hypercross
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131af2c0bb
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feat: implmenet some effects for the design
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2026-04-17 16:57:29 +08:00 |
hypercross
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02c159f8ae
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refactor: move .d.ts to per-file for yarn
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2026-04-17 16:55:08 +08:00 |
hypercross
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aedf82d264
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fix: type issues
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2026-04-17 15:14:01 +08:00 |
hypercross
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2f085cc0b6
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refactor: update csv types
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2026-04-17 14:46:09 +08:00 |
hypercross
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f775d51a58
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feat: effect and triggers
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2026-04-17 12:58:12 +08:00 |
hypercross
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65afe6dc8f
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refactor: remove card effect cycle, just use instant instead
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2026-04-17 11:13:28 +08:00 |
hypercross
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3dc566c2fd
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refactor: types
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2026-04-17 01:28:43 +08:00 |
hypercross
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3f3490fad8
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refactor: reorg
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2026-04-17 01:05:48 +08:00 |
hypercross
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5e55b58c43
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refactor: data reorg complete
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2026-04-17 01:01:26 +08:00 |
hypercross
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f8c008b67d
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wip: data reorg
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2026-04-17 00:52:47 +08:00 |
hyper
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f7b59a1790
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refactor: bunch of reorg updates
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2026-04-16 19:27:25 +08:00 |
hyper
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b28ec823a7
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refactor: reorganize csv data
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2026-04-16 19:14:58 +08:00 |
hyper
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8c783da857
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fix: align data with design
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2026-04-16 17:52:20 +08:00 |
hyper
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a010a0bca6
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refactor: update doc and .d.ts
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2026-04-16 17:14:13 +08:00 |
hypercross
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94c7c91745
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feat: slay-the-spire-like combat procedures
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2026-04-16 14:00:49 +08:00 |
hypercross
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6984e54bdf
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refactor: add status cards and rules.
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2026-04-15 16:28:18 +08:00 |
hypercross
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7b954bb5a5
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refactor: add more effect
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2026-04-15 15:41:20 +08:00 |
hypercross
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7472095822
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refactor: add team effect
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2026-04-15 15:21:44 +08:00 |
hypercross
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e5da41c1cb
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refactor: op -> player
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2026-04-15 15:19:58 +08:00 |
hypercross
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509e121275
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refactor: add timing to effect
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2026-04-15 15:16:45 +08:00 |
hypercross
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e77e2d0737
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refactor: self-referencing intent table!
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2026-04-15 14:59:34 +08:00 |
hypercross
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09148f5b13
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refactor: update inline-schema to import accessors
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2026-04-15 14:56:48 +08:00 |
hypercross
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7e98e5e546
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chore: add identifier to fields
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2026-04-15 14:30:56 +08:00 |
hypercross
|
33095d5226
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chore: add tests for data loading
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2026-04-15 13:27:12 +08:00 |
hypercross
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726856af35
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feat: add enemy/effect data
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2026-04-15 13:15:09 +08:00 |
hypercross
|
630e35ad4e
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feat: add enemy intent data
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2026-04-15 12:43:41 +08:00 |
hypercross
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204198b10f
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refactor: add progress
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2026-04-14 13:35:26 +08:00 |
hypercross
|
6b724df7e7
|
refactor: add price
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2026-04-14 11:54:44 +08:00 |
hyper
|
c30db2f8a4
|
refactor: update encounter table design
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2026-04-13 19:29:53 +08:00 |
hypercross
|
88eeee6ab7
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feat: add encounter map
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2026-04-13 11:59:56 +08:00 |
hypercross
|
2a4383ff10
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feat: add grid-inventory
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2026-04-13 11:07:57 +08:00 |
hyper
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4bfc6db60f
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chore: add data import test
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2026-04-12 21:04:38 +08:00 |
hyper
|
18eae59891
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feat: add hero fighter item pool 1
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2026-04-12 20:34:08 +08:00 |