refactor: remove card effect cycle, just use instant instead
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@@ -4,7 +4,7 @@ export type EffectData = {
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readonly description: string;
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readonly lifecycle: EffectLifecycle;
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};
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export type EffectLifecycle = "instant" | "temporary" | "lingering" | "permanent" | "posture" | "card" | "cardDraw" | "cardHand" | "item" | "itemTemporary" | "itemUntilPlay" | "itemUntilDiscard" | "itemPermanent";
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export type EffectLifecycle = "instant" | "temporary" | "lingering" | "permanent" | "posture" | "item" | "itemTemporary" | "itemUntilPlay" | "itemUntilDiscard" | "itemPermanent";
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export type EnemyData = {
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readonly id: string;
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