fix(sts-like-viewer): defer interactive setup until shape is available

Delay calling `setupInteractive` in `InventoryItemContainer` until
the item shape is actually rendered to ensure the hit area matches
the visual representation.
This commit is contained in:
hypercross 2026-04-20 18:49:56 +08:00
parent f03e6c5a7b
commit fd41db2a89
1 changed files with 5 additions and 1 deletions

View File

@ -28,7 +28,6 @@ export class InventoryItemContainer extends Phaser.GameObjects.Container {
) {
super(scene, gridOffsetX, gridOffsetY);
scene.add.existing(this);
this.setupInteractive();
const graphics = this.scene.add.graphics();
const label = this.scene.add.text(
@ -57,10 +56,15 @@ export class InventoryItemContainer extends Phaser.GameObjects.Container {
const color = computed(() => {
return this.getItemColor(this.item.value?.id ?? "");
});
let hasSize = false;
disposables.addEffect(() => {
graphics.clear();
if (!shape.value) return;
this.renderGraphics(graphics, shape.value, color.value);
if (hasSize) return;
hasSize = true;
this.setupInteractive();
});
const transform = computed(() => {