32 lines
1.1 KiB
Markdown
32 lines
1.1 KiB
Markdown
# Edits
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## todo
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- [x] Spelunkery / Caverns n Chasms / Supplementaries: repeated barometers/depth gauge etc
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- [x] Gui compass: remove or tweak since it adds depth as well
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- [x] spyglass: 2 copper + glass
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- [x] empty map: 8 paper + spyglass
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- [x] map atlases: book + compass + empty map
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- [x] iron / gold armor: use plates over ingots
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- [x] rope: prefer farmer's rope over supplementaries
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- [x] flax: make more ropes than straws maybe?
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- [x] fan, reaper use quartz -> replace shaft with, like, rose
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- [x] haunting obsidian -> crying obsidian
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- [x] diamond armor requires brass crafter
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- [x] drill/cutter requires brass
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- [x] crying obsidian + glowstone dust -> dimension tears don't need blaze
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- [x] common villager trades
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- [x] villager explorer map trades
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- [ ] villager diet update
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- a village biome specific main crop that everybody eats
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- more random snacks / drinks / beer on the second slot
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- add more of farmer's complex food (4+ ingredients, cooked, etc)
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- carpenter always sell biome native logs as well
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- [x] add configs for tidal towns
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- they're just another plains village
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