hypercross
648e801dad
Style: enforce 2-space indent and double quotes
2026-04-19 10:48:32 +08:00
hypercross
d993d55576
Refactor dnd utility and add drag lifecycle events
...
Attach pointerup and pointermove listeners to scene.input
for reliable tracking. Emit dragstart, dragmove, and
dragend events alongside drag. Rename relativeX/Y to
deltaX/Y in DragDropEvent and integrate DisposableBag.
2026-04-18 23:33:13 +08:00
hypercross
23575dd516
feat: dnd
2026-04-17 21:55:14 +08:00
hypercross
3ca2a16e29
refactor: global state for scenes
2026-04-14 14:21:51 +08:00
hypercross
c9acb7f228
refactor: scene control
2026-04-14 11:10:14 +08:00
hyper
cc80cbad06
fix: fading
2026-04-12 18:18:45 +08:00
hyper
6584578316
fix: overlay init
2026-04-12 18:11:23 +08:00
hyper
f6f18b4789
fix: wait for fade scene init
2026-04-12 18:02:10 +08:00
hyper
70334fa9e3
refactor: wait to launch scene
2026-04-12 18:00:08 +08:00
hyper
9ab7ae3e60
refactor: improved scene manager
2026-04-12 17:52:44 +08:00
hyper
fe57583a8f
refactor: api
2026-04-12 17:34:25 +08:00
hyper
50531446c2
feat: scene manager and transitions
2026-04-12 16:52:53 +08:00
hyper
f8a19653ba
refactor: details
2026-04-12 16:31:10 +08:00
hyper
59fa0e6122
refactor: ReactiveScene
2026-04-12 16:26:52 +08:00
hypercross
a53f162c03
refactor: update api
2026-04-06 13:59:00 +08:00
hypercross
fa104d10f2
refactor: update api
2026-04-06 11:31:51 +08:00
hypercross
61857b8256
fix: api changes fix
2026-04-04 23:14:30 +08:00
hypercross
76687de672
refactor: misc
2026-04-04 16:34:17 +08:00
hypercross
bf62805c38
refactor: context update
2026-04-04 16:19:18 +08:00
hypercross
6c86a97c8f
refactor: await for tween interruption
2026-04-04 15:43:50 +08:00
hypercross
db83e89a46
refactor: expose addInterruption
2026-04-04 15:40:18 +08:00
hypercross
aba035f2ec
fix: details
2026-04-04 14:47:03 +08:00
hypercross
5fd2c3d208
chore: clean up
2026-04-04 13:48:48 +08:00
hypercross
2984d8b20d
refactor: clean up
2026-04-04 13:21:44 +08:00
hypercross
32509d7812
chore: add tests
2026-04-04 00:48:44 +08:00
hypercross
3395a315a6
refactor: simplify input handling?
2026-04-04 00:17:52 +08:00
hypercross
7501b5f592
fix: fix bugs
2026-04-04 00:10:26 +08:00
hypercross
656c33cb59
update: various improvements
2026-04-03 19:39:07 +08:00
hypercross
5d4c169fea
fix: update according to boardgame-core
2026-04-03 19:13:12 +08:00
hypercross
cbee709a27
docs: sync updated boardgame-core
2026-04-03 17:45:56 +08:00
hypercross
01407b5ede
fix: usage compliance
2026-04-03 16:18:11 +08:00
hypercross
6daa77f6f9
refactor: use link instead of file for local dependency
2026-04-03 15:31:29 +08:00
hypercross
588d28ff07
init: board game phaser start
2026-04-03 15:18:47 +08:00