:white_wisteria_sapling",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "autumnity:maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "upgrade_aquatic:river_sapling",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "autumnity:yellow_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:orange_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:red_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:foul_berry_pips",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:kousa_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:dry_laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:currant_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:green_aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "vanillabackport:pale_oak_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "minecraft:pale_oak_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:walnut_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:coconut_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:adzuki_beans",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:strawberry_pips",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:mint_sprout",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pine_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:willow_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:cattail",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:blue_wisteria_sapling",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "autumnity:red_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:green_aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:dry_laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:kousa_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:currant_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:coconut_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "berry_good:sweet_berry_pips",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:mint_sprout",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:adzuki_beans",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pine_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:willow_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:moody_plum_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:plum_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:cheerful_plum_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:white_wisteria_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:blue_wisteria_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:purple_wisteria_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pink_wisteria_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:cattail",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "atmospheric:yucca_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:rosewood_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:morado_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:dry_laurel_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:green_aspen_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:barrel_cactus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:aloe_kernels",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:passion_vine",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:yucca_branch",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:dragon_roots",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:yellow_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:walnut_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:coconut_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "ecologics:prickly_pear",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:banana_frond",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:vanilla_pods",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:strawberry_pips",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:adzuki_beans",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "yungscavebiomes:prickly_peach_cactus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "yungscavebiomes:prickly_peach",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "yungscavebiomes:prickly_vines",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:purple_wisteria_sapling",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "autumnity:red_maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:foul_berry_pips",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:kousa_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:currant_seedling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "vanillabackport:pale_oak_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "minecraft:pale_oak_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "berry_good:sweet_berry_pips",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "neapolitan:mint_sprout",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pine_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:white_wisteria_sapling",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "autumnity:maple_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "upgrade_aquatic:river_sapling",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "berry_good:glow_berry_pips",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "#clifftree:all_caves",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "#yungscavebiomes:cave_biomes",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "environmental:marsh",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "riverredux:sandy_river",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "riverredux:tropical_river",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "#atmospheric:is_dunes",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "#atmospheric:is_rainforest",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:scrubland",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:spiny_thicket",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "#clifftree:is_desert",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "#clifftree:dry_badlands",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "clifftree:granite_shore",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "clifftree:tropical_river",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "clifftree:warm_river",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "clifftree:warm_caves",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "clifftree:inferno",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "clifftree:desert_cliff",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "clifftree:temperate_beach",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "yungscavebiomes:lost_caves",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values":[
|
||||
{
|
||||
"id": "snowrealmagic:snowy_plant",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "snowrealmagic:snowy_double_plant_lower",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "snowrealmagic:snowy_double_plant_upper",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:bluebell",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:tasselflower",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:dianthus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:violet",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:cartwheel",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:red_lotus_flower",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:white_lotus_flower",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:yellow_hibiscus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:orange_hibiscus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:red_hibiscus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pink_hibiscus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:magenta_hibiscus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:purple_hibiscus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:pink_delphinium",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:purple_delphinium",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:blue_delphinium",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:white_delphinium",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:bird_of_paradise",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "environmental:cup_lichen",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "buzzier_bees:white_clover",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "buzzier_bees:pink_clover",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "buzzier_bees:buttercup",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "minecraft:wildflowers",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "minecraft:pink_petals",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "autumnity:autumn_crocus",
|
||||
"required": false
|
||||
},
|
||||
{
|
||||
"id": "atmospheric:gilia",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"replace": false,
|
||||
"values": [
|
||||
{
|
||||
"id": "ecologics:thin_ice",
|
||||
"required": false
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,16 +1,26 @@
|
||||
ServerEvents.recipes(event => {
|
||||
// repetitive stuff
|
||||
event.remove({output:'supplementaries:rope'});
|
||||
event.shaped(
|
||||
'8x farmersdelight:rope',
|
||||
[
|
||||
' A ',
|
||||
' A ',
|
||||
' A '
|
||||
],
|
||||
{
|
||||
A: 'supplementaries:flax'
|
||||
}
|
||||
);
|
||||
|
||||
event.remove({output:'spelunkery:depth_gauge'});
|
||||
event.replaceOutput({output:'neapolitan:milk_bottle'},
|
||||
'neapolitan:milk_bottle',
|
||||
'farmersdelight:milk_bottle');
|
||||
|
||||
// flax makes straws at 2 -> 3 rate
|
||||
event.shaped('3x farmersdelight:straw', [' S ', ' S '], {S: 'supplementaries:flax'});
|
||||
event.shaped('6x farmersdelight:canvas', ['SS', 'SS'], {S: 'supplementaries:flax'});
|
||||
|
||||
// stuff made of flax is now made of canvas
|
||||
const outputs = [
|
||||
'supplementaries:sack',
|
||||
'supplementaries:awning',
|
||||
];
|
||||
for(const output of outputs)
|
||||
event.replaceInput({ output: output },
|
||||
'supplementaries:flax',
|
||||
'farmersdelight:canvas');
|
||||
|
||||
// doormat and BnC coaster compat
|
||||
event.remove({output: 'supplementaries:doormat'});
|
||||
event.shaped('3x supplementaries:doormat', ['SSS', 'SSS'], {S: 'farmersdelight:canvas'});
|
||||
});
|
||||
@@ -72,8 +72,7 @@ const consumables = {
|
||||
// bonemeal, seed, hoe, organic_compost
|
||||
farmer: ['6x bone_meal', '2x farmersdelight:organic_compost', '24x farmersdelight:straw', '18x supplementaries:flax'],
|
||||
// fish bones, leech, worm, fishing rod, treasure boxes
|
||||
fisherman: ['2x aquaculture:fish_bones', '3x aquaculture:leech', '5x aquaculture:worm', '8x aquaculture:box',
|
||||
'5x aquaculture:lockbox', '2x aquaculture:treasure_chest'],
|
||||
fisherman: ['fishing_rod'],
|
||||
// various potion arrows, bows, crossbows
|
||||
fletcher: ['8x arrow', '4x caverns_and_chasms:large_arrow', '16x caverns_and_chasms:blunt_arrow', '8x savage_and_ravages:mischief_arrow'],
|
||||
// leather armor, bedrolls
|
||||
@@ -103,7 +102,8 @@ const enchant_consumables = {
|
||||
armorer: 1,
|
||||
leatherworker: 2,
|
||||
toolsmith: 3,
|
||||
weaponsmith: 2
|
||||
weaponsmith: 2,
|
||||
fisherman: 2,
|
||||
};
|
||||
|
||||
// level 1 villagers buy food for 1 emerald
|
||||
@@ -142,7 +142,7 @@ const food_list = [
|
||||
];
|
||||
|
||||
const main_diet = {
|
||||
'desert': '8x #forge:milk',
|
||||
'desert': '8x farmersdelight:milk_bottle',
|
||||
'plains': '8x bread',
|
||||
'savanna': '8x carrot',
|
||||
'snowy': '8x pumpkin_slice',
|
||||
@@ -172,10 +172,10 @@ function roll(list, random){
|
||||
*/
|
||||
function genEnchanted(ids, enchant_pool, enchant_rolls, random, damage ){
|
||||
const id = roll(ids, random);
|
||||
const item = Item.of(id);
|
||||
let item = Item.of(id);
|
||||
|
||||
if(damage) {
|
||||
const dmg = Math.floor(item.maxDamage * (0.2 + 0.1 * random.nextFloat()));
|
||||
const dmg = Math.floor(item.maxDamage * (0.6 + 0.3 * random.nextFloat()));
|
||||
item.setDamageValue(dmg);
|
||||
}
|
||||
|
||||
@@ -188,7 +188,7 @@ function genEnchanted(ids, enchant_pool, enchant_rolls, random, damage ){
|
||||
}
|
||||
|
||||
for(const [enchant, level] of Object.entries(enchantments)){
|
||||
item.enchant(enchant, level);
|
||||
item = item.enchant(enchant, level);
|
||||
}
|
||||
|
||||
return item;
|
||||
@@ -197,10 +197,10 @@ function genEnchanted(ids, enchant_pool, enchant_rolls, random, damage ){
|
||||
const gems = [
|
||||
'diamond',
|
||||
'2x gold_ingot',
|
||||
'3x caverns_and_chasms:spinel',
|
||||
'4x spelunkery:cinnabar',
|
||||
'5x lapis_lazuli',
|
||||
'6x amethyst_shard',
|
||||
'3x spelunkery:cinnabar',
|
||||
'4x lapis_lazuli',
|
||||
'5x amethyst_shard',
|
||||
'6x caverns_and_chasms:spinel',
|
||||
];
|
||||
|
||||
/**
|
||||
@@ -355,6 +355,16 @@ MoreJSEvents.villagerTrades((event) => {
|
||||
offer.setVillagerExperience(5);
|
||||
offer.setPriceMultiplier(0.05);
|
||||
});
|
||||
// a trade for each gem
|
||||
let trade = null;
|
||||
for(const gem of gems){
|
||||
trade = VillagerUtils.createEnchantedItemTrade(
|
||||
['8x emerald', gem],
|
||||
'enchanted_book',
|
||||
);
|
||||
trade.enchantments(enchantments);
|
||||
event.addTrade(prof, 3, trade);
|
||||
}
|
||||
// 2 for the rest
|
||||
for(let i = 0; i < 2; i ++) {
|
||||
// level 4
|
||||
@@ -365,15 +375,6 @@ MoreJSEvents.villagerTrades((event) => {
|
||||
offer.setVillagerExperience(1);
|
||||
offer.setPriceMultiplier(0.05);
|
||||
});
|
||||
// level 3
|
||||
event.addCustomTrade(prof, 3, (offer, entity, random) => {
|
||||
offer.setFirstInput('8x emerald');
|
||||
offer.setSecondInput(roll(gems, random));
|
||||
offer.setOutput(genEnchanted(['enchanted_book'], enchantments, rolls+1, random, false));
|
||||
offer.setMaxUses(1);
|
||||
offer.setVillagerExperience(1);
|
||||
offer.setPriceMultiplier(0.2);
|
||||
});
|
||||
// level 2
|
||||
if(staples.length > 0)
|
||||
event.addCustomTrade(prof, 2, (offer, entity, random) => {
|
||||
|
||||
@@ -31,13 +31,14 @@ ServerEvents.recipes(event => {
|
||||
);
|
||||
|
||||
// map atlas shapeless
|
||||
event.remove({output: 'map_atlases:atlas'});
|
||||
event.shapeless(
|
||||
'map_atlases:atlas',
|
||||
[
|
||||
'minecraft:map',
|
||||
'minecraft:book',
|
||||
'minecraft:compass'
|
||||
]
|
||||
);
|
||||
// it doesn't work (sad face)
|
||||
// event.remove({output: 'map_atlases:atlas'});
|
||||
// event.shapeless(
|
||||
// 'map_atlases:atlas',
|
||||
// [
|
||||
// 'minecraft:map',
|
||||
// 'minecraft:book',
|
||||
// 'minecraft:compass'
|
||||
// ]
|
||||
// );
|
||||
});
|
||||
|
||||