refactor: remove card effect cycle, just use instant instead

This commit is contained in:
2026-04-17 11:13:28 +08:00
parent 3a135a4ad1
commit 65afe6dc8f
3 changed files with 5 additions and 9 deletions
@@ -4,7 +4,7 @@ export type EffectData = {
readonly description: string;
readonly lifecycle: EffectLifecycle;
};
export type EffectLifecycle = "instant" | "temporary" | "lingering" | "permanent" | "posture" | "card" | "cardDraw" | "cardHand" | "item" | "itemTemporary" | "itemUntilPlay" | "itemUntilDiscard" | "itemPermanent";
export type EffectLifecycle = "instant" | "temporary" | "lingering" | "permanent" | "posture" | "item" | "itemTemporary" | "itemUntilPlay" | "itemUntilDiscard" | "itemPermanent";
export type EnemyData = {
readonly id: string;